RobodromDS v0.03a released 1st playable version. Cotsz continues to work upon the port/remake/completion of the Amiga title Robodrom. For more on the history of the game there is a nice writeup in the last news on this project here. No official changelog but this version is now considered playable combined changelog for v0.03a and v0.02s v0.03a "changelog" 15/08/2008 a.i. added. "no timer, no score, no put-tiles limit" but otherwise playable. If you lose you will have to restart (apparently quite difficult to lose in this version). Complete a level to advance v0.02s 11/08/2008 -Not playable at all. -No soundtrack started (touch the [F] board key to do this, and for "NEXT"). -Software scrolling incorporated (using DMA only). -Hardware sprites for cursor, robots and turrets incorporated (thanks to PALib). -Somes keys adding : *You can now put and clear tiles with keys : A, B. *Change direction or color with keys : L, R. *Scroll with the cross. -New DS version features : *Intelligent cursor. *Focus zone (for touchscreen scrolling in near future). Download and homepage Thanks to pdroms.de for the news.