WIP ReverseNX - Flag your console as handheld or docked

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by masagrator, Jul 16, 2019.

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  1. Pajfu

    Pajfu Member

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    Feb 18, 2016
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    Xenoblade 2 with your like docked mode or this, which is better? And also thank you for what you're doing.
     
  2. masagrator
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    masagrator File digger

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    Like Docked Mode is better, because you have many options to set and patches are more stable.
     
  3. yuu.hack

    yuu.hack Member

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    Oct 18, 2013
    Malaysia
    Hi. I tested reversenx and running naruto ninja storm 3 full burst but having controller nagging all the time. Other game like mua3 work like a charm though. Any thought?
     
  4. masagrator
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    masagrator File digger

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    Probably game is checking in some period if you have connected controller via bluetooth in docked mode. Curse a guy who implemented in game something like this.
     
  5. Important Posts Version 0.2
    masagrator
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    masagrator File digger

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    Added version 0.2 of ReverseNX plugin. Now it brings option to load flags per titleid. More in main post.
    SaltyNX was not updated, so old issues are still there.

    More info:
    From tests made by CTCaer SaltyNX seems to work with EmuMMC in FWs 4.1.0, 6.1.0 and 6.2.0. 8.1.0 confirmed not working.
    In next few days I will buy new sdcard to try check something with SaltyNX in EmuMMC 8.1.0.
    If you have any idea how can I improve my plugin (don't mistake with SaltyNX), go on. I don't bite.
     
    Last edited by masagrator, Jul 20, 2019
  6. fixingmytoys

    fixingmytoys GBAtemp Advanced Fan

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    Jan 4, 2018
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    This is one thing I would love on SX is “plugins” use them all the time on my vita and PS3
     
  7. m3anmug

    m3anmug Member

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    Jun 25, 2019
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    Sorry to keep bugging with questions but im a bit confused.

    1. Do you know why I keep getting crashes at lock screen about 90% of the time when trying to load this? When it works it is awesome but when i have to reboot its like i have to get lucky for it not to crash. (I would just not reboot but some games crash so i have to reboot sometimes.)

    2. Can anyone tell me how this per title id works? Do i need to make the empty file titleid.flag with the title id for each game inside that file or make a file multiple times with each games title id? (Sorry if this is confusing its the best way i can explain it.)

    Thanks again for any help.
     
  8. alivebacon

    alivebacon GBAtemp Regular

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    Jan 20, 2019
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    Spiral Mountain
    We all know that you're making this because of the Switch Lite being handheld only, don't we?
     
  9. crow132

    crow132 GBAtemp Regular

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    I tried 7.1.0 and it didn't freeze like 8.1.0 do, but it crashed at game launch (probably related to wrong config)

    So probably the issue is a 8.1.0 only thing
     
  10. masagrator
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    1. SaltyNX is in a very rough state, everything can add something to being it unstable: FW, CFW, kip patches, sysmodules, Hekate configs, installed games, etc. It's still something that wasn't officially released. You would need to check every possibility. If you are desperate, you can start from formatting sdcard and Switch. But maybe better wait.
    2. No. (titleid) means real titleid of game, when without () it means exactly this name. So you need only one titleid.flag in flags

    I was thinking too that it will be great for Lite, but idea didn't come from this, but from disassembling many games.
     
    Last edited by masagrator, Jul 20, 2019
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  11. masagrator
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    Update about emummc:
    It looks like SaltyNX is working with 7.0.1 and 8.1.0 if you enable emummc and run it from fusee-primary instead of Hekate Launch menu (you can use Hekate Payload menu). Tested by myself.

    Edit: not every game works. So there are still issues.
     
    Last edited by masagrator, Jul 20, 2019
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  12. crow132

    crow132 GBAtemp Regular

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    ok my doubt is, can i launch emummc configured on hekate if I launch from fusee-primary? or do i have to configure emummc in atmosphere?
     
  13. alivebacon

    alivebacon GBAtemp Regular

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    Spiral Mountain
    unwatching
     
  14. masagrator
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    masagrator File digger

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    Fusee-primary uses config from emummc/emummc.ini
    It will work the same way as fusee-primary on sysnand.
    Hekate makes config emummc.ini by default.

    So if you didn't specify anything additional to hekate_ipl.ini for emummc, you can use fusee-primary from Payload menu.
     
    Last edited by masagrator, Jul 20, 2019
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  15. ZachyCatGames

    ZachyCatGames GBAtemp Advanced Maniac

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    Hell
    uh, ok?
     
  16. crow132

    crow132 GBAtemp Regular

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    gonna give it a try right away then, thank you!

    just tried, it doesn't freeze on the switch logo like before, but crash right after (error code 2168-0002, title 010*100C)
     
    Last edited by crow132, Jul 20, 2019
  17. masagrator
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    It looks like it worked with games I tested (God Eater 3, Lost Orbit), but it doesn't work as good as in sysnand (Octopath Traveler crashes).
    So still more tests.
     
    Last edited by masagrator, Jul 20, 2019
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  18. crow132

    crow132 GBAtemp Regular

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    Jan 19, 2016
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    i'll stay patient from now on about the matter, rly insterested on the plugin but guess that saltysd needs more time

    still, thank you for this!
     
  19. hippy dave

    hippy dave BBMB

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    Apr 30, 2012
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    THANKS FOR LETTING US KNOW BRO
     
  20. Zap Rowsdower

    Zap Rowsdower I am you.

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    Jan 17, 2015
    Canada
    I don't go map findin' behindin'
    Visually I haven't noticed any difference, but I've only played the VR mode overclocked past docked speeds so that comment isn't worth much.
    What it *does* however, (this patch as well) is disable that god awful, ridiculously blurring gyroscopic head tracking implementation, and thus allows for 'regular' X/Y-axis motion aiming via Joycon or Pro Controller.
     
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