1. Jawnstar

    Jawnstar Member
    Newcomer

    Joined:
    Nov 18, 2016
    Messages:
    22
    Country:
    Swaziland
    Okay thanks, will try that
     
  2. Important Posts: SaltyNX 0.3.2a / ReverseNX-Tool 3.0.0
    masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    Last edited by masagrator, Sep 20, 2020
  3. UltimateFight

    UltimateFight Advanced Member
    Newcomer

    Joined:
    Oct 30, 2019
    Messages:
    99
    Country:
    China
    I found a little bug about the new ui
    2.jpg
     
    Last edited by UltimateFight, Sep 21, 2020
    masagrator likes this.
  4. masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    Thanks, I will pass that to correct people. :)
     
  5. kickmeh

    kickmeh Advanced Member
    Newcomer

    Joined:
    Jun 16, 2020
    Messages:
    53
    Country:
    Switzerland
    [​IMG]

    [​IMG]

    i told it fix on 3.0.1, btw thank for your exellent work bro
    hopefully it will fix over next update
     
  6. LyuboA

    LyuboA Unknown Entity
    Member

    Joined:
    Jun 1, 2018
    Messages:
    483
    Country:
    Bulgaria
    why is v3.0.1 not compiled
     
  7. masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    Is compiled, but in releaae I forgot to change in About version. In hbmenu is 3.0.1

    I will shadow update soon.
     
    Last edited by masagrator, Sep 21, 2020
  8. Important Posts: ReverseNX-Tool 3.1.0 / 3.1.1
    masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    Uploaded 3.1.0 version:
    Custom scaling is using character count, so it won't be perfectly scaling, but now it should not overflow anymore (at least in tested titles by @cucholix it didn't happen). It's using roots to adjust size more agressive for shorter titles and less aggressive for longer titles.
    Before:
    snes_overlap.jpg

    After:
    nso1.jpg

    EDIT: 3.1.1 uploaded better adjusting capitalized titles.
     
    Last edited by masagrator, Sep 26, 2020
    HenryMin, kickmeh, zeldaism and 2 others like this.
  9. mc711

    mc711 Member
    Newcomer

    Joined:
    Mar 28, 2008
    Messages:
    49
    Country:
    United States
    just want to note,
    if you are getting the BSOD when launching ReverseNX-Tool, you must use APP mode for HBL. i am guessing this is due to number of games installed (i have 190). before the gui update i had no problem, running in album mode.
     
  10. masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    You mean from 3.1.0?
    Well, I can try to check what is the default limit for memory overflow in 3.1.x and I can force icons to not load if game count number will be too big (because this is probably the biggest memory eater here).
     
  11. Important Posts: ReverseNX-Tool 3.1.2
    masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    3.1.2 update released.

    Code:
    Add memory overflow safety for Applet mode (in case of too much games detected it will ignore showing icons).
    So safe limit from my tests is 160. If more, it will not show icons in Show/Hide tab modes. If you have more than 56 games, it will not show icons only in Hide tab mode.
     
    Last edited by masagrator, Sep 27, 2020
  12. mc711

    mc711 Member
    Newcomer

    Joined:
    Mar 28, 2008
    Messages:
    49
    Country:
    United States

    tested and working. i like the little notification too. thanks for the awesome support @masagrator

    i know it doesn't really matter, but just thought you should know the version still says 3.1.1 on 3.1.2
     
    masagrator likes this.
  13. masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    Eh... It looks like I have uploaded file before it finished compiling with 3.1.2 version... I will shadow update it. Thanks for info.
     
  14. TungBui

    TungBui Member
    Newcomer

    Joined:
    Oct 12, 2020
    Messages:
    10
    Country:
    Vietnam
    hi there. Within reversenx forcus Docked mode for The witcher 3 wildhun
    Thats mean gpu unlock to 768mhz and cpu still default? isnot it? im playing handheld and reverseNX forcus docked and feeling amazing graphic but my battery drainning same default mode too(when did not install reverseNX) that why? anyone know?
     
  15. TungBui

    TungBui Member
    Newcomer

    Joined:
    Oct 12, 2020
    Messages:
    10
    Country:
    Vietnam
    when forcus docked mode, is this requirement plug power supply to gpu up to 768mhz or can be use with battery handheld?
     
    Last edited by TungBui, Oct 12, 2020
  16. 1basti1

    1basti1 GBAtemp Regular
    Member

    Joined:
    Jun 30, 2019
    Messages:
    208
    Country:
    Germany
    ReverseNX doesn't change clocks. If you want 768Mhz you need to plugin the official charger and use sys-clk.
     
  17. TungBui

    TungBui Member
    Newcomer

    Joined:
    Oct 12, 2020
    Messages:
    10
    Country:
    Vietnam
    so forcus change docked and handheld what for exactly?
     
  18. HenryMin

    HenryMin GBAtemp Regular
    Member

    Joined:
    Jun 19, 2020
    Messages:
    111
    Country:
    Korea, South
    Change graphic settings.
     
  19. TungBui

    TungBui Member
    Newcomer

    Joined:
    Oct 12, 2020
    Messages:
    10
    Country:
    Vietnam
    change graphic like docked mode? so will it not unlock gpu to 768mhz?
     
  20. masagrator

    OP masagrator The patches guy
    Member

    Joined:
    Oct 14, 2018
    Messages:
    4,022
    Country:
    Poland
    Just it won't change to 768 MHz while being physically in handheld mode. Games doesn't have privileges to change clocks directly. They can only suggest to system what it should use and system decides when change clocks.
     
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - ReverseNX, handheld, console