1. m4xw

    m4xw Ancient Deity
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    It depends on the platform / processor architecture and on the accuracy of the core.
    That statement is way too generalized, but there are way too many platforms out there and not enough contributions.
    Don't forget this is everyone's hobby after all.
    People work on and optimize stuff they personally use.
     
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  2. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Thank you! Finally someone defends their work. They're doing this for free, and the best part is that people who complain about bad performance don't even report said issues on GitHub.
     
  3. Plasmaster09

    Plasmaster09 Social Justice Potato
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    Read the previous posts- I'm referring to the 3DS cores.
     
  4. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    And like I've said, there's only so much that can be optimized with the weak CPUs. I don't think it's fair to judge the entirety of RetroArch based off of the 3DS version alone.
     
    Last edited by the_randomizer, Mar 25, 2020
  5. Plasmaster09

    Plasmaster09 Social Justice Potato
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    I know, I'm not. I just wish the 3DS RetroArch cores could stack up to their standalone alternatives on 3DS.
     
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  6. m4xw

    m4xw Ancient Deity
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    On top of me stating we have no active 3DS devs.
    So while its a low power platform there is also barely interest because devs moved on / are missing to begin with.
     
  7. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    I don't know what to tell you, only thing I can suggest is using standalone emulators. Who knows if RetroArch 3DS will ever compare to those, it's not easy optimizing for the 3DS.

    Yeah, ever since many of them moved from Wii U and 3DS development to Switch, I've become cynical of those ports ever being fully realized.
     
  8. Plasmaster09

    Plasmaster09 Social Justice Potato
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    well that's a pity- Retroarch has a lot of neat features. And as for the latter, you'd think they would be hesitant to work on a platform that isn't exactly safe to hack yet to begin with.
     
  9. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    The thing is, the Wii U definitely had a good amount of power at its fingertips, it had potential to run full speed N64 and PSX emulation, provided a dynarec core was ported over. And while there is a dynarec core available for Beetle PSX and N64, sadly, no one has ported it over. Full speed for GBA, SNES, Genesis, etc has already happened, it would have been nice to see those two cores ported over before moving to Switch, but since Simias abandoned dynarec and other devs jumped ship, it leaves the Wii U hanging. That's what pisses me off, we ere so close to having really good PSX emulation because right now, WiiSX and Not64 are the only emulators we have. And let's be honest, they're broke as hell, audio emulation is sub par, many games have broken graphics, it could've been so much better. This is why I'm cynical and why I've vehemently refused to hack my Switch.
     
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  10. Plasmaster09

    Plasmaster09 Social Justice Potato
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    I've refused to hack my Switch because I know that sooner or later Nintendo will release a firmware update that bans or even bricks any Switch with current exploits.
     
  11. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Another reason I didn't mod mine was because there's no permanent/persistent CFW option, and the process in which to do it convoluted. There really should be a softmod, but that's never gonna happen.

    Edit: For now, I'm using an SN30 Pro + with my PC and RetroArch, so far so good
     
    Last edited by the_randomizer, Mar 25, 2020
  12. Plasmaster09

    Plasmaster09 Social Justice Potato
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    Ya know what, I'll probably download RetroArch on my PC as well. Funnily enough, I just got a SN30+ a couple days ago!
    But yeah. I checked the guide and it really should be simpler than having to mess with the Switch or Joy-Cons physically. The simplest option is buying a jig to basically tell the Switch it's f***ed.
     
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  13. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    Yeah, I don't want to risk damaging the hardware, RetroArch is so much easier to set up on PC with the 8bitdo pads
     
  14. Plasmaster09

    Plasmaster09 Social Justice Potato
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    Speaking of Switch, I've heard there's a Switch core. Although I won't be using it either way (my PC is "good-enough-for-me" quality, but not strong enough to run GameCube games at more than ONE frame per second, let alone Switch), I wonder: is it good?
     
  15. PROTOBOY

    PROTOBOY GBAtemp Regular
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    Will have the same theme on Xbox One X??
     
  16. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    No idea, I don't see the point in Switch emulation yet
     
  17. Ev1l0rd

    Ev1l0rd (⌐◥▶◀◤) Developer - noirscape
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    AutoRCM is effectively permanent CFW, in that it makes your switch refuse to boot unless you send a payload to it.
     
  18. MarioSilva

    MarioSilva Member
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    kinda upset that all the ui drivers (except rgui) are broken on Wii U since the last update, it is fixable but for some reason, at least for me, it also affects the video settings on the cores
     
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  19. m4xw

    m4xw Ancient Deity
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    What development moved to Switch?
    I am the only person doing dev for Switch (including nati) and I never even dev'd for Wii U or 3DS.
    The whole platform has been more or less a one man battle.
    [​IMG]
     
    Last edited by m4xw, Mar 26, 2020
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  20. the_randomizer

    the_randomizer The Temp's official fox whisperer
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    I think I'm going to just show myself out. Ciao.
     
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