For the Commodore 64 (Vice-64) core, I just figured out how you can improve the palette and screen size. The default palette is too bright, the red looks more like a pink, and many other colors also look wrong.
To fix the palette colors, inside Vice emulator core:
- press Start to open the Nuklear GUI menu.
- press select to enable dpad pointer control (move pointer with dpad, select with circle)
- enable "External palette" by selecting the little square next to it
- select the "pepto-pal" palette from the drop down menu
- select resume
- the colors should now look much better
- sadly, this selection is not saved so it has to be done again whenever you start the core or load new content.
I also found the video settings to give a larger image. This is done by making the C64 image fit the Vita screen height (ignoring the borders):
Go to video settings
- aspect Ratio = custom
- custom x = -14
- custom y = -95
- custom width = 987
- custom height = 740
- now the game area should fill the height of the screen, and the aspect ratio should still be correct
- it is easy to switch between this zoomed screen and the default. Just change the Aspect ratio option between custom and 4:3.
- this can be saved as a core override config in the quick menu.
EDIT: Fixed width and x