Depends on how well optimized it is, which would depend on the potential coder.
Honestly, how much has been figured out on the 3DS's wireless multiplayer front? Porting something like this would be kind of pointless if you can't play against someone, at least from my understanding of why people like fighting games (not really my thing).
Ad-hoc is a no go at this point, but lan or internet play should be possible.

