Hey. Thanks for that you're doing it and we all know you're having your life and all but I wonder about 2 things:
1. How would we easily know it got released when it will? Like... will you edit your first message so it was easily visible? Or redirect us to your github or something...? (Idk) I'm asking because I was browsing all the topic for 10 minutes just to find out it's still not ready yet. Would be nice to know that it will be instantly visible information, yk.
2. I also wonder... Instead of releasing it all at once in a bulk, couldn't you just upload what's already done and checked and do monthly or even quarterly updates of the newly finished content to be added for your project? Just to give us access to 'something' that we're waiting faithfully from over 6 years. Couldn't it be handled such way instead? Through releases with updates?
Please don't feel rushed by those questions, I just simply wish to know.
1. I will likely make my own topic about the database when it comes out, much like I did with my NDS(i) databases. You'll know, and you'll have something that can be bookmarked for later.
2. This is a multi-step operation, it's a bit of a hassle having to constantly prepare updates just to get back to work and prepare all over again. I don't work on the databases every single day since I have an outside life, so I can't even guarantee short burst updates either. I work at my own pace and manage my time with these things, that way I don't pull my hair out. There's a trade off to be considered:
Option #1: Short Burst Updates
- Time crunching.
- Potential focus on things that may not be as important (the database in this case) over more important things like a job, college, etc. (basically something that shouldn't ever be done). Let's just set this one aside though for other points.
- Buggy releases, no update is without its potential problems, but anything in short bursts tends to be its own kind of rush. It's a rush to try and cram content just to fit the bill for a potential release, then having to plot what to do next right on a dime in these short burst intervals. A monthly release seems like enough time to do stuff, but when you have a lot going on in between, it isn't as much as it sounds or seems. Maybe if one has a ton of free time this could be viable.
- The hassle of having to perform constant updates on the user's end. Updates are great, but having to perform updates constantly is a hassle. Personally I'm a firm believer that larger updates are better, why, because they may not come out as often, but when they come, they contain a lot of fixes as well as new contents. Nobody has to dread "yet another update" when it isn't often they perform them to begin with.
- Burnout. Burnout sucks, doesn't feel great, short burst updates can lead to burnout quite easily.
Option #2: Paced Updates
- No hair is being pulled out.
- Dedicated focus for each task so nothing important is interfered with.
- Paced timing, so one can get to these projects with ease.
- Far less buggy releases.
- Longer wait times, but the balance here is larger content updates.
- No burnouts.
- No constant update hassles, one gets an update, they can enjoy it for a while. Spend more time playing rather than having to worry about updates constantly in this case.