This is a dumb request.
When the hell did this become a hack request forum? Requests are flying all over the place as of late.
not to mention the horrible bricking thing Gateway did to other flashcart owners. As far as I care they can go f*** themselves.
guess the homebrew channel dev will says, "not that easy, dude." ppl buy required games (cubicninja) on insane price
Would this work on 9.4?Sorry been really busy lately. I have a plan that I think will work (with minimal modifications to ninjhax) but I haven't had time to sit down and write the code. I'll post my plan here in case someone wants to beat me to it:
-Run a custom first stage code.bin that sets up all the data and a function hook to second stage.
-Load "spider_thread0_rop" which does rohax
-rohax eventually calls "spider_code" which does some work getting handles until it hits an infinite loop
-We remove the infinite loop and call the function hook to second stage
-The second stage is similar to "sn_secondary_payload" but start at around line 554. This sets up the handlers and loads boot.3dsx.
I think some changes also has to be made to do cleanup of spider handles and memory. But that should be the gist of it. Right now, I only modified the ninjhax build system to support building spiderninja with a buildVersion.py argument. Take care of the most important things first![]()
Sorry been really busy lately. I have a plan that I think will work (with minimal modifications to ninjhax) but I haven't had time to sit down and write the code. I'll post my plan here in case someone wants to beat me to it:
-Run a custom first stage code.bin that sets up all the data and a function hook to second stage.
-Load "spider_thread0_rop" which does rohax
-rohax eventually calls "spider_code" which does some work getting handles until it hits an infinite loop
-We remove the infinite loop and call the function hook to second stage
-The second stage is similar to "sn_secondary_payload" but start at around line 554. This sets up the handlers and loads boot.3dsx.
I think some changes also has to be made to do cleanup of spider handles and memory. But that should be the gist of it. Right now, I only modified the ninjhax build system to support building spiderninja with a buildVersion.py argument. Take care of the most important things first![]()
Sorry been really busy lately. I have a plan that I think will work (with minimal modifications to ninjhax) but I haven't had time to sit down and write the code. I'll post my plan here in case someone wants to beat me to it:
-Run a custom first stage code.bin that sets up all the data and a function hook to second stage.
-Load "spider_thread0_rop" which does rohax
-rohax eventually calls "spider_code" which does some work getting handles until it hits an infinite loop
-We remove the infinite loop and call the function hook to second stage
-The second stage is similar to "sn_secondary_payload" but start at around line 554. This sets up the handlers and loads boot.3dsx.
I think some changes also has to be made to do cleanup of spider handles and memory. But that should be the gist of it. Right now, I only modified the ninjhax build system to support building spiderninja with a buildVersion.py argument. Take care of the most important things first![]()
Btw. I like the new name 'Spiderninja'![]()
#RESPECTHoly crap a 3DS dev that actually does things?! :o
so I was thinking about it too and I thought about installing the hb channel as a CIA and the first code executed is the one that sets up the hb:HB serviceSorry been really busy lately. I have a plan that I think will work (with minimal modifications to ninjhax) but I haven't had time to sit down and write the code. I'll post my plan here in case someone wants to beat me to it:
-Run a custom first stage code.bin that sets up all the data and a function hook to second stage.
-Load "spider_thread0_rop" which does rohax
-rohax eventually calls "spider_code" which does some work getting handles until it hits an infinite loop
-We remove the infinite loop and call the function hook to second stage
-The second stage is similar to "sn_secondary_payload" but start at around line 554. This sets up the handlers and loads boot.3dsx.
I think some changes also has to be made to do cleanup of spider handles and memory. But that should be the gist of it. Right now, I only modified the ninjhax build system to support building spiderninja with a buildVersion.py argument. Take care of the most important things first![]()
so I was thinking about it too and I thought about installing the hb channel as a CIA and the first code executed is the one that sets up the hb:HB serviceSorry been really busy lately. I have a plan that I think will work (with minimal modifications to ninjhax) but I haven't had time to sit down and write the code. I'll post my plan here in case someone wants to beat me to it:
-Run a custom first stage code.bin that sets up all the data and a function hook to second stage.
-Load "spider_thread0_rop" which does rohax
-rohax eventually calls "spider_code" which does some work getting handles until it hits an infinite loop
-We remove the infinite loop and call the function hook to second stage
-The second stage is similar to "sn_secondary_payload" but start at around line 554. This sets up the handlers and loads boot.3dsx.
I think some changes also has to be made to do cleanup of spider handles and memory. But that should be the gist of it. Right now, I only modified the ninjhax build system to support building spiderninja with a buildVersion.py argument. Take care of the most important things first![]()