[Released] Mario & Luigi: Bowser's Inside Story + Bowser Jr's Journey SaveEditor

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by ladygugu, Feb 2, 2019.

  1. SuperMarioeKirbyfan

    SuperMarioeKirbyfan Advanced Member

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    Sep 10, 2017
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    No problem! (I gave him the save file for creating the save editor)
     
  2. SonowRaevius

    SonowRaevius GBAtemp Regular

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    Feb 26, 2013
    United States
    Yup and that is greatly appreciated as well. We wouldn't have the editor were it not for both your efforts :)
     
  3. HunterW

    HunterW Newbie

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    Mar 11, 2019
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    Hey, how do I get my save file to do this? Can't find it in my SD card.

    — Posts automatically merged - Please don't double post! —

    How did you get your save file out? I can't find it in my SD card.
     
    Last edited by HunterW, Mar 11, 2019
  4. SuperMarioeKirbyfan

    SuperMarioeKirbyfan Advanced Member

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    Use Checkpoint :)
     
  5. jonywalker

    jonywalker Newbie

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    Feb 11, 2018
    Spain
    Question: It's possible hexedit a savegame to replace existing minions for non-recruitable enemies?
    I made it with normal minions and it worked (I've some of them mapped), but I'm getting lot of freezes trying it with king bob-omb (At least)

    Question2: I found a ranged (non-melee) Bowser. Is it normal? I thought there was just a melee version
     
  6. SuperMarioeKirbyfan

    SuperMarioeKirbyfan Advanced Member

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    Answer1: How did you with normal minions? Who they are?
    Answer2: OMG! Also have you noticed when you move the cursore on Bowser when you want to add it on your squad or in the menu where you can see recruited minions, that Bowser name is "(Melee) Bowser"?
     
  7. jonywalker

    jonywalker Newbie

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    Feb 11, 2018
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    1) Just changing/replacing by their "minion code". If you don't know how, I can tell you how to do it for yourself (If you want)

    2) I've not finished the story yet, so I asked about that, cause in mariowiki I saw "Bowser (Melee)". I firstly thought, "Well, I got flying/ranged Bowsy a bit later, so that ranged Bowser could be a post game prize or something". Later I remembered on "Allies" table that there is only 1 Bowser (melee). But don't believe me just for what I said. Just see for yourself:
     

    Attached Files:

  8. CountHomer69

    CountHomer69 Member

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    May 11, 2019
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    Do you think you can make one compatible for CIA users? I lost my cartridge and I'm using a backup.
     
  9. SuperMarioeKirbyfan

    SuperMarioeKirbyfan Advanced Member

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    Sep 10, 2017
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    This works for both. I have the game in CIA/digital version.
     
  10. CountHomer69

    CountHomer69 Member

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    May 11, 2019
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    I loaded it in, and it said that the save file wasn't readable.
     
  11. ladygugu
    OP

    ladygugu GBAtemp Regular

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    May 12, 2015
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    Can you send me the savefile? Or make a screenshot from the properties window of it.
     
  12. CountHomer69

    CountHomer69 Member

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    May 11, 2019
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    Since I can't put the file here on GBATemp, here's the Google Drive link. https://drive.google.com/file/d/1tYZbOM3zQTWPCLeDhSGp2LZPpyzdHbRx/view?usp=sharing

    This file was obtained from the private folder from the game's ID folder. It should load up before the tutorial Bowser battle. I want a file that is right before Dark Bowser at Level 40 for everyone, and 100% completed, because the save file that was on the cartridge I lost has most of those completed already.
     
  13. ladygugu
    OP

    ladygugu GBAtemp Regular

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    May 12, 2015
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    See that is your problem here. You cant just get it from your private Folder, its in another Format. You need to use something like Checkpoint to dump your save and then inject it again. Your save is 512kb, it should be like 74.18kb from checkpoint.
     
  14. CountHomer69

    CountHomer69 Member

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    May 11, 2019
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    Ah, I see. I did that with my original file, but I think I lost the data somehow. I already have and use Checkpoint, and it's just I didn't get the CIA version's data out yet. Thanks!
     
  15. BillyKobain
    This message by BillyKobain has been removed from public view by WeedZ, Aug 19, 2019, Reason: English only.
    Aug 19, 2019
  16. qq12345

    qq12345 Advanced Member

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    Jul 18, 2016
    Senegal
    dont suppose its possible to remove the 99 spicy charred drumstick from the jr bowsers journey portion? Or have a setting to set the items or all drumsticks (jr bowser food) back to zero?
    You only get one of this, and it gets consumed solely for story purpose.
    [​IMG]
     
    Last edited by qq12345, Sep 23, 2019
  17. ladygugu
    OP

    ladygugu GBAtemp Regular

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    May 12, 2015
    France
    You get only one Charred Spice Drumsticks and thats a Story consumable?

    Edit: Should it be completely removed becuase you get it from the story or set it to give only 1 from the editor?
     
    Last edited by ladygugu, Sep 23, 2019
  18. qq12345

    qq12345 Advanced Member

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    Jul 18, 2016
    Senegal
    Should probably completely remove it from the editor i think(option to change it), you get given one early on in the story, and later on it gets removed thru story(theres no other way to get rid of it otherwise, which is why its greyed out in the SS).
    Cheers and thanks!
     
    Last edited by qq12345, Sep 23, 2019
  19. ladygugu
    OP

    ladygugu GBAtemp Regular

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    May 12, 2015
    France
    Fixed. Use the Fix option to remove the sticks from your inventory and they are excluded from max out now.
     
    qq12345 likes this.
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