[RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Discussion in 'Wii U - Hacking & Backup Loaders' started by TeconMoon, Sep 9, 2017.

  1. wicksand420

    wicksand420 GBAtemp Addict

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    Nov 13, 2016
    United States
    not64 can be used, not with gamepad. i made a wii u usbloader gx install and posted it in the nintendont thread, if you are interested, you cant use gamepad in usbloader gx yet, but if you boot a nintendont game you can use your gamepad on that, no, wii games are not possible yet.
     
  2. Akira

    Akira I'm not a SHRIMP!!!!

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    Apr 28, 2013
    United States
    I dont know if this was asked already but, if there is 2 wbfs file( file.wbfs1 & file.wbfs2), should i just renamed them to game.wbfs1 & game.wbfs2?
     
  3. wicksand420

    wicksand420 GBAtemp Addict

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    Nov 13, 2016
    United States
    if im not mistaken it is wbfs and wbf1
     
  4. Akira

    Akira I'm not a SHRIMP!!!!

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    Apr 28, 2013
    United States
    The two files are named as .wbfs1 and .wbfs2, I have the files right now. I just want to know if it will work since the script's instruction is only for 1 file.
     
  5. Sumea

    Sumea Disco Ninja Frog

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    Aug 16, 2008
    Finland
    Turku
    Sumea's Mini Tutorial to PAL console brothers with Black Screening games!

    So, like said earlier, some games black screen when booted on PAL Wii U through new channel forwarding to Wii menu, what gives??
    THE REASON IS WII SYSTEM RELATED, AND HOW IT VERY RIGIDLY HANDLES VIDEOMODES. If game's requested videomode is not answered to by the system, say NTSC game requesting NTSC mode from PAL console, they black screen. Some NTSC games actually are PAL compatible (probably programmed in different manner or thought to be ported to worldwide release very quickly; Many nintendo games for one) - So this adds to confusion a little, when some NTSC games work just fine but others don't so it can't be a region thing, right?


    Anyway: The answer is indeed videomodes, and making the game compatible with PAL console if you are PAL, and in some cases making a game NTSC compatible from PAL - This is possible for some PAL only localizations americans might want to play. For this we are finding "Some old shite". I got few tips from few old cougars and ended up finding wii VMC 2.2 (wii-vmc_2.2.zip) - You want to get 2.3 but you are a manly woman if you actually find that (I didn't)

    Other tool you need is WiiBaFu (Wii Backup Fusion) 1.1.

    After you have both tools, and your images in one place, use Wii backup fusion to open your image files folder. Choose the game you want to get working, right click on it and extract image. Destination should be something you can easily navigate to.

    After extraction is complete, usually not that long of a process, navigate to your extracted game destination. Open the extracted game folder, and then it's "sys" folder. Easiest way to use Wii VMC is to have it's application on another folder, and dragging main.dol file of your game from the sys folder, on Wii VMC, booting the app to manipulate that file right away. I personally used Wii VMC's "Smart patching" and "NTSC to PAL" - this was quickly done. after that I used WiiBaFu to navigate to the extracted games directory, right clicking on the extracted game, and choosing "Transfer to Image" - I personally used WBFS for the luls but you can go with ISO too, I am sure.

    After this pack the repacked image file with this script or whatever your heart yonders, and you should have a functional NTSC game on your PAL system, or Vice Versa.

    P.S. There might be better tools for forcing the video mode change; I just have no idea about them. It seems smart patching is somewhat smart, defaulting to PAL60 as it feels to me (I am bad at seeing the difference of good 50fps and 60fps) - and there was no timing issues for me with Project Zero/Fatal Frame IV.

    Until this maybe can be implemented into the script or something; doing it manlually to your Out of Region games is the way to fix problematic cases. I heard this is widely complained about issue so I hope this helps some of you out there.
     
  6. Vassall89

    Vassall89 Member

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    Nov 8, 2016
    Yes just click no in the screen that ask about using the gamepad then just select tv or tv and gamepad with the wii remote and finally when the game boots up just use the pro controller
     
  7. xs4all

    xs4all GBAtemp Fan

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    Jun 9, 2008
    Australia
    Great find Sumea, this surely explains and solves the black screen issue with my injects! The games I had issues with are mainly USA games, but when I got a copy of the EUR/PAL version of the same game, the inject works, regardless if the base rom is USA or EUR/PAL. So I knew it's something to do with vWii side with either region or video mode of the game, but never investigated like you have.

    Now the question is, will USA region consoles have issues with injects? Specially for those that are doing Wii VC inject requests?
     
  8. Sumea

    Sumea Disco Ninja Frog

    Member
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    Aug 16, 2008
    Finland
    Turku
    It is changing the video mode between NTSC and PAL, so possibly, there possibly needs to be a separate PAL fix and normal NTSC version of a inject like this.
     
  9. TeconMoon
    OP

    TeconMoon GBAtemp Stubborn Injection Guy

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    Aug 7, 2007
    United States
    Whoever you downloaded them from didn't name them right. You can try renaming them to wbfs and wbf1 which is the correct naming convention for the WBFS format, otherwise you may consider re-downloading from another source.
     
  10. cucholix

    cucholix Banners guy

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    Jan 17, 2017
    Chile
    I've injected PAL exclusive Wii games: Disaster Day of Crisis and Another Code R, in my US Wii U and haven't seen any problem; well almost, Another Code R doesn't like WIT trimming, but that's another problem unrelated to the region.

    So probably it's just NTSC to PAL issue.

    BTW thank you for the injects :lol:
     
    Last edited by cucholix, Sep 25, 2017
  11. xs4all

    xs4all GBAtemp Fan

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    Jun 9, 2008
    Australia
    Ok, I think I just play it by ear and inject a separate one if there is any issues on USA consoles.

    Great, thanks for the info.
     
  12. Akira

    Akira I'm not a SHRIMP!!!!

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    Apr 28, 2013
    United States
    I've tried injecting Paper Mario. So far so good, but the controls is sideways lol. Did i miss something?
     
  13. markehmus

    markehmus GBAtemp Maniac

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    Jul 26, 2008
    Canada
    in the GAME

    i remember some Aussie games and pal games that showed as black and white on wii or garbbled rotating (bottom to top) screen ... im sure if you look hard enough youll find some pal games that screw up ntsc video modes on wiivc injection too
     
    Last edited by markehmus, Sep 25, 2017
  14. suzsuzuki

    suzsuzuki GBAtemp Fan

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    Aug 25, 2016
    Brazil
    Ok I just want to make a Nintendont Forwarder channel with no games because I want to boot the games on SD or USB. How to use the script to do that?

    — Posts automatically merged - Please don't double post! —

    I working on a Not64 port to use with gamepad... no luck yet, but I hope can figure out soon.
     
  15. CreAtor135

    CreAtor135 GBATemp's #1 Nothing

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    Jan 10, 2015
    United States
    Ikeb, Ukuro
    I wish there was a way to force Wii/GCN games to output 60fps, though.
     
  16. TeconMoon
    OP

    TeconMoon GBAtemp Stubborn Injection Guy

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    Aug 7, 2007
    United States
    I keep forgetting to make WIT trimming optional. I'll add that to the super long list of things to change when I entirely re-write the script :P
     
    cucholix likes this.
  17. cucholix

    cucholix Banners guy

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    Jan 17, 2017
    Chile
    Probably, I just tested the PAL exclusives I own, damn NoA not localizing Disaster, Another Code R and Project Zero 2 remake >:c (was pretty expensive to me bring those games)
     
    Last edited by cucholix, Sep 25, 2017
  18. wolf_

    wolf_ GBAtemp Fan

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    Jan 22, 2012
    United States
    Which paper Mario
     
  19. cucholix

    cucholix Banners guy

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    Jan 17, 2017
    Chile
    Has someone tried to force 4:3 in Wii games? There are a couple that are not true widescreen and look stretched... @KhaderWelaye
     
  20. TeconMoon
    OP

    TeconMoon GBAtemp Stubborn Injection Guy

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    Aug 7, 2007
    United States
    I know what you mean, WarioWare: Smooth Moves looks terrible stretched from 4:3 to Widescreen.

    When I used USB Loader forwarder channels from the vWii menu, I was able to do this by adjusting the Title ID, as the vWii will use the TitleID to autoforce Virtual Console games to 4:3. I haven't found a way to do the same thing with injections yet, but I will keep you posted.

    Most TVs allow you to force 4:3, it's not ideal because it's not automatic but at least a workaround exists.
     
    Last edited by TeconMoon, Sep 25, 2017
    cucholix likes this.
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