[RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Discussion in 'Wii U - Hacking & Backup Loaders' started by TeconMoon, Sep 9, 2017.

  1. SuperDan

    SuperDan Im Aware ... Im Unaware

    Member
    4
    Aug 17, 2016
    United States
    Londoner , Living In Louisiana ...
    what would be the keys for USA new super mario bros wii 1 ? or where could i find them or a list .. im sure this has been asked a few times .. sorrry

    EDIT: got the keys part right .. built the game WUP but it wont install from wup intaller gx2 ?! any ideas ?
    using Mocha .. to HBL wup intaller gx2

    EDIT: installed after deleting _ & - symols
    but emulated gamepad didnt work for NSMB .. i picked Classic Controller im pretty sure it could be used with NSMB not 100% ....
     
    Last edited by SuperDan, Feb 6, 2018
  2. JHoliness

    JHoliness Member

    Newcomer
    2
    Jul 6, 2013
    Check the Wiki for the games that work with the gamepad. NSMBW doesn't work.
     
    SuperDan likes this.
  3. masgames38

    masgames38 Newbie

    Newcomer
    1
    Jun 8, 2016
    United States
    It's honestly not that bad with the Wiimote, you can ignore tilting to turn and just use the directional pad, and then you only need to shake it once to activate Meteor Dive. That's how I've always played it on Wii U since it doesn't have the option to use GC, and I used to play it on PS2 with a controller, so take it from me when I say it could be worse.
     
  4. linkchidori

    linkchidori Advanced Member

    Newcomer
    2
    Nov 12, 2013
    Mexico
    Have anyone had problems with using the Afterglow Wii U Pro Controller along with the Gamepad?, it seems it doesnt detect the input well unless i enter trough the Wii Menu, but i would like to have Gamepad support too
     
  5. FoxForceFive

    FoxForceFive Member

    Newcomer
    3
    Apr 5, 2009
    I'm trying to make a forwarder for WiiSXR, but I keep seeing comments about it not working without a specific forwarder boot.dol or a specific script, but all the links have expired.

    Does anyone have the forwarder or boot.dol for WiiSXR?

    Thanks in advance.
     
  6. SuperDan

    SuperDan Im Aware ... Im Unaware

    Member
    4
    Aug 17, 2016
    United States
    Londoner , Living In Louisiana ...
    Heyy Just Wanted To Say Thanks For This Awesome App !!!!!!!!!!!!!!!!!!!!!

    — Posts automatically merged - Please don't double post! —

    ahh that was exactly what i needed thanks
     
  7. blaisedinsd

    blaisedinsd GBAtemp Maniac

    Member
    3
    Dec 6, 2012
    United States
    I am trying to follow these instructions. If I understand "ID4" is the 4 letter identifies of the game, I am trying to do Super Mario Sunshine "GMSE" and Metroid Prime "GM8E". I used GCMM on my old Wii to backup saves from the memory card to my SD card. I then went to my Wii U memory card and found GMSE.raw and GM8E.raw and deleted them and replaced them with the files from the Wii SD card which I renamed to GMSE.raw and GM8E.raw

    After doing this and testing the games both of them caused the Wii U to crash. Luigis Mansion I didn't change the .raw file and it ran fine. After deleting the Mario and Metroid saves the games launched fine again and I saw a screen showing Nintendont making a new memory card for them.

    I don't understand how to do the instruction in the last sentence. Never used dolphin, Save Game Manager GX is Wii homebrew isn't it? Maybe I will try and see if I can find how to use that.
     
  8. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    20
    Oct 27, 2002
    France
    Engine room, learning
    there are different backup format : the game data alone or the memory card with the game data on it (and other possible games too).
    you need to be sure you don't use the "game alone" format, named to raw, but the full binary of a memory card with the game you want stored on it.

    You can download Dolphin, and use the memory card manager menu to create a full card and copy game saves to it.
    it will also generate a proper memory card format (it seems some full card have issues too, dolphin is generating proper format).

    SaveGX is now compatible with both full card (bin/raw) and individual game data (gci). it should work if you create a new card and copy your savegame to that card.
     
    blaisedinsd likes this.
  9. satel

    satel Luigi's Big Brother

    Member
    5
    Nov 3, 2004
    United Kingdom
    vertical emulation does not work,not on bust a move bash anyway (you can add this one to the wiki list)
     
    Last edited by satel, Feb 14, 2018
  10. blaisedinsd

    blaisedinsd GBAtemp Maniac

    Member
    3
    Dec 6, 2012
    United States
    Well I couldn't figure out how to use SaveGX, that's save game manager GX for Wii right? I couldn't figure out how to make it do anything gamecube related and I was even having trouble managing Wii Saves....I want to grab one from an emunand on USB but couldn't get it to recognize it. It even didn't read all my Wii Saves on my real Nand either, weird.

    Anyway Dolphin turned out to be a super easy solution. My cheap PC no way I think it can even emultae anything with it but there was no setup or any issues using the memory card management feature. I was able to get the saves transferred over and working following the instructions I found in this thread

    https://gbatemp.net/threads/how-to-convert-gci-gcs-or-sav-saves-to-raw.385808/
     
    Cyan likes this.
  11. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    20
    Oct 27, 2002
    France
    Engine room, learning
    savegame Manager GX exists in two different version.
    the old one, and a new beta version considered "test" before merging it into the main program.

    Though, the test version looks just like an updated and newer version, I don't think there's anything wrong using it.
    https://sourceforge.net/projects/savegame-manager-gx-beta/files/


    I'm glad you found how to use dolphin and could fix your memory card issue with it :)
     
    Last edited by Cyan, Feb 14, 2018
  12. Stephano

    Stephano I love you Charlie

    Member
    7
    Feb 18, 2016
    United States
    An anti-anime bunker
    This may be a common question but i'm very confused. I injected Project M (Brawl) into my Wii U but my gamecube adapter won't seem to work with it. I can't even get my gamepad to work with it. When I am creating the game to be injected and installed on my Wii U, are there some gamepad settings i need to change?
     
  13. SonicMC

    SonicMC GBAtemp Regular

    Member
    3
    Dec 6, 2007
    United States
    Wii games do not do not support Gamecube controllers when played on the wii u. even if you have the adapter...
     
  14. DarthDub

    DarthDub Amateur Hacker

    Member
    9
    Jan 26, 2016
    United States
    Your mom's basement.
    If anyone is trying to inject Dragon Ball Z: Budokai Tenkaichi 3, just set it to Force Classic Controller and Gamepad will work! Thanks for your guys' hard work! I appreciate it.
     
  15. arturogalaxy

    arturogalaxy Member

    Newcomer
    1
    Feb 15, 2018
    Spain
    Same problem here
     
  16. Garro

    Garro Pendulum of souls!

    Member
    5
    Aug 15, 2009
    Chile
    Somewhere
    Is it possible to retrieve the pre-generated titleID of a previously created game without having to download the ROM again? I installed a game long ago which is in japanese, I wanted to inject some translated files I found on it using FTPiiU but I can't without knowing the titleID of the game.
     
  17. blaisedinsd

    blaisedinsd GBAtemp Maniac

    Member
    3
    Dec 6, 2012
    United States
    Just wondering if on Gamecube titles can the pro contoller be used? I know Nintendont supports it, but when I say No to using the gamepad it only try to detect Wii Remote. Pro controller shows up as player 2 and can't control anything. I guess I can just use my classic controller connected to a wiimote if it's not possible. If I am playing on the TV the gamepad is a bit heavy plus its strange playing with double screens.
     
  18. DarthDub

    DarthDub Amateur Hacker

    Member
    9
    Jan 26, 2016
    United States
    Your mom's basement.
    Remove the batteries from the wiimote when nintendont starts and then you can use wii u pro controller as player 1.
     
    blaisedinsd likes this.
  19. erik_fbgw

    erik_fbgw Member

    Newcomer
    1
    May 9, 2017
    United States
    I really hope Wii Play: Motion would have a fix soon, because until now it gives me the error :(
     
  20. Davidchao23

    Davidchao23 Member

    Newcomer
    1
    May 23, 2016
    United States
    I have one question to ask, is there a way to use the Gamepad as a classic controller with other Wiimotes being connected? I'm trying to play Project M with my Gamepad as a classic controller, but I can't connect my other wiimotes. I chose the classic controller emulation when I built the file