Download: WiiVC Injector Script v2.2.6
Changelog
Requirements:
- Java 8 installed (Some tools rely on this)
- Windows Vista/7/8.1/10
How to use:
- Download the Injector Script from the top of the OP. All the tools it relies on are included.
- Extract the ZIP to a folder
- Place your game dump inside the SOURCE_FILES folder named the following:
- game.gcm for GameCube Game
- Use a 1:1 game dump for better compatibility
- If you have a GameCube ISO just rename it to GCM
- If you have a multi-disc GameCube game, the proper naming convention is game.gcm alongside disc2.gcm
- game.iso or game.wbfs for Wii Retail ISOs
- If your WBFS is split, the correct naming convention is game.wbfs with game.wbf1 alongside it
- boot.dol for Wii Homebrew
- Place the following files inside the SOURCE_FILES folder
- REQUIRED:
- Icon file named iconTex.png OR iconTex.tga - Dimensions: 128x128
- TV banner named bootTvTex.png OR bootTvTex.tga - Dimensions: 1280x720
- OPTIONAL, AND NOT RECOMMENDED AT ALL UNTIL YOU KNOW WHAT YOU'RE DOING:
- Boot sound named bootSound.wav OR bootSound.btsnd
- 854x480 GamePad banner named bootDrcTex.png OR bootDrcTex.tga
- 170x42 logo named bootLogoTex.png OR bootLogoTex.tga
- (FOR GAMECUBE ONLY) Replacement Nintendont Forwarder named main.dol
- Run the WiiVC Injector Script. The first time you run it you will be asked for the following:
- Rhythm Heaven Fever Title Key (Find it on that one Title Key site, starts with 04EA)
- Wii U Common Key (Google it, starts with D7B0)
- You will be asked for information about your game:
- Game Name (Don't use special characters like the Pokémon é or & and stuff)
- Game Publisher (Don't use special characters like the Pokémon é or & and stuff)
- (For Wii Retail Games Only) GamePad Controller emulation mode
- No GamePad Controls, Real Wii Remotes only (Recommended)
- Classic Controller Emulation (DOESN'T WORK WITH A LOT OF GAMES)
- Wii Remote Emulation (IR & MOTION NOT SUPPORTED, PRETTY MUCH WORTHLESS)
- (HIGHLY EXPERIMENTAL, NOT RECOMMENDED) If you are injecting Wii Homebrew, you will be asked if you want to patch the title with cafe2wii to unlock the vWii's clock speed.
- You will be asked for the Wii U Starbuck Ancast Key if it hasn't been previously provided or is wrong (Google it, starts with B5D8)
- The resulting title WILL need to be installed to NAND to run, not USB
- You will need to launch sign_cfw_patcher before you can run your title
- A random 4-digit number will be used to modify the Title ID, you can specify one optionally if you wish (Not recommended) - Title ID Structure: 0005000000XXXXFF (Must be Hex values 0-F)
- The end of every Title ID generated by this script has been modified so that it can not overwrite any system title
- If you provided a custom bootSound.wav file, you can choose if you want it to loop
- The script will go through a lot of steps to pack the game based on the information provided
- Complete! The script will tell you the directory of your packed game, and you can install it with WUP Installer GX2 (YOU MUST USE SIG PATCHES TO INSTALL AND LAUNCH YOUR GAME)!
Thanks to all who made the tools necessary for this to be possible! Any and all feedback is appreciated.
Troubleshooting Tips:
- Robocopy fail errors: If you get errors about Robocopy failing to create the working directory, either you are using an OS that doesn't include Robocopy (Windows XP) or JNUSTool failed to run properly. Make sure your OS supports Robocopy (Windows Vista and higher), also try uninstalling Java COMPLETELY and re-installing Java 8 from https://java.com. Post the logs here if you continue to have issues
- Invalid PNG errors: If you get errors about your PNG files being invalid, open them in MS Paint, GIMP or a photo editor of choice and re-save them as valid PNG files. YOU CAN NOT JUST RENAME JPG FILES TO PNG AND EXPECT THEM TO WORK.
- IOS58 errors: If you get IOS58 errors or a blank screen when trying to boot your game, make sure your Nintendont build is up to date. Download the latest version from its GitHub.
- Minimum file requirements not met: Post the logs in the forum so we can determine where the script failed and why. The logs are log.txt and errorlog.txt
Background: Thanks to many people, injecting GameCube games, Wii games, and Wii Homebrew into the Wii U VC is now possible! However, it's a very long manual labor process. This script aims to simplify the process.
What this tool does: This tool will take a GameCube Game (GCM File), Wii Game (ISO or WBFS File), or Wii Homebrew (DOL File) you've provided and export a fully packaged installer ready to go with WUP Installer GX2!
Credits:
c2w_patcher 1.1: FIX94
HomeBrew ISO Base: FIX94 & Ploggy
JNUSTool 0.3b: Maschell
Nintendont Autoboot Forwarder 1.2: FIX94
nfs2iso2nfs 0.5.5: piratesephiroth, FIX94, and SO many more people
NUSPacker: timogus & ihaveamac
pngcheck: Alexander Lehmann, Andreas Dilger, Greg Roelofs
PNG to TGA 2.6: Easy2Convert Software
SoX 14.4.2: cbagwell, robs, & uklauer
TGA to PNG 2.6: Easy2Convert Software
wav2btsnd 0.2: timogus & Zarklord
wbfs_file 2.6: oggzee & kwiirk
Wiimms ISO Tools 3.00a: Wiimms