Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

enol

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You need to run Nintendont from the Homebrew Channel, set your options there, and boot a game. This will generate a nincfg.bin file usable by all your titles. An alternative when building your title would be to select NO when the script asks you to autoboot, that way you have full access to the Nintendont menu. After you boot your game a nincfg.bin file will be created that all future titles will be able to see.

I made a title named Configure Nintendont with autoboot turned off with a small game like Animal Crossing just to have a title to configure Nintendont with:

a question, if the script allows .dol can not be generated with the last boot.dol of nintendont to be able to access the configuration? or it is necessary to do it with a game and not to give him self-starting
 

pedro702

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Hmm still got the same issue, I boot the Nintendont forwarder from the wii u menu and it reboots to vWii, then black screen.
So I ussed my usual fix for this. I deleted the config file, booted vWii and then Nintendont which works just fine. I set memcard emulation and wiiu widescreen. So I exit back to the wii u menu and launch the nintendont forwarder and it works. But if I turn off the system and try to launch the forwarder, gets a black screen until I use my fix method.

Maybe @FIX94 has an idea of what's going on here. It's definitely a unique problem I'm having as it doesn't happen with anyone else. I'm clearly using Nintendont 5.468. Which works fine on vWii itself and always has.
Playing Gamecube on my gamepad has been something I wanted since 2 years ago when I first got into wii u hacks.
it seems to me you are having an sd card issue you got another sd card to try? just in case.
 

oji

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Can you test this for me? Should be fixed, the variable for WUP-N-XXXX was getting defined too early on for WBFS and DOL files.

WiiVC Injector Script [2.2.3]

It's not working for me, I've tried to pack the Nintendont forwarder (boot.dol), but output says it's trying to process the game.iso file instead:
Unpacking game.iso...
Repacking game for NFS conversion...
WIT FAILED TO REPACK YOUR GAME FILE. YOUR SOURCE GAME FILE IS PROBABLY BAD.
CLEAN ISO DUMPS ARE RECOMMENDED.
 

Fil o_O

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When I boot the NTSC Version of Mario Party 8, it will only work when I select NTSC in USB Loader GX, otherwise I get a black screen. Is it possible to apply that setting to the game using the script or editing some config file on the SD Card? Otherwise I will only see a black screen when booting MP8 - which by the way is the only game that does not work for me so far!
 

FIX94

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So I dont even know quite why, but I looked back at wii n64 injection just for fun and saw ridge racer 64 was on there marked as working when injected into mario golf so I thought why not give it a shot and while it did work, I noticed it couldnt save so I wondered if I could maybe write my own trainer for the rom to always have all things unlocked which I always wanted to do for something as I never actually wrote any n64 stuff, and I actually found this guide on how to make n64 trainers which is neat but my god, it took me way too long to actually understand it all and make one. Anyways if you for some odd reason care about that game, heres a rom patch for it that always makes everything unlocked (using the bps format):
https://mega.nz/#!MkIDiDKL!7BfLQN0lGZYjtjBwnfjA6t02kjsULw2G4-wiMw2zJC8
 

enol

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I only want to know if there is any way to run nintendont only for tweaking without the need to enter vWii. To update nintendont, change settings etc. also if I haven't a game in the sd I can not change the settings or I skip error screen with reload. Can someone answer me ?? THANK YOU
 
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Cyan

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yes, you can inject the nintendont forwarder no autoboot, it will launch nintendont and list games from SD.
you'll have access to settings, but the nincfg.bin file will be generated only when launching a game. if you edit settings and exit nintendont it will not save the settings.

so, you need at least one gamecube game on SD card and a forwarder (with no ISO inside) installed as WiiVC channels to edit the nintendont settings and generate a nincfg.bin file used by any future game launched from autobooting WiiVC injected ISOs.
 
Last edited by Cyan,

yohyoh580

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I had it working with project m but i cant seem to connect any other classic controller only the gamepad i tried using something called GetExtTypePatcher but when i feed it the 00000001.app it says not a dol file but in the read me it says it should be able to do it is there a solution
to be exact this is what it says
GetExtType Patcher v1.0 by FIX94
Input is not a dol file!
Press enter to exit
 

WesMods

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Megaman 9.png Megaman 10.png
No idea, I'm not familiar with dolphin, but @markehmus did it iirc

I'm working on it ;)

Is that any good? They're upscaled to 1080p, but the Wii menu bar is on the bottom. I had to create a full Wii System Menu to run on Dolphin first (Verrrrry cool btw :) ). Is there somewhere in the Wii Menu you can see this image without the bar along the bottom?
 
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TeconMoon

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It's not working for me, I've tried to pack the Nintendont forwarder (boot.dol), but output says it's trying to process the game.iso file instead:
Unpacking game.iso...
Repacking game for NFS conversion...
WIT FAILED TO REPACK YOUR GAME FILE. YOUR SOURCE GAME FILE IS PROBABLY BAD.
CLEAN ISO DUMPS ARE RECOMMENDED.
Post logs or I can not help you.

--------------------- MERGED ---------------------------

I Have found that These games do not run on wii u.
MLB Power pros
MLB Power pros 2008
Monster Hunter Tri
Twinkle Queen
Resident Evil 4 wii Edition (Game Works But There Is no Way to Get Gamepad to work,have tried both patch and -instantcc )
Please let me know if you have got any of these games to work. Thanks

I got at least one of the MLB Power Pros to work injected, I don't remember which one though. What region system are you using and what region ISO are you injecting? (not that either should matter)
 

WesMods

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View attachment 101490 View attachment 101491

I'm working on it ;)

Is that any good? They're upscaled to 1080p, but the Wii menu bar is on the bottom. I had to create a full Wii System Menu to run on Dolphin first (Verrrrry cool btw :) ). Is there somewhere in the Wii Menu you can see this image without the bar along the bottom?

I may have a way to get a nicer full screen version without that Wii Menu on the bottom in about 30 mins or so so I'll upload that too ;)
 

Reecey

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Yes that's the latest, try reverting to r467 and let me know what happens... I will try to replicate your problem

My r468 works just fine with SD vWii and Forwarders
Thanks for your help. I have gone through the Nintendont files again and made up a new channel with the latest loader.dol file from the Nintenont github page I have also put the same boot.dol file on my sd card in apps/Nintendont... deleted the nincfg.bin file of my sd card to see if that helps in anyway. I will let you know.

My set up on my sd card, if you want to have a look as well is the same as below:

in:- apps/Nintendont folder I have the meta.xml/icon.png/loader.dol<this boot.dol/meta/icon.png files I'm using.

in my games folder: games/Mario Sunshine/game.iso

deleted the nincfg.bin file of the route of my sd card but I'm sure this worked all ok before on the older builds.
 
Last edited by Reecey,

Azmort

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I have several problems with WiiSXR (I used the 2.2.1 Script) it loads, but with 4 games I have different problems:
- Crash Bandicoot: Controller won't respond
- Crash Bandicoot 2: gives me a ISIS exception
- Crash Bandicoot 3: just plays the first audio and then stays at a black screen
- Toy Story 2: doesn't save
I've tried to install it both ond NAND and USB (the fowarder) with the same results, I'll try the lastest script but I don't think it will solve it.
 
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