[RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Discussion in 'Wii U - Hacking & Backup Loaders' started by TeconMoon, Sep 9, 2017.

  1. kevinbrew

    kevinbrew GBAtemp Fan

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    Nov 14, 2016
    hope you release your special booter soon:)
     
  2. FIX94

    FIX94 Global Moderator

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    Dec 3, 2009
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    ???
    I stripped down my old wiiflow no-ios-reload channel loader code to its essentials, wrote a new set of wii vc firmware patches for NAND access and put it into a small executable.
     
  3. TeconMoon
    OP

    TeconMoon GBAtemp Stubborn Injection Guy

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    I adjusted the script to call the full path of ping instead of relying on environmental variables that seem to randomly break for people.

    Download version 2.2.1 from the OP and try again.

    — Posts automatically merged - Please don't double post! —

    Released a quick update 2.2.1 with the following changes:

    ## [2.2.1] = 2017-09-30
    - Adjusted PING command to call full path instead of environmental variable
    - If minimum required files aren't found in SOURCE_FILES, the "Hide extensions for known file types" File Explorer option is automatically turned off to ease with investigation
     
  4. kevinbrew

    kevinbrew GBAtemp Fan

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    Nov 14, 2016
    You are very clever. look forward to seeing how this progresses
     
  5. Ghassen-ga

    Ghassen-ga GBAtemp Advanced Fan

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    Jul 21, 2016
    that worked , thank you :)
     
  6. Opoth

    Opoth Advanced Member

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    jack-nicholson-smiling-and-nodding.gif
     
  7. Fruit_Basket

    Fruit_Basket Newbie

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    New Problem.PNG
    Okay, new problem. In case anyone asks, I made sure I updated Java, and my OS supports Robocopy.
     
  8. A Plus Ric

    A Plus Ric GBAtemp Advanced Fan

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    Post the log files. the logs.txt and the error log one. upload em.
     
  9. Fruit_Basket

    Fruit_Basket Newbie

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    Okay.
     

    Attached Files:

    • log.txt
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  10. A Plus Ric

    A Plus Ric GBAtemp Advanced Fan

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    what about the error log was there one of those too?


    the error was this though.

    2017/09/30 21:18:19 ERROR 2 (0x00000002) Accessing Source Directory C:\Users\ .\Desktop\Dump\Updoot\Cube\WiiVC Injector Script [2.2.0]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\
    The system cannot find the file specified.
     
    Last edited by A Plus Ric, Oct 1, 2017
  11. Fruit_Basket

    Fruit_Basket Newbie

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    No there was not, unfortunately.
     
  12. A Plus Ric

    A Plus Ric GBAtemp Advanced Fan

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    it looks like the game was never downloaded. do you have nintendo sites blocked maybe? to block updates? just curious l
     
  13. Fruit_Basket

    Fruit_Basket Newbie

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    Okay, I'm confused a little. Please explain.
     
  14. A Plus Ric

    A Plus Ric GBAtemp Advanced Fan

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    If you wanted me to explain you probably never blocked updates. via the router by blocking ips. but all I can see is the game is not there in the JNUSTools so looks like it doesnt download the game.
     
  15. Fruit_Basket

    Fruit_Basket Newbie

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    I still don't understand. What do you mean it's not there?
     
  16. A Plus Ric

    A Plus Ric GBAtemp Advanced Fan

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    2017/09/30 21:18:19 ERROR 2 (0x00000002) Accessing Source Directory C:\Users\ .\Desktop\Dump\Updoot\Cube\WiiVC Injector Script [2.2.0]\TOOLS\JNUSTool\Rhythm Heaven Fever [VAKE01]\
    The system cannot find the file specified.


    This is the error it said happened. "the system cannot find the specified file" so the JNUSTool must not have downloaded it, or it was deleted.
     
  17. TeconMoon
    OP

    TeconMoon GBAtemp Stubborn Injection Guy

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    Aug 7, 2007
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    Uninstall Java completely, re-install Java, and restart. Java is throwing lots of exception errors.

    — Posts automatically merged - Please don't double post! —

    I merged the logging so there's only one log file.
     
  18. FIX94

    FIX94 Global Moderator

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    Dec 3, 2009
    Germany
    ???
    ok so the first piece to the puzzle is done, updating nfs2iso2nfs to allow for a better flexibility.
    -separated wiimote passthrough patches from homebrew patches (as some homebrew may want to keep that emu around)
    -improved wiimote vertical patch, now also swaps around the A/B/1/2 buttons
    -improved homebrew AHBPROT patch, should now work correctly
    https://mega.nz/#!EkoTWDaT!L6jfHa-rK97wecprnfpmuofrzGkNDaJZcWdKmAH0FSY
    Basically for homebrew that wants to use the gamepad, add -passthrough into its command line together with -homebrew, for homebrew that doesnt want it (like my upcoming wiiware launcher) just use -homebrew and also maybe -wiimote or -vertical depending on whatever is best for that particular title.
     
  19. invdrzim

    invdrzim Member

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    May 6, 2016
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    Thank you so much for putting this together, it was very easy to use! I was able to convert Endless Ocean 2 and install it - our 8 year old is going to be thrilled as it's her favorite game!

    Question, when in Classic Controller mode is there no way to still use the Wii Remote alongside it? Reason being that for whatever reason Endless Ocean 2 (which supports using a CC) requires that you point (w/the Wii Remote) at the screen and say 'Yes' to the prompt before it'll work. The buttons, triggers, and joysticks on the 'Classic Controller' (Gamepad) will not work until then. At first I thought it may have been an issue from injecting - but I fired it up in Wii Remote mode and plugged in a real Classic Controller and then discovered this behavior. I can't even begin to imagine why they thought that was a good idea. Since the game uses both the pointer and gyro, emulating the Wii Remote won't work either.

    Alternatively, if anyone knows how I may be able to modify the game itself to always use the Classic Controller (bypassing the prompt), then I can do that and convert/install that version instead. My intention is for my kids to be able to use the GamePad exclusively for this game without anything else.

    Lastly, has anyone put together a compatibility list for games that work with CC enabled (I've been gone a while, haven't been able to read through this thread)?

    Thanks again for all of your hard work, I greatly appreciate it!
     
    Last edited by invdrzim, Oct 1, 2017
  20. Feffe

    Feffe GBAtemp Regular

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    Oct 12, 2008
    Italy
    @FIX94 Do you think in the future we might be able to map a Nunchuk to the Gamepad? I'm asking for Little Kings Story, it doesn't use the pointer or the gyro but sadly it doesn't support the CC
     
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