Homebrew [RELEASE] Tiramisu Environment | Free CBHC

ZoarTwili

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Having Tiramisu without problems (last version), thanks to the team!

There is only one detail when I enter the Amiibo settings, and it happens almost randomly:

When I exit the Amiibo settings, the options menu along with the console freezes completely, making it do a hard reset; I checked with indexiine and it doesn't have that bug. This can be a problem for those who use their amiibo to edit, although it does not affect as long you do not enter there, it is good to report if there are errors in the CFW.
 

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Norris

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When launching mii maker to get to to the hbl, it goes to a black screen that says -11 in the top left and indefinitely plays the loading sound you get when doing the browser exploit. The only things in the tiramisu enviroment are from "the guide" except bloopair on the latest commit as of 2/15/22 which I built to swap the A B and X Y buttons on the xbox one controller.
Sone controllers have input issues like the switch use to have really bad abxy but it was fixed bloopair isn't 100% accurate it is a really awesome homebrew tho
 

alfmoody

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I have noticed that with tiramisu the retroarch app runs me with graphic errors in the arcade cores (final burn alpha, neo geo, etc), I have reinstalled haxchi and those errors are not seen. I return to tiramisu and the graphic errors again, does it happen to anyone else?
 

bobrocks95

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Trying to search through this thread, but is it possible to add additional .rpx files to the tiramisu modules > setup folder? Just like how bloopair seems to auto-run, I'd love to add swapDRC Lite or even just a Padcon .rpx to have them auto-run. I assume the number in front is the order these executables are loaded in.

I also can't find a swapDRC .rpx version so I guess that's the first problem to solve!
 

livid_hen

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Trying to search through this thread, but is it possible to add additional .rpx files to the tiramisu modules > setup folder? Just like how bloopair seems to auto-run, I'd love to add swapDRC Lite or even just a Padcon .rpx to have them auto-run. I assume the number in front is the order these executables are loaded in.

I also can't find a swapDRC .rpx version so I guess that's the first problem to solve!
I don't know if there is an easy way to do it. You may have to download the source and build an rpx/rpl with WUT.

Did you update HBL, too?
I deleted and replaced the /wiiu/apps/homebrew_launcher folder with the one from the zip downloaded from https://tiramisu.foryour.cafe/
 

bobrocks95

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I don't know if there is an easy way to do it. You may have to download the source and build an rpx/rpl with WUT.

So I actually installed dkp and got swapDRC building from source, but I'm not sure how to modify it to build a .rpx instead of a .elf. I'm super rusty with makefiles and the WUT hello world example isn't super helpful- the makefile just adds a .rpx target and I guess it builds it magically, adding that to swapDRC's makefile just gave me a "nothing to be done for xxxx.rpx" message.

Can anyone point me in the right direction?
 

Maschell

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Having Tiramisu without problems (last version), thanks to the team!

There is only one detail when I enter the Amiibo settings, and it happens almost randomly:

When I exit the Amiibo settings, the options menu along with the console freezes completely, making it do a hard reset; I checked with indexiine and it doesn't have that bug. This can be a problem for those who use their amiibo to edit, although it does not affect as long you do not enter there, it is good to report if there are errors in the CFW.
This bug was fixed 6 weeks ago. Please update to the latest version of Tiramisu. Only use files from https://tiramisu.foryour.cafe/ not any other sources
 
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ZoarTwili

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Yes, I follow the official guides like github, wiiu and here too.

Fortunately it was just updating to the most recent version that you linked to in your message, I had the previous version; Update and solved problem.

Thank you very much for the attention MrDev!
 
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MikaDubbz

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Where you have to FTP into the NAND of the WiiU and change the region code to 119 to make it region free.
I've never done any such thing and my Wii U has been region free since the first day I put CFW on it years ago, can play games from any region without issue. Not entirely sure what this is, unless it's an old layover from that Brazillian Method or RedNAND or whatever, I never actually bothered with those measures, it was Haxchi, CBHC, and now Tiramisu for me.
 

skydancer93

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I've never done any such thing and my Wii U has been region free since the first day I put CFW on it years ago, can play games from any region without issue. Not entirely sure what this is, unless it's an old layover from that Brazillian Method or RedNAND or whatever, I never actually bothered with those measures, it was Haxchi, CBHC, and now Tiramisu for me.
To play USA games in English on a Japanese WiiU
 

skydancer93

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Ah, that's a whole nother world it would seem lol
Yeah apparently some US games require that to even run and some need their files modded. Japanese WiiU's seem to be cheaper and in better shape than US ones here. Plus they got the 32GB White color and we never got that here.
 

bobrocks95

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This bug was fixed 6 weeks ago. Please update to the latest version of Tiramisu. Only use files from https://tiramisu.foryour.cafe/ not any other sources

Yes, I follow the official guides like github, wiiu and here too.

Fortunately it was just updating to the most recent version that you linked to in your message, I had the previous version; Update and solved problem.

Thank you very much for the attention MrDev!

So I installed everything last night, using the package downloader that you linked Maschell since it is part of the wiiu.hacks.guide page, and I checked today and I have that bug as well. Which repo do I need to download and replace the files for to fix this? None of them explicitly mention an amiibo screen fix, but I didn't look too hard.
 

Maschell

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So I installed everything last night, using the package downloader that you linked Maschell since it is part of the wiiu.hacks.guide page, and I checked today and I have that bug as well. Which repo do I need to download and replace the files for to fix this? None of them explicitly mention an amiibo screen fix, but I didn't look too hard.
The `50_hbl_installer.rpx` has to be up to date and in your tiramisu/modules directory, see this post
 
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sion_zaphod

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Yeah apparently some US games require that to even run and some need their files modded. Japanese WiiU's seem to be cheaper and in better shape than US ones here. Plus they got the 32GB White color and we never got that here.
I have found many Japanese games that fail to boot unless I use Spiik before loading the game. Does making the console region free eliminate the need to run Spiik before hand? If so is there a guide to doing so? Spiik hasn't been updated in 5 years so an up to date method would be awesome.
 

bobrocks95

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The `50_hbl_installer.rpx` has to be up to date and in your tiramisu/modules directory, see this post

Download All on the Tiramisu base page worked, file size for '50_hbl_installer.rpx' was exactly the same which was odd. Not sure why the full package download didn't have the updated version, I should have tested that out again to make sure but don't have the time at the moment.

Thanks!

EDIT: Downloading the full package like I did the first time worked fine as well. No clue how I got a stale version, unless it was updated and the bug still triggers occasionally. Again, file size (in bytes) was exactly the same which I found odd unless the fix was incredibly small.

EDIT2: Change should have altered the file size a decent amount since it only added code: https://github.com/wiiu-env/homebre...8769bbc08ee2e2f9406a6e51605d4079d9f68d796eb99

So I would have to assume this bug still exists as some kind of edge case and I did in fact have the updated version. I haven't been able to trigger it again, but when I did I fiddled through a couple setting menus, then went into amiibo settings, backed out to the main settings page, and the console froze. Not a high priority or anything but odd.
 
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V10lator

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I'm not sure how to modify it to build a .rpx instead of a .elf.
It's not as simple as you think. Yes, you can create a .rpx from a .elf by just adding the elf2rpl tool to the makefile but the result will be a completely broken .rpx which does nothing but crashing your console. What you would need to do is understanding why the tools in question won't work, then rewriting them (most likely from scratch) to do what you want. When you're that far into development you'll most likely note that you can't write Tirmaisu payloads that simple and just wait for the next big thing (Aroma) before touching any line of code again.
 
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