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Discussion in 'Wii U - Homebrew' started by Maschell, Oct 16, 2015.
Saviine IP server keeps going back to default how do i save
What I do to fix this? I'm trying to dump Yoshi's Woolly World.
Fu.. Dont get it to Run..
I want to get the Loadiine saves to my Emunand or Sysnand
Installing the server & installing Saveiine works fine. But then saviine always tries to dump the save out of the homebrew launcher or loadiine. Or get a Freeze whenever i try to launch Loadiine...
?? I dont got a clue..
forgot the 800001 Folder...
The loadiine saves are store on the sd card. You can just copy them from the sd card
@Maschell Do you plan to include libiosuhax on Saviine to work without the need of a server?
IIRC, someone else started to work a new savegame manager?
Currently I have no time to work on anything, and when I have time again, saviine won't be my top priority. Make some day I'll make a new version with a proper GUI (but I can't promise anything..) if nobody else was faster
yeah thats me...
you can follow development/help me if you want here https://github.com/Zarklord1/WiiU_Save_Manager.
im trying to work on some of the internals of the program currently and am mostly finished(I think?) then it would be doing a OSScreen Gui for now and eventually making a GX2 gui...
if you need to change the default ip
in the main.c file, change the value in the line 46 and 48
and in the saviine.c file, change the value in the line 28, this one is special, cause is in HEX format, change the last 2 pairs to the values you want
default is C0A800B5
C0 = 192
A8 = 168
00 = 0
B5 = 181
also, grab the source code from the release 1.1b
cloning the github didnt work for me
I don't understand why saviine can't dump hyrule warriors savegame?
when i run the game,saviine doesen't dump the savegame
-i turned off window firewall and antuvirus program firewall
-i'm using saveiine 1.1b
-i'm using hyrule warrior disk pal game version 1.12.0
-i tried to clean the cache with cclenaer
-the ip adress in correct
do you know why?
I've been trying to use saviine but it doesn't work on my PC (I have a Wireless LAN adapter) when I launch a game, saviine don't dump/inject any files.
Any solution? I know it work on a laptop but I want to make it work on my PC.
Noob question. But say I have multiple accounts on my Wii U and I want to copy a MK8 save from one account to another. I would dump the save from the account that I want to copy, and then inject the save into the account that I want. When it says injection request, how do I know which userdata is the one that I want to inject the dumped save into? They all show random numbers.
Thanks in advance.
I have not played splatoon for 6 months, im very bad now , i know if i delete the savegame i can start over, but what happen if i backup my savedata, delete it, and when im fell ready upload again? Is there any ban risk?
Yeah, I just got on this Saviine train recently and was wondering two things: What this IP business is in the app, and why it goes directly to the Mii Maker after I press A instead of going to my disk game...
It probably goes straight to Mii Maker for the same reason as OurLoader - the game disc hasn't actually been mounted by the console. It might help with this if you insert the game disc while on the Wii U Menu, then launch Saviine from HBL.
The IP Address business is all about connecting your console to your computer to copy the saves over. Saviine doesn't dump these saves to the SD card, as it was made before these kinds of exploits became available.
I used my IP (for my router) and I tried to re-mount the disk, but I still got sent to Mii Maker. And I didn't see any signs of Homebrew when I pressed X and went to Smash Bros for it's save file...
You need to use the IP address for a Windows PC connected to the same router. This PC needs to be running the Saviine server.
Saviine cannot dump your save data to an SD card or anywhere else. Your save data must be sent over the network to a PC.
Ah, I see what I did wrong. I didn't see the server cause I downloaded it from the HB App Store.
 Attempted to read past the end of the stream.