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Discussion in '3DS - Homebrew Development and Emulators' started by daxtsu, Jan 21, 2016.
Forgot about that, actually. Correcting OP now.
Is it possible to build it into a cake for CakeCFW?
If it is, I wouldn't know how to do it. FMP patches the ARM11 kernel/the home menu while it's running.
I like this one.
Yes, i like too
I'll probably just provide both versions (instant and feedback) since it's easy to do both, now that I think about it. I can just make it a compile-time option.
Seems more pertinent to me to release a CIA patcher since this has to be applied upon every boot. But whatever, I still respect your efforts.
rxtools doesn't count.
And patch => auto exit (if succeeded) else stop a tell us it failed.
Sorry if this is slightly off topic. But is there any way we could use an e-shop from another region, with this or anything else?
I have an European N3DSXL and I would like to buy a game on the American e-shop. Possible?
Probably not with this, no. FMP only patches NS and the Home Menu to allow for out of region CIAs/cartridge games (no clue about DLC, haven't tried).
Like the sound of this
You can make the app just flash colors on the screen as feedback. With different colors you can know which part of the process failed for example, just like how Menuhax does. This way you do not need longer delays before auto-closing the app.
Hm, that's a valid point, yeah. Do patches, fill the screen with a colour for say two seconds and then exit. I like it.
Yes, that's the idea.
I'd say go with blue, red or green since those are the colors Menuhax uses for success. Just don't go with yellow as that's the bad color
That yellow screen gives me nightmares. xD
Green for success, yellow for failure. It's simple and to the point.