That's the problem. It's not about what YOU want or I want. It's what the scene is missing.
No one is stopping you from being perfectly happy using mai or vitamin if you are just looking for a tool that "just works" (though you can easily lose your save, but I'll pretend that issue doesn't even exist)
Fact is, this is THE tool to generate exact, untouched images, and those images are mounted just like a real cart is mounted.
As for nonpdrm, it's a good tool to play all games without any issues, and while the files are untouched (disregarding the fake license generation), it's still not an image file. It's a set of extracted files. tldr: Great workaround, but not the perfect solution.
You said it's "not worth the extra effort". Then you don't get it. It's not about the effort. This is just a first release of what the tool could do. It's about creating a framework for the .psv format, a real vita cart image file. As for additional features such as extending support to digital games and trimming, those are already planned for future releases. If it was a limitation of what the tool or psv format could never do, then I would understand any criticism to the tool if it could never do the above. But it isn't. It's just that it's not implemented yet
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@yifan_lu:
I'm wondering about something that you may be able to clear up:
If I have 2 dumps of the same game, will they generate exact dumps (same sha-256 or md5)?
If yes, doesnt the retail game has some sort of header file that would make the cart unique? Images for the 3ds do have header files, which would make dumping the same game using a different cart generate in a different checksum, though removing the header file from the image makes all images of the same game have the exact checksum. Fortunately, that header file is not needed to play the game. It is however needed for online play (which I know isn't possible on henkaku anyways on 3.60 but that's besides the point)
The reason the above would be dangerous, similarly to the 3ds, sharing an image with the unique header of the game makes all of those who play that image file in risk of getting banned (again, with the current situation on 3.60, this is meaningless but it's still beside the point)
If not, doesn't the vita have some of mechanism to differentiate each cart? Like a serial or cart_id number or something somewhere.
I also remember reading you mentioned somewhere you didn't want to include many info in the metadata. Any reason why? From my standpoint, the more info the better?
Thanks