Do playlists work for anyone else? I try to scan. but it seems like it doesn't scan properly. But I can add playlists already created by pc version. Also messed about with shaders last nyt and they work
Last edited by jammybudga777,
Do playlists work for anyone else? I try to scan. but it seems like it doesn't scan properly. But I can add playlists already created by pc version. Also messed about with shaders last nyt and they work
@STLcardsWS
thx for your info - today I got realy crazy for figured out how to start roms from lists.
I tried and errored the hole day - but now I see that´s a bug... :-)
Great job! Ps1 ran a little wonky but accurate? When i tried turning on threaded video it did not seem to allow me. Nes audio is very good. But i notice some inaccuracies in the graphics. Snes has some graphical errors with some audio errors. But overall if you compared to say the first nes emu that was native leaps and bounds here. I got killer instinct to boot but it was slow. Killer instinct 2 not boot at all.
If I may request just regular mame? I would like to try and get the zelda cdi games to work and those apparently need regular mame.
This is superb, but how come no official release when it’s clearly possible?
If we could get 1.8.2 for PS4 we could also auto update all cores, if and when updated ones show up.
From the Classic Gaming Discord:
Autechre is a RetroArch dev.
desmume_libretro.self - Nintendo DS [NDS]
fbalpha2012_libretro.self - FB Alpha 2012 v0.2.97.29, Arcade Machine Emulator [Various]
fbalpha2012_cps1_libretro.self - FB Alpha 2012 CPS1 v0.2.97.28, Capcom Play System [CPS1]
fbalpha2012_cps2_libretro.self - FB Alpha 2012 CPS2 v0.2.97.28, Capcom Play System II [CPS2]
fbalpha2012_cps3_libretro.self - FB Alpha 2012 CPS3 v0.2.97.29, Capcom Play System II [CPS3]
fbalpha2012_neogeo_libretro.self - FB Alpha 2012 NeoGeo v0.2.97.29, SNK Neo-Geo AES/MVS
fmsx_libretro.self - fMSX, MSX 1/2 Emulator
mednafen_pcfx_libretro.self - Mednafen PC-FX, NEC PC-FX
mednafen_supergrafx_libretro.self - Mednafen SuperGrafx, NEC PC Engine SuperGrafx
mupen64plus_libretro.self - Nintendo 64 [N64]
mupen64plus_next_libretro.self - Nintendo 64 [N64]
yabause_libretro.self - Yabause, Sega Saturn
I tried to download assets through online updater, but it doesn't seems to apply, is the online updater still in progress?
(Ps4 Pro 5.05, Hen 1.7, tested with retroarch rc1 and rc2)
I was running into problems with v1 like selecting a MAME core (any one of them), loading a ROM then when I got to the load archive screen it would give me random NES emu list but not MAME?.
Also games hanging when selected or when applying cheats.
I was running into problems with v1 like selecting a MAME core (any one of them), loading a ROM then when I got to the load archive screen it would give me random NES emu list but not MAME?..
The NES is not surprising (as it just looking for .zip, but just NES is odd), but the not showing of the mame is surprising . I would update core info files from the online updater, not sure but i think extensions are taken from that txt file (but i could be wrong there, they may of added something much better by now) If missing it may not be able to read that MAME is a supported .zip core.. You should see now the FBA cores as well in R2 (have not tested R2 yet ).Are the games in .zip file format? Sounds like an issue with file association. You can try adding them to a playlist and force it to use MAME core instead. I'll look into the cheats issue.
The online updater should be working. Which Hen version are you using? It needs to be at least ver 2.1.1.