Hacking [RELEASE] PS4 RetroArch Port (Unofficial)

OsirisX

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This is a native PS4 port of RetroArch. The current release is based off v1.8.8.
You will need a jailbroken PS4 running 5.05 fw to install and use this port.

Ported cores list:

2048_libretro.self - 2048 core
atari800_libretro.self - Atari 5200
bluemsx_libretro.self - blueMSX, MSX/SVI/ColecoVision/SG-1000
dosbox_libretro.self - DOSbox 0.74, MS-DOS Emulator
dosbox_svn_libretro.self - DOSbox-SVN, MS-DOS Emulator
desmume2015_libretro.self - Nintendo DS [NDS]
desmume_libretro.self - Nintendo DS [NDS]
fbalpha2012_libretro.self - FB Alpha 2012 v0.2.97.29, Arcade Machine Emulator [Various]
fbalpha2012_cps1_libretro.self - FB Alpha 2012 CPS1 v0.2.97.28, Capcom Play System [CPS1]
fbalpha2012_cps2_libretro.self - FB Alpha 2012 CPS2 v0.2.97.28, Capcom Play System II [CPS2]
fbalpha2012_cps3_libretro.self - FB Alpha 2012 CPS3 v0.2.97.29, Capcom Play System II [CPS3]
fbalpha2012_neogeo_libretro.self - FB Alpha 2012 NeoGeo v0.2.97.29, SNK Neo-Geo AES/MVS
fceumm_libretro.self - FCEUmm, Nintendo Entertainment System [NES]
flycast_libretro.self - Flycast, Sega Dreamcast
fmsx_libretro.self - fMSX, MSX 1/2 Emulator
gearboy_libretro.self - Gearboy, Game Boy [DMG + Color]
genesis_plus_gx_libretro.self - Genesis Plus GX, Sega Genesis/Mega Drive & Sega CD & Sega Master System
handy_libretro.self - Handy, Atari Lynx
hatari_libretro.self - Hatari, Atari ST/STE/TT/Falcon
mame2000_libretro.self - MAME 0.37b5, Multiple Arcade Machine Emulator
mame2003_libretro.self - MAME 0.72, Multiple Arcade Machine Emulator
mame2003_plus_libretro.self - MAME 0.72+, Multiple Arcade Machine Emulator
mame2010_libretro.self - MAME 0.139, Multiple Arcade Machine Emulator
mame2015_libretro.self - MAME 0.160, Multiple Arcade Machine Emulator
mednafen_gba_libretro.self - Beetle GBA, Game Boy Advance [GBA]
mednafen_lynx_libretro.self - Beetle Lynx, Atari Lynx
mednafen_ngp_libretro.self - Beetle NeoPop, Neo-Geo Pocket [Color]
mednafen_pce_fast_libretro.self - Beetle PCE FAST, NEC PC Engine
mednafen_pcfx_libretro.self - Beetle PC-FX, NEC PC-FX
mednafen_psx_libretro.self - Beetle PSX, PlayStation 1 [PS1]
mednafen_saturn_libretro.self - Beetle Saturn, Sega Saturn
mednafen_snes_libretro.self - Beetle bsnes, Super Nintendo [SNES]
mednafen_supergrafx_libretro.self - Beetle SuperGrafx, NEC PC Engine SuperGrafx
mednafen_vb_libretro.self - Beetle VB, Virtual Boy
mednafen_wswan_libretro.self - Mednafen WonderSwan, Bandai WonderSwan [+ Color]
mesen_libretro.self - Nintendo Entertainment System [NES]
mesen-s_libretro.self - Mesen-S, Nintendo SNES/Game Boy
mgba_libretro.self - mGBA, Game Boy Advance [GBA]
mrboom_libretro.self - Mr.Boom, Bomberman
mupen64plus_libretro.self - Nintendo 64 [N64]
mupen64plus_next_libretro.self - Nintendo 64 [N64]
nestopia_libretro.self - Nestopia, Nintendo Entertainment System [NES]
opera_libretro.self - Opera, 3DO
parallel_n64_libretro.self - Nintendo 64 (Experimental) [N64]
pcsx_rearmed_libretro.self - PCSX ReARMed, PlayStation 1 [PS1]
picodrive_libretro.self - PicoDrive, Sega Genesis/Mega Drive & Sega CD & Sega 32X
ppsspp_libretro.self - PPSSPP, PlayStation Portable [PSP]
prboom_libretro.self - PrBoom, Doom
prosystem_libretro.self - ProSystem, Atari 7800
quicknes_libretro.self - QuickNES, Nintendo Entertainment System [NES]
sameboy_libretro.self - SameBoy, Game Boy [GB + Color]
scummvm_libretro.self - ScummVM
snes9x2002_libretro.self - Snes9X 2002, Super Nintendo [SNES]
snes9x2005_libretro.self - Snes9x 2005, Super Nintendo [SNES]
snes9x2005_plus_libretro.self - Snes9x 2005 Plus, Super Nintendo [SNES]
snes9x2010_libretro.self - Snes9x 2010, Super Nintendo [SNES]
snes9x_libretro.self - Snes9x, Super Nintendo [SNES]
stella2014_libretro.self - Stella 2014, Atari 2600 [VCS]
squirrel_libretro.self - SquirrelJME, Java ME
tyrquake_libretro.self - TyrQuake, Quake
vba_next_libretro.self - VBA Next, Game Boy Advance
v
bam_libretro.self - VBA-M, Game Boy Advance [GBA]
vecx_libretro.self - VecX, GCE Vectrex
vemulator_libretro.self - VeMUlator, Dreamcast VMU
vice_x128_libretro.self - VICE x128, Commodore C128
vice_x64_libretro.self - VICE x64, Commodore C64
vice_x64sc_libretro.self - VICE x64sc, Commodore C64
vice_xscpu64_libretro.self - VICE xscpu64, Commodore C64 SuperCPU
vice_xcbm2_libretro.self - VICE xcbm2, Commodore CBM-II
vice_xpet_libretro.self - VICE xpet, Commodore PET
vice_xplus4_libretro.self - VICE xplus4, Commodore PLUS/4
vice_xvic_libretro.self - VICE xvic, Commodore VIC-20
virtualjaguar_libretro.self - Virtual Jaguar, Atari Jaguar
vitaquake2_libretro.self - vitaQuake2, Quake 2
yabause_libretro.self - Yabause, Sega Saturn

Downloads
RetroArch_PS4_r4: https://mega.nz/file/HM4B3RST#amPGZoltIcuvCqjY9yW4VAHol5g923HSZK3xdmQhmhY
Cores_Installer_r4: https://mega.nz/file/DBxAFY6a#ZBjWCovHhiSfHx9Qq1B-aNVk0T8de7LD23VgLUqbhkQ

Cores Install Instructions:
Install and run the Cores Installer app to get the cores. (The app can be deleted after installing the cores)
Alternatively you may download them using the Core Updater in RetroArch.

Note:
Cores are now installed to /data/self/retroarch/cores.
If you ran my previous releases, you will need to update the cores directory configuration by going into:
Settings->Directory->Core and point it to /data/self/retroarch/cores

Source
https://github.com/osirizx/retroarch/tree/ps4_r4
https://github.com/osirizx/retroarch/tree/ps4_r3

Latest Builds
https://bintray.com/osirizx/libretro/ps4/latest#files

Previous Releases
RetroArch_PS4_r3: https://mega.nz/#!uRgyXIhb!8tuoN9ORLP7xbtT5LZothBapefCtIvol96PfGehlwyA
Cores_Installer_r3: https://mega.nz/#!TcwiAQza!iSJaq0uPTH4qj-4BUbUv3aBLpYlPYsvBAlEKxFaU1tA
RetroArch_PS4_r2: https://mega.nz/#!mN5nxKLa!iqtz1OHD28DnwYpWnZKTcB29Eq_QTRd3olX_7iD3S6o
RetroArch_PS4_r1: https://mega.nz/#!mRgTnAzI!3cXPgqXYltkv1aIzgKOqqgHdlr9u-fFIq-q2CzhnFH0

Notes:
1. Games can either be loaded from hdd or usb.
2. The RetroArch system folder is located in /data/retroarch/system. Any necessary bios files need to be placed there.
3. There is a small bug where sometimes games won't load after closing it. If this happens, try re-loading the core and load the game again.
4. Parallel N64 emulator seems to run fastest with rice gfx plugin in. Use mupen64plus for best N64 emulation performance
5. Shaders should be working. Try loading them from usb if you're experiencing issues and don't forget to press apply after loading.
6. Launching games from playlists should now be working in r2.
7. Use Hen version 2.1.1 or later
8. For r3 or higher, install and run the Cores Installer app to get the cores. (The app can be deleted after installing the cores)

Aknowledgments/Thanks
- Flatz for figuring out OpenGL on PS4
- Frangarcj for the initial RetroArch PS4 port
- Big Boss for liborbis
 

Attachments

  • retroarch_ps4_r1.png
    retroarch_ps4_r1.png
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ItsmeAJ

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Do I need the internet to download cores like on PC version I tried some time ago or cores already come with the pkg file?
 

jammybudga777

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N64 was real slow. I tried changing some settings but made it crash. Ps1 is nice except the picture quality. Also mega drive/snes and gba work. Desmume is slow but loads. All used on external usb hd. Only downside atm is playlists dont seem to want to show and only 1 controller atm but Nice to see this working
 
Last edited by jammybudga777,
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OsirisX

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Interesting.. No Dolphin emu for PS4 ?! @_@

The PS4 supports OpenGL ES2. Dolphin requires OpenGL 3.0 or higher if I'm not mistaken.

Which sdk? I'm interested in the merging. I will help you. Please contact me.

It's using sort of a mix currently (flatz stubs + liborbis) and took some work to make it independent of orbislink. I'd like to clean it up a bit before merging. Thanks!

Any idea why parallel is used instead of mupen64 plus? Thought the performance was better for mupen?

Parallel worked right off the bat with little to no debug needed. Mupen64 seems to crash when launching a game but hoping to get it working at some point.
 

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