Cheats Overview
Cheats Overview:
- Character Modifier
- Play as Mario
- Play as Luigi
- Even when game not beaten.
- No Hat
- Doesn't require max (1110) lives.
- Half Sized Mario/Luigi
- When in level.
- Does not affect hitbox.
- Turn off when Mega Mario/Luigi Powerup wears off in order to unfreeze game.
- Double Sized Mario/Luigi
- When in level.
- Does not affect hitbox.
- Turn off when Mega Mario/Luigi Powerup wears off in order to unfreeze game.
- Invisible Mario/Luigi
- When in level.
- Does not affect hitbox.
- Turn off when Mega Mario/Luigi Powerup wears off in order to unfreeze game.
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- Character Powerups
- (L+Down) Small Mario/Luigi
- (L+Left) Big Mario/Luigi
- (L+Right) Fire Mario/Luigi
- (L+Up) Tanooki Mario/Luigi
- (R+Down) Mini Mario/Luigi
- (R+Left) Mega Mario/Luigi
- Only works in intended (sub)levels:
- 1-2 (Underground only)
- 5-6
- M-3
- Not (yet) optimized to work in Coin Rush levels that have a Mega Mushroom powerup.
- Only works in intended (sub)levels:
- (R+Right) Gold Mario/Luigi
- (R+Up) White Tanooki Mario/Luigi
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- Character Abilities
- Always White Tanooki Suit
- Always Full Tanooki Pwing Gauge
- Always Star Power
- Always Gold Block Head
- Start each level as Gold Block Head.
- Has unlimited coins.
- Getting hit loses it temporarily.
- Always Shoot Fireballs
- In effect when playing a level.
- In order to restore game default, disable this cheat code when not in a level.
- Always Shoot Gold Fireballs
- In effect when playing a level.
- In order to restore game default, disable this cheat code when not in a level.
- Rapid Fireballs
- In effect when playing a level.
- In order to restore game default, disable this cheat code when not in a level.
- Works for Fire and Gold Mario/Luigi and in combination with above Fireball codes.
- Moon Jump
- Makes Mario/Luigi jump higher.
- Code optimized for use with Luma~Rosalina's cheat engine.
- Read cheat code note for use with CTRPluginFramework.
- (B) Infinite Jump
- Allows Mario/Luigi to infinitely jump multiple times in mid-air.
- Hold button to jump as high as desired.
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- Unlocks/Sets/Resets
- Max Lives (Three Crowns)
- 5 Lives
- Infinite Time
- In effect when playing a level.
- In order to restore game default, disable this cheat code when not in a level.
- Flying Gold Coin Block (At Level Start)
- 3 Star/Moon Coins Collected (Per Level)
- Per level code. Registers after finishing level.
- All Star Coins (All Levels)
- Reset Star Coins (All Levels)
- All Moon Coins (All Star Levels)
- Reset Moon Coins (All Star Levels)
- 219 Star/Moon Coins (Counter)
- 000 Star/Moon Coins (Counter)
- Enable Gold Leaf Block (All Levels)
- Disable Gold Leaf Block (All Levels)
- (L+R+Left+A) Unlock All (5 Star Save)
- For currently opened save file:
- Max lives (1110), Three Crowns & No Hat Mario/Luigi.
- All levels opened & cleared (including Rainbow Levels & Toad Houses).
- All Star Coins in Worlds 1-6 and Mushroom/Flower Worlds collected.
- All Moon Coins in Star World collected.
- All paths opened (the ones that cost Star/Moon coins + all hidden exits).
- Additionally:
- Unlocks all Coin Rush levels.
- Sets Star/Moon counter to zero since all star pathways are opened.
- Disables Gold Leaf Blocks in all levels to make sure saving game results in a Shiny Star save.
- Enables a Flying Gold Coin Block.
- Puts a Star in Item Box.
- Results in a 5 Shiny Star save game when saved.
- For currently opened save file:
- 9999 Coin Score (All Levels)
- 0000 Coin Score (All Levels)
- 9999999 Total Coins (Counter)
- 1000000 Total Coins (Counter)
- 0000000 Total Coins (Counter)
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- Ease Of Use
- No Game Over
- Able To Leave Unfinished Levels
- Press Down at pause screen to highlight and enable level exit.
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- Teleport
- Straight To Bowser
- Straight To End Credits
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- Quick Presets
- Easy Peasy Level Easy
- Star Power
- (B) Infinite Jump
- Infinite Time
- Coin Rusher
- Star Power
- Gold Block Head
- Rapid Gold Fireballs
- Infinite Time
- Easy Peasy Level Easy
General Notes
- The provided cheats
- are optimized to be used with Luma3DS~Rosalina's cheat engine,
- without the need of BootNTR Selector or CTRPluginFramework,
(so no restart required when willing to play another game). - are also compatible with the latest Citra builds.
- In order for enabled cheat codes to take effect, depending on the code enabled,
some codes require you to:- Use a button combination.
- These codes are marked with a *
and list the button combination to be used between (parentheses).
- These codes are marked with a *
- Trigger a screen transition.
Accomplishable by, for example:- Switching between Worlds on World Map
(if more then one World opened). - Entering and exiting a level.
- Some codes require this because of checks used in the code.
- For exiting a level, any of the following options are valid:
- Die in level.
- Pause and return to map.
- Finish a level.
- Switching between Worlds on World Map
- Use a button combination.
- In order to be successfully disabled,
the following cheat codes need to be disabled when not in a level:- Always Shoot Fireballs
- Always Shoot Gold Fireballs
- Rapid Fireballs
- Infinite Time
- All Quick Presets using any of the above cheat codes.
- All codes can be used in all levels (including Bowser Castle).
About
( TLDR: Happy cheating! )
Hi all, first post here.
I searched/put together (or for some codes: edited/ported) cheats
with some new & unique codes for:
These cheats can be used with CFW Luma3DS (at least 9.1 or higher),
- New Super Mario Bros 2 - Special Edition (Europe)
- New Super Mario Bros 2 - Gold Edition (USA)
without the need of BootNTR Selector or CTRPluginFramework.
For more information (for example: installation instructions, compatibility, ...)
and in order to download the files, please follow the link(s) listed above.
I did this out of pure fun and interest to find out about how a cheating process works, not necessarily to play a game.
I learned quite a lot in the process starting from scratch (as in: zero knowledge about Hex,...).
Please feel free to test / tryout these cheats. I'd be happy to find out what you think of them/if they all work fine for you.
Also, feel free to improve where and if needed.
[GAME=/game/new-super-mario-bros-2.1080]New Super Mario Bros. 2[/GAME]
To whom may concern, I uploaded my notes with findings and thought process (see link above). Please note I did not intend to make these public, so the structure of that text document isn't well-structured. Probably not all information is useful/correct, although it can be a bit of help (as in: an additional resource) for those learning how to cheat.
Last edited by KDb,