Homebrew Official [RELEASE] Mii-Test-U - A Wii U Gamepad functions tester utility (Support for FWs 2.0.0 - 5.5.0)

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Thanks, but I'm fine with my Apache24 server. But if you tell me how to compile your project with WAMP I might get interested :D
I told you to use WAMP anyway.

Just place all of the files in that zip into C:\wamp\www\ and you should be good to go. I clearly set out instructions in the last post I made. (go to that URL I told you to go to.)
 

cmdj13

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I told you to use WAMP anyway.

Just place all of the files in that zip into C:\wamp\www\ and you should be good to go. I clearly set out instructions in the last post I made. (go to that URL I told you to go to.)
You see, it works just fine on my Apache server, no need to set up another one. My problem is with compiling, not getting the WiiU load the compiled binary.
 
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You see, it works just fine on my Apache server, no need to set up another one. My problem is with compiling, not getting the WiiU load the compiled binary.
So you've compiled the MP4, right?
 

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Kakkoii

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my anti-malware picked this up as a virus...
Because your scanner sees "MP4 Video", looks through more of the file and then sees "binary code", so it's like, "well that's not video data, so the only explanation is that this must be malicious!".

Btw, simply downloading an infected file isn't enough to infect you. You have to interact with it, such as launching an infected .exe or playing the infected video on your computer (though this isn't infected, and video exploits have long since been patched on windows)
 
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@Voxel Studios I found the problem to be with the Makefile: somehow he can't find the program.o (maybe this doesn't work on Windows?) but I fixed that and now the compiling goes perfectly well. I'm sorry if I somehow annoyed you, but I'm still very new to HB on the WiiU ^^
Yeah, my bad about all of that. I don't tend to make my stuff very user-friendly. :P

I will investigate it a bit more, edit the Makefile if need be, and add compilation instructions to the OP.
 

cmdj13

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Yeah, my bad about all of that. I don't tend to make my stuff very user-friendly. :P

I will investigate it a bit more, edit the Makefile if need be, and add compilation instructions to the OP.
I think I'll give it a quick test on my Linux VM to see if the problem exists only on Windows :)
 
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josamilu

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@Voxel Studios I have a question: from where do you know all the functions you can use in your HB? I was not able to find a documentation for libwiiu or anything else... (e.g. from where do you know that you can use __os_snprintf?)
From corinit.h in libwiiu:
Code:
__os_snprintf ((int(*)(char* s, int n, const char * format, ... ))0x0102F160)
 
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Bkool999

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When I try going into the server on my Wii U, I only get I white screen (in browser). In other words, nothing from the folder that index.html is in shows up. Any ideas?
 

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Because your scanner sees "MP4 Video", looks through more of the file and then sees "binary code", so it's like, "well that's not video data, so the only explanation is that this must be malicious!".
When I try going into the server on my Wii U, I only get I white screen (in browser). In other words, nothing from the folder that index.html is in shows up. Any ideas?
If it's mp4's you're going to launch then delete the index.html and you should see a list of files you have in the directory to choose from.
 

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