Homebrew [Release] Kurok

yerWizard

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Kurok is a quake mod made by MDave and originally released for the psp.
This mod is based on turok and features a full (voiced!) singleplayer campaign, online multiplayer and offline multiplayer with bots including deathmatch and cooperative gamemodes.
I fixed the menus, ui, sprites along with some bugs and crashes to make it playable, it's also completely stand-alone from ctrquake.

Here's some info from the game copy-pasted from the official page:


You play as Kurok, the long lost brother to someone else that resembles his name, and he wants revenge on the people that have invaded his land, setup base and infested it with dinosaurs. He sets off on his journey with his trusty second hand Tekbow he bought off ebay, and his hunting knife to discover the secrets and true intentions of the military operations that have taken over.


Based on a modified Quake engine port, Kurok is a first person shooter set in a modern setting with fictional aspects, like some environments, and the addition of dinosaurs. The main objective of the single player/co-op game is to get through to the end of the levels, completing objectives and defeating anything that stands in your way. There are 10 weapons which the player can use, some with secondary functions. The player can run, jump, swim, climb his way through the varied environments such as water filled canyons, underground lava caverns, and army bunkers, labrotories and even lavatories.


1: Hunting Knife
Deadly up close, and is the best weapon to use to sneak up on someone for a quick stealth kill.
knife.jpg


2: Bow

Last resort for long range combat, but not to be underestimated. Secondary mode fires explosive arrows, requires missile ammo.

tekbow.jpg


3: Desert Eagle

Semi automatic handgun with great accuracy, uses 8 clip magazines.
deagle.jpg


4: Shotgun

Designed for close quarters combat, wide spread and a loud weapon. Secondary mode fires explosive shells.

shotgun.jpg


5: AK 101

A close to mid range rifle, modest accuracy, each round packs the same punch as a desert eagle's.
rifle.jpg


6: Uzi

A fast firing automatic, holds a 32 magazine clip. Accuracy is slighty worse then the rifle.
uzi.jpg


7: Minigun

Packs power, fastest gun with rounds per second, accuracy same as the uzi. No need to reload. Requires initial barrel charging, unless the barrels are pre-charged with the secondary function.

minigun.jpg


8: Grenade Launcher

Fires powerful missiles that can bounce around corners, before detonating a powerful explosion. Secondary mode shoots slow moving missile powered plasma energy balls.

glaunch.jpg


9: Rocket Launcher

Your average no-nonsense rocket launcher, shoots missiles in straight lines. Slower firing rate then the grenade launcher. Secondary mode turns on laser guided missile mode.
rlaunch.jpg


10: Remote Mines

Mines that are thrown and can stick to almost any surface, including your enemies. Secondary mode detonates them.
rmines.jpg

Download



Installation: Put the Kurok folder inside /3ds/ctrQuake and the 3dsx, elf and smdh files in the 3ds directory.

Screenshots

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Last edited by yerWizard,

yerWizard

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dude this is awesome, its hard to set online play?
It should be the same as making a server for ctrquake although i've never tried it myself.

Just create a multiplayer game and let players join through your static ip. I think you need to port forward too.
 
Last edited by yerWizard,
D

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I keep getting an Error when trying to open up the game:

"Sys_Error: Could not open touchpadOverlay.bin"

I've already downloaded this game twice but I can't seem to get around the error. Did you leave something out of the files or something?
 

yerWizard

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I keep getting an Error when trying to open up the game:

"Sys_Error: Could not open touchpadOverlay.bin"

I've already downloaded this game twice but I can't seem to get around the error. Did you leave something out of the files or something?

Here are the files. Sorry, i forgot to include them since they are from ctrquake. Put them in the ctrQuake folder.
 

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D

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Here are the files. Sorry, i forgot to include them since they are from ctrquake. Put them in the ctrQuake folder.

Its fine, but you should probably put them in the download so people don't ask the question again and again.

Can't wait to play this finally!
 
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