ROM Hack [Release] Fire Editor - Fire Emblem: Awakening's save editor

Juelz Proasheck

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Does anyone know how to edit portraits, specifically the Spotpass/DLC einherjar, with ROM hacking?

Have an idea to replace the old portraits with the art from Heroes.
 

Borjitasstoi

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much time passed for the last comment in this forum (related in freeshop) and again i m glad for remenber gbatemp for find a save tool because his information are complete

PD: FE:Editor Av0.55-Alpha when load my file he program enters in loop
 
Last edited by Borjitasstoi, , Reason: program issues

Chibi_Rere

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I'm not sure if this thread is even active anymore, but I'm having a little trouble understanding how to use the editor when there is no .exe file. O.o Yes, I'm a TOTAL noob! Please don't hit me! >_<
 

trainboy2019

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I'm not sure if this thread is even active anymore, but I'm having a little trouble understanding how to use the editor when there is no .exe file. O.o Yes, I'm a TOTAL noob! Please don't hit me! >_<
You extracted it rather than run the .jar
The fastest way to make it run with a double click us to use jarfix. But if you want to run it one time, you can shift right click in the folder with the .jar, click open command prompt here, and type in "java -jar FireEditor-nightly-v0.2.3.jar", Otherwise, you will have to manually change it via control panel.
 

adslcdma

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Help me, please.
I tried to open the jar in cmd but error.

win10 java8


Code:
E:\FireEditor>java -jar FireEditor-nightly-v0.2.3.jar
Added drawer StringProperty [value: Units]
Exception in Application start method
1:05
java.lang.reflect.InvocationTargetException
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:389)
        at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at sun.launcher.LauncherHelper$FXHelper.main(Unknown Source)
Caused by: java.lang.RuntimeException: Exception in Application start method
        at com.sun.javafx.application.LauncherImpl.launchApplication1(LauncherImpl.java:917)
        at com.sun.javafx.application.LauncherImpl.lambda$launchApplication$155(LauncherImpl.java:182)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
        at com.olmectron.fire.panes.SettingsPane.<init>(SettingsPane.java:85)
        at com.olmectron.fire.FireProject.getMaterialLayout(FireProject.java:178)
        at com.olmectron.fire.FireProject.start(FireProject.java:108)
        at com.sun.javafx.application.LauncherImpl.lambda$launchApplication1$162(LauncherImpl.java:863)
        at com.sun.javafx.application.PlatformImpl.lambda$runAndWait$175(PlatformImpl.java:326)
        at com.sun.javafx.application.PlatformImpl.lambda$null$173(PlatformImpl.java:295)
        at java.security.AccessController.doPrivileged(Native Method)
        at com.sun.javafx.application.PlatformImpl.lambda$runLater$174(PlatformImpl.java:294)
        at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
        at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
        at com.sun.glass.ui.win.WinApplication.lambda$null$148(WinApplication.java:191)
        ... 1 more
Exception running application com.olmectron.fire.FireProject
 

Borsalino

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Just to make sure. It's not possible to edit the skills and stats on the same release?

The latest nightly build allows me to edit the stats but not the skills.

The latest stable build allows me to edit the skills but not the stats.
 

lea

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Just to make sure. It's not possible to edit the skills and stats on the same release?

The latest nightly build allows me to edit the stats but not the skills.

The latest stable build allows me to edit the skills but not the stats.
unfortunately no you can't edit both within one release. Hopefully in the next release. Actually if @Olmectron could post the current uncompressed source code I could take a crack at modifying it. However I understand if they don't want to do that.
 
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lea

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OK so now that I am done with finals I am going to try to make a web version of this. It will be created from scratch and is mostly an excuse for me to learn webpack but it should hopefully be a decent alternative if you don't want to install java or are away from a computer that has it.

Because I have limited time to work on this I want to know what priorities I should have (skills, hair color, etc.)

new discussion here
 

Olmectron

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Hi everyone.

I just relesed sources for this, and for the FireEditor Web app I never get to complete:

Java source code:
https://github.com/Olmectron/FireEditor

Web source code:
https://github.com/Olmectron/FireEditorWeb

Web demo: (only reads a file, decompreses it and shows your list of units)
https://olmectron.firebaseapp.com/

To all devs out there, sorry. My code isn't documented at all and it isn't really that well optimized when it comes to separating Data, Controllers and Views. But it's what it is. If you have any question about any part of the code, feel free to ask. I'll answer as soon as possible.

I won't work anymore on any of these projects due to bad things and good things happening outside the internet, in my personal life. Sorry to everyone who liked the idea to have a complete FireEditor for Awakening working as it should, but I really can't work on something as complex as this right now. I'm really sorry.

I have some other projects like Forwarder3DS and MessAnimDSIco, which I think are fairly easier to mantain, and while I haven't updated them in a while, it's easier to get back to them than to FireEditor development.

Thanks to everyone who encouraged me back in 2015, when I started working on this project. Thanks specially to @Mrperson0, since he was here from the start. I'm sorry for not being able to complete this project as I wanted to...

Have a nice life!

PS. Please follow @lea 's thread since he'll be developing a web app for editing Awakening save files: https://gbatemp.net/threads/web-based-fire-emblem-awakening-save-editor.473297/
 
Last edited by Olmectron,

kevin_ihate

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Good Morning everyone,

Just recently bought the 3DS and the game. Ran into a snag on where to locate the "Chapter Save Files"
the nearest thing that I could find is a 512kb save file

Can anyone link where should I could go first "Using Windows 7"
***Bought the console and the PHYSICAL copy costing around $250 (waranty and tax included)
PROBLEMS ENCOUNTERED
1) Thought I need an SD card to make this thing to work $20.00
2) Thought I need a DIGITAL version and use the SD tansfer to make the editor to work $40.00
Spent around $300.00

So the first thing I would do IF I could manage to do this is to change the Gold in the game to 99999999999999999999999999999999999999999999999999999999

Now I read that I need an AR thingamajig to edit SAVE FILES? do I really need one
Also some suggest to use HOMEBREW or JKSM save editors to find chapter files where I try to search for youtube vids on how to install but the videos I am getting are like these
which amounts to what the hell are you saying?

My Process is on the attached file

Well thanks for reading

Hopefully someone kind enough can lead me to the right direction
 

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Last edited by kevin_ihate,

trainboy2019

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Good Morning everyone,

Just recently bought the 3DS and the game. Ran into a snag on where to locate the "Chapter Save Files"
the nearest thing that I could find is a 512kb save file

Can anyone link where should I could go first "Using Windows 7"
***Bought the console and the PHYSICAL copy costing around $250 (waranty and tax included)
PROBLEMS ENCOUNTERED
1) Thought I need an SD card to make this thing to work $20.00
2) Thought I need a DIGITAL version and use the SD tansfer to make the editor to work $40.00
Spent around $300.00

So the first thing I would do IF I could manage to do this is to change the Gold in the game to 99999999999999999999999999999999999999999999999999999999

Now I read that I need an AR thingamajig to edit SAVE FILES? do I really need one
Also some suggest to use HOMEBREW or JKSM save editors to find chapter files where I try to search for youtube vids on how to install but the videos I am getting are like these
which amounts to what the hell are you saying?

My Process is on the attached file

Well thanks for reading

Hopefully someone kind enough can lead me to the right direction

Uhh 1st off, Fire editor loads the save FILE not folder, second, I don't think you decompressed it using FEAST. Here's a step by step guide.
  1. open JKSM
  2. Go to titles
  3. Go to fire emblem awakening
  4. Save data options
  5. Export save
  6. New
  7. Name it
  8. Once it finishes, turn off the system
  9. Put your SD card in your computer
  10. Go to the JKSV folder on your SD card
  11. Go to Saves
  12. Go to Fire Emblem Awakening
  13. Go to the name of your exported save
  14. Copy that folder on your computer
  15. Open FEAST
  16. Click open compressed folder
  17. Navigate and select the folder you copied
  18. Click save decompressed folder
  19. Open FireEditor
  20. Choose open file
  21. Go to the decompressed folder
  22. Open the file called Chapter0 for the first save (Chapter1 for the second or Chapter2 for the third)
  23. Make your edits
  24. Save the file
  25. In FEAST, click open decompressed folder
  26. Navigate and select the decompressed folder
  27. Click save compressed folder.
  28. Copy that new compressed folder to the Fire Emblem Awakening folder in JKSV on your SD Card
  29. Put your SD card back in your system
  30. Go to JKSM
  31. GO to Titles
  32. Go to fire emblem awakening
  33. GO to save data options
  34. Go to import save
  35. Import the file you copied to the SD card
 

kevin_ihate

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Uhh 1st off, Fire editor loads the save FILE not folder, second, I don't think you decompressed it using FEAST. Here's a step by step guide.
  1. open JKSM
  2. Go to titles
  3. Go to fire emblem awakening
  4. Save data options
  5. Export save
  6. New
  7. Name it
  8. Once it finishes, turn off the system
  9. Put your SD card in your computer
  10. Go to the JKSV folder on your SD card
  11. Go to Saves
  12. Go to Fire Emblem Awakening
  13. Go to the name of your exported save
  14. Copy that folder on your computer
  15. Open FEAST
  16. Click open compressed folder
  17. Navigate and select the folder you copied
  18. Click save decompressed folder
  19. Open FireEditor
  20. Choose open file
  21. Go to the decompressed folder
  22. Open the file called Chapter0 for the first save (Chapter1 for the second or Chapter2 for the third)
  23. Make your edits
  24. Save the file
  25. In FEAST, click open decompressed folder
  26. Navigate and select the decompressed folder
  27. Click save compressed folder.
  28. Copy that new compressed folder to the Fire Emblem Awakening folder in JKSV on your SD Card
  29. Put your SD card back in your system
  30. Go to JKSM
  31. GO to Titles
  32. Go to fire emblem awakening
  33. GO to save data options
  34. Go to import save
  35. Import the file you copied to the SD card
THANKS going to try this weekend... lots of college stuff going on

I am really amazed that you gave a detailed explanation, just going to find out on how to how to install the JKSM cheers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Thank you\(´▽`*)(*´▽`)/Thank you~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
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trainboy2019

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THANKS going to try this weekend... lots of college stuff going on

I am really amazed that you gave a detailed explanation, just going to find out on how to how to install the JKSM cheers
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Thank you\(´▽`*)(*´▽`)/Thank you~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The CIA can be found here.
 

Olmectron

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Just updated the OP, at last.
June 2017 notice:
Want to contribute to this project? The author is so lazy he won't continue working on it. Here is the source code:

New Fire Editor nightlies which don't need FEAST:
https://github.com/Olmectron/FireEditor

Old Fire Editor stable release with a lot of editing features (but needs FEAST):
https://github.com/Olmectron/FireEditorOld

Web Fire Editor. Loads files without need of FEAST, but can't compress them back:
https://github.com/Olmectron/FireEditorWeb

Web Demo (open a Chapter file directly taken from the save manager, don't use FEAST):
http://olmectron.firebaseapp.com/
 

Fluffy56547

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I also cannot get .2.3 to open. I open it with Java (the .jar, not the .zip), and nothing happens. I cannot find a "settings" location to set gui_lang=en, so I cannot do anything. What is wrong?
 

Olmectron

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I also cannot get .2.3 to open. I open it with Java (the .jar, not the .zip), and nothing happens. I cannot find a "settings" location to set gui_lang=en, so I cannot do anything. What is wrong?
Hi there.

While I'm not actively working on this anymore, I could try to help you fix the issue.

Could you run it from the terminal, please?

javar -jar FireEditor.jar
 

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