Here's a full English translation of Dengeki Bunko Fighting Climax Ignition for the PlayStation Vita. There was only a PS VITA English menu patch made by Androu1 so I decided to port Tsukimori's PS3 translation to the Vita version down to its text and graphics with the consent of Tsukimori. All elements that were translated in the PS3 version are here in the Vita version, meaning all words, textures, etc. are in English here with some exceptions seen in Note 1. I also corrected small typos here and there that were present in the PS3 translation.
Here is what's been translated (Same as Tsukimori's PS3 version):
Installation Instructions:
You will need VitaShell and the Repatch plugin for patching the game
Refer to the VitaShell's github page and the Repatch wiki for more details
1. Install base game and its update (Version 1.04)
2. Download and extract patch archive.
3. Move the PCSG00758 folder to ux0:rePatch using VitaShell. (If the rePatch folder in ux0 doesn't exist, create it)
4. Launch game
Please report any errors and typos in the translation in this GBAtemp thread. May or may not fix them depending how serious the issue is.
Here is what's been translated (Same as Tsukimori's PS3 version):
- *All* game menus
- *All* character stories and win quotes
- Character Select Screen, including scrolling and descriptive texts
- In-battle character names and support character comments
- Special in-battle texts for Ako's and Rusian's attacks
- Opening and Ending movies
- Trophy and game title data
- Player Card Titles in the CUSTOMIZE menu
- Light novel sample previews in the SPECIAL menu
- In the Character Select Screen, the blue and red text near the character's art are displayed vertically instead of horizontally. The text also covers up a bit of the characters select portrait near the bottom, but is still readable. (This issue is not in the PS3 translation btw)
Screenshots:
Installation Instructions:
You will need VitaShell and the Repatch plugin for patching the game
Refer to the VitaShell's github page and the Repatch wiki for more details
1. Install base game and its update (Version 1.04)
2. Download and extract patch archive.
3. Move the PCSG00758 folder to ux0:rePatch using VitaShell. (If the rePatch folder in ux0 doesn't exist, create it)
4. Launch game
- Androu1: For his initial PS Vita English patch and proof of concept.
- Tsukimori: For the PS3 English translation patch. All English graphics and text were done by this person. This project would have been a lot harder without the help of Tsukimori.
- SEGA USA: For their work localizing the original FIGHTING CLIMAX. (It's this game that brought my attention to Ignition)
- universal_eternity: For helping me understand how .gxt files work. Go check out and support the Gekijouban Mahou Shoujo Madoka Magica - The Battle Pentagram (translation project).
- Westy: For helping me convert the textures
- You: Because I want others to enjoy this game in its entirety. I hope I made this game more accessible to the English audience and for those who doesn't own the other ports of Dengeki Bunko Fighting Climax Ignition. Vita players can now play this game fully translated!
Disclaimer:
- I'm not responsible if this patch causes any issues on your PlayStation Vita. Use at your own risk and make additional back-ups before installing.
- Logos, fonts, etc. belong to their respective owners.
- This patch is meant for the Vita version. If you are willing to port this English patch to the PS4 version, please contact Tsukimori as all edited graphics and text were done by this person. (See Tsukimori's PS3 translation for more information)
Changelog:
- 1.3 - Initial Release and latest version
Please report any errors and typos in the translation in this GBAtemp thread. May or may not fix them depending how serious the issue is.
Last edited by VinceTea64,