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CriticalError

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Hello, well first of all thanks for all help we got in this community, I have a question, my problem is trying running SUPER MARIO 3D WORLD [ARDP01][EUR] and never load, it crash after select RPX file.

Using Cemu 1.7.4c

My specs:

AMD Phenom X4 Black Edition 965
16GB DDR3
Radeon 6850 1GB

Here is the crash log:

Crashlog for CEMU 1.7.4c
Date: 05-04-2017 16:41:45

-----------------------------------------
Stack trace
-----------------------------------------
Exception 0xc0000005 at 0x230e469176b
cemu.exe at 0x7ff666c10000

RAX=0000000000000000 RBX=0000000050e248c8 RCX=0000000010372d62 RDX=00000000013f5ef4
RSP=00000230d8260000 RBP=0000000035e9d540 RDI=0000000050e24830 RSI=000000002ceaf494
R8 =000000002ceaf494 R9 =00000000016b2cd8 R10=0000000050e248d8 R11=0000000050e24ab4
R12=0000000050e24818 R13=0000022fcbd50000 R14=00000000f848e250 R15=0000022f80000000

-----------------------------------------
Game info
-----------------------------------------
Game: SUPER MARIO 3D WORLD [EU]
TitleId: 5000010145d00
RPXHash: 7bba927a

-----------------------------------------
Active PPC instance
-----------------------------------------
IP 0x0137db54 LR 0x01484bfc Thread 0x50e24e60

-----------------------------------------
PPC threads
-----------------------------------------
50e24e60 Ent 00e09bc0 IP 016b8d40 LR 308d6b01 RUNNING Aff 010 Pri 80 Name NULL
1855c1b8 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 81 Name ファイルロードスレッド
18998f00 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 82 Name DecompThread
2fa50530 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 84 Name セーブデータスレッド
48f7d9c0 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 81 Name Prepare Thread
2f1e5328 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 81 Name ネットワーク更新スレッド
2f1e6bc8 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 100 Pri 82 Name ネットワーク解凍スレッド
2f1f0268 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 82 Name ネットワークタスクスレッド
10e16e38 Ent 016feb08 IP 016fecc8 LR c8ec6f01 SUSPENDED Aff 100 Pri 68 Name nw::snd::SoundThread
10e1ad88 Ent 016feb08 IP 016fecc8 LR c8ec6f01 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
2f214308 Ent 015675e0 IP 00e09fd8 LR bcb65a01 SUSPENDED Aff 001 Pri 74 Name NEX Transport Buffer Thread (send)
14f7c600 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 82 Name sead::MicConnectThread
35e57390 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1()
35e5bc18 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2()

so if somebody can tell me what is the problem really grateful for the help, thanks for all.
 

JackFrost

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Ok, so about my problem with Xenoblade and AMD I found that it looks like it wasn't driver related but more like cemu version related. Tested with the latest one and still freezes, but then look through this thread and found someone with the same problem... saying it was happening since 1.6.2. So tested with 1.6.1 and instead of freezing the pc I just got a crash on cemu. Tested then with 1.6.0 and it's working! So it's something that cemu lost over the way with HD6000 series over the updates.
Driver? Try driver 16.2.1 with the latest version. It works for me with an HD 5770.
You can download only the Open GL files (and place them in Cemu dir) from https://mega.nz/F!8tlAhDyQ!2AkAQukJKAYuIWEzDTGtFA

Hello, well first of all thanks for all help we got in this community, I have a question, my problem is trying running SUPER MARIO 3D WORLD [ARDP01][EUR] and never load, it crash after select RPX file.

Using Cemu 1.7.4c

My specs:

AMD Phenom X4 Black Edition 965
16GB DDR3
Radeon 6850 1GB

Here is the crash log:

Crashlog for CEMU 1.7.4c
Date: 05-04-2017 16:41:45

-----------------------------------------
Stack trace
-----------------------------------------
Exception 0xc0000005 at 0x230e469176b
cemu.exe at 0x7ff666c10000

RAX=0000000000000000 RBX=0000000050e248c8 RCX=0000000010372d62 RDX=00000000013f5ef4
RSP=00000230d8260000 RBP=0000000035e9d540 RDI=0000000050e24830 RSI=000000002ceaf494
R8 =000000002ceaf494 R9 =00000000016b2cd8 R10=0000000050e248d8 R11=0000000050e24ab4
R12=0000000050e24818 R13=0000022fcbd50000 R14=00000000f848e250 R15=0000022f80000000

-----------------------------------------
Game info
-----------------------------------------
Game: SUPER MARIO 3D WORLD [EU]
TitleId: 5000010145d00
RPXHash: 7bba927a

-----------------------------------------
Active PPC instance
-----------------------------------------
IP 0x0137db54 LR 0x01484bfc Thread 0x50e24e60

-----------------------------------------
PPC threads
-----------------------------------------
50e24e60 Ent 00e09bc0 IP 016b8d40 LR 308d6b01 RUNNING Aff 010 Pri 80 Name NULL
1855c1b8 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 81 Name ファイルロードスレッド
18998f00 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 82 Name DecompThread
2fa50530 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 84 Name セーブデータスレッド
48f7d9c0 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 81 Name Prepare Thread
2f1e5328 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 81 Name ネットワーク更新スレッド
2f1e6bc8 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 100 Pri 82 Name ネットワーク解凍スレッド
2f1f0268 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 82 Name ネットワークタスクスレッド
10e16e38 Ent 016feb08 IP 016fecc8 LR c8ec6f01 SUSPENDED Aff 100 Pri 68 Name nw::snd::SoundThread
10e1ad88 Ent 016feb08 IP 016fecc8 LR c8ec6f01 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
2f214308 Ent 015675e0 IP 00e09fd8 LR bcb65a01 SUSPENDED Aff 001 Pri 74 Name NEX Transport Buffer Thread (send)
14f7c600 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 82 Name sead::MicConnectThread
35e57390 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1()
35e5bc18 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2()

so if somebody can tell me what is the problem really grateful for the help, thanks for all.
Driver? Try driver Catalyst 15.6 beta from the place I linked before.

On the other hand, BOTW keeps being a mess for HD5000-6000 series with 1.7.4d with both of these drivers. Maybe it uses some OpenGL 4.5 functions currently that HD5-6XXX do not support.
 
Last edited by JackFrost,

Edu0101

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how i fix the slowmotion in donkey kong country tropical freeze?
in 1.7.2 is running perfect, now, in 1.7.3 or 1.7.4 its running in slowmotion in all levels, menus, maps and title screen in other words, the game is running in slide... and i have all cache shaders
and my pc specs suport to run this game in high count of fps... only in 1.7.3 and 1.7.4 its running bad and slowmotion
example:

have any fix to this? i need much play this game
 

JackFrost

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how i fix the slowmotion in donkey kong country tropical freeze?
in 1.7.2 is running perfect, now, in 1.7.3 or 1.7.4 its running in slowmotion in all levels, menus, maps and title screen in other words, the game is running in slide... and i have all cache shaders
and my pc specs suport to run this game in high count of fps... only in 1.7.3 and 1.7.4 its running bad and slowmotion
example:

have any fix to this? i need much play this game
Damn, DKCTF also hangs the graphic driver with 1.7.4! (Catalyst 15.6 and 16.2.1 with HD 5770). It worked with 1.7.3.
EDIT: does not work with 1.7.3, but it does with 1.7.2!
Maybe these things happen when one optimizes for just one game.
 
Last edited by JackFrost,

ned

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Hello, well first of all thanks for all help we got in this community, I have a question, my problem is trying running SUPER MARIO 3D WORLD [ARDP01][EUR] and never load, it crash after select RPX file.
so if somebody can tell me what is the problem really grateful for the help, thanks for all.

Have you got the following files included in the folder? mlc01\sys\title\0005001b\10056000\content
FFLResHigh.dat
FFLResHighLG.dat
FFLResMiddle.dat
FFLResMiddleLG.dat
 

Rfire

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Any plans to fix the graphical glitching for pre-GCN AMD users? I am on the 6000 series -- namely Radeon HD 6970. Thanks. More description of the glitches I am experiencing: Repeating textures when the room I screenshotted below was still shadowy and foggy. It's like there are little pieces of textures stuck in their position when I move or change the camera, and some of them replicate oddly.

Catalyst 15.7.1 - Windows 8.1

9uFGCXi.jpg
 
Last edited by Rfire,
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Rfire

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Didn't the latest update for 1.7.4 fix the AMD issues? I read it this morning on the Cemu subreddit.
Not for pre-GCN users apparently. In my screenshot it shows I am using the 'd' subversion. Also another person above on the Radeon HD 5000 series seems to be experiencing the same glitching I am on the 'd' version.
 
Last edited by Rfire,
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Joe007

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When trying to use any version of Cemu Hook when loading game instant crash and I always get this error.

Fixed
 
Last edited by Joe007,

Jpuentes85

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I asked before, and I ask again, I have been trying to load a new game in Zelda BoW, but when it gets to the "open your eyes" part, a yellow screen goes in, and then the image stays that way. I can hear sound, but can't get past the yellow screen, any help would be appreciated. ps.: Have been able to get past that sometimes (3), and then the mouse cursor loads (becomes an hourglass), and the image stays still, and the game crashes.
 

shanzo

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Why do you keep posting videos of gameplay of games that are already known to work?

--------------------- MERGED ---------------------------

I asked before, and I ask again, I have been trying to load a new game in Zelda BoW, but when it gets to the "open your eyes" part, a yellow screen goes in, and then the image stays that way. I can hear sound, but can't get past the yellow screen, any help would be appreciated. ps.: Have been able to get past that sometimes (3), and then the mouse cursor loads (becomes an hourglass), and the image stays still, and the game crashes.
What are your specs?
 

Jpuentes85

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Why do you keep posting videos of gameplay of games that are already known to work?

--------------------- MERGED ---------------------------


What are your specs?
Its a Surface Pro 2, I5 4300U Haswell, Intel HD 4400, 4GB Ram. I know it's not too strong, but have been able to play Mario Kart 8 and SM3DW, from beginning to end at good fps. Thanks for helping me!
 

shanzo

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Its a Surface Pro 2, I5 4300U Haswell, Intel HD 4400, 4GB Ram. I know it's not too strong, but have been able to play Mario Kart 8 and SM3DW, from beginning to end at good fps. Thanks for helping me!
No worries, happy to help. I'm near certain it is your integrated graphics causing the issue, botw is far more demanding than mk8 and sm3dw.
 

ned

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BOTW + ReShade looking fantastic

Slighty too bright and oversaturated but still a million times better than the smokey blueish whitewash ninty have been giving us since the
gamecube.
Anyway do know how to add scripts or convert them for reshade use? I want to add all of hyllian's shaders.
Been looking for nearest neighbour and bicubic shaders but all I can find is this
https://www.shadertoy.com/view/MllSzX
http://www.java-gaming.org/index.php?topic=35123.0
http://http.download.nvidia.com/developer/SDK/Individual_Samples/screenshots/effects/bicubic.fx.html
 
Last edited by ned,
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