Note:The following was written in Chinese and then translated into English using deepl before posting it to GBATemp, some of the statements were translated as they were meant to be in Chinese and may look strange.
I'm in China and the book is currently in Chinese, I'm not sure if there will be an English version eventually
The reason I decided to write this book goes back to April 2023, when I had given up using RPG Maker XP to develop games for 3 years, and had already switched my development tools to Ren'Py. I had been developing a text adventure game using Ren'Py in April 2023, and in the middle of the development process I saw a Ren'Py For Switch project on Github, and started to try to port the game I was developing to the Switch platform based on this project, but the Ren'Py for Switch project had become read-only, and I was not able to secure any Switch-related technical support at that time, so in June 2023, I temporarily stopped researching the development of the Switch platform.
I stayed on a Chinese emulator forum, ppxclub, until July, when I got the idea to write a "Homebrew development history" to attract Switch developers to solve problems, and I had no technical support for Switch Homebrew development. Without any technical support for Switch Homebrew development, I was ready to look to older platforms as a target for development and investigate past development tools and techniques, so I began to try to write and investigate the history of Homebrew development for handheld consoles in China based on what I had learned a long time ago.
This is the reason why I started writing the China chapter of Nintendo and Sony's unofficial history of handheld game and software development. The first version of the original content and a few subsequent versions were posted on the ppxclub, and after we finished only 50,000 words from July to November, and the quality of the entire content was not that high, we decided to refer to the format of some history books in December to write it, and that's what I'm personally accomplishing right now. is one of the things I am personally accomplishing right now.
In late February 2024 I made personal contact with some PSVira Homebrew developers in China, and I bought a PSVita 1000 for developmental testing purposes, and in March 2024 I was trying to write a game based on Renpy on the PSVita, and the developer who tipped me off offered me a different platform in May 2024 to run Renpy on the Switch. A solution for running Renpy games on the Switch platform, so I don't need to rely on writing a Homebrew development history book so as to entice other people to tackle Switch tech, the goal of this book now is to include, to the best of my ability, some of the development that took place at the time and the software and hardware that was eventually released.
Nintendo & Sony Handheld Unofficial Homebrew Game & Software Development History China is a folk Homebrew history examination + software and hardware technical discussion book led by Wandering Hunter and many folk Homebrew enthusiasts/others in the know/many developers from the past.
The book was started in mid-July 2023, and after more than a year of organizing and investigating and writing, the total word count has now grown to around 300,000 words, and over 1,000 screenshots of various things have been recorded.
This book focuses on the history of the development of third-party libraries/homemade games/homemade software for Nintendo's and Sony's commercially available handhelds by Chinese handheld enthusiasts since the launch of Nintendo's GBA, as well as the records of the hardware development of Nintendo's and Sony's commercially available handhelds, the records of the Internet environment at that time, and the records of some of the book's authors' vagabonds who have been using the existing tools and other research. research, some of which is being released to the public for the first time.
This book in the process of writing through a lot of methods for evidence work (here to thank the Internet Archive on the web page snapshot of the preservation of the work) + Wandering Hunter in the Internet staff relations, Wandering Hunter has contacted more than a dozen of the past twenty years in the implementation of the development of handheld developers to add to the content, and there are another ten research on the handheld hardware and software development of the There are also ten other comrades who have studied handheld hardware and software development and answered a lot of handheld hardware and software questions for me, as well as some ppxclub forum friends and some people from other communities who have provided some of the content of the source and key information to be able to add.(The total number of people who have contributed/indirectly provided content and help for this book is currently 40, and is expected to grow in the future).Currently, this book has only completed most of the GBA content, and the PSP part is still in the process of filling in the holes, this book will include the development content of the six handheld consoles, GBA, NDS, PSP, 3DS, PSV, and Switch, to the greatest extent possible.(Although this book also indirectly includes part of the early Nintendo FC development records of domestic third-party companies)The book is still under internal testing/addition, and Wandering Hunter expects to finish writing it in 3 to 5 years.
到目前为止,我们已经记录了一些有趣的事件,比如神游过去与中国自制开发团队的接触,以及GBA硬盘K101+开发者的一些NES/GBA开发记录,以及FlashCard厂商GBalpha的一些GBA+NDS软件开发记录(我亲自联系了GBalpha的开发者, 燃烧器卡制造商,以了解发生了什么),这与 FlashCard 有关,以及 Homebrew 在中国的一些开发记录。如果我有时间,我稍后会尝试发布有关其中某些事情的另一条新闻。
I'm in China and the book is currently in Chinese, I'm not sure if there will be an English version eventually
The reason I decided to write this book goes back to April 2023, when I had given up using RPG Maker XP to develop games for 3 years, and had already switched my development tools to Ren'Py. I had been developing a text adventure game using Ren'Py in April 2023, and in the middle of the development process I saw a Ren'Py For Switch project on Github, and started to try to port the game I was developing to the Switch platform based on this project, but the Ren'Py for Switch project had become read-only, and I was not able to secure any Switch-related technical support at that time, so in June 2023, I temporarily stopped researching the development of the Switch platform.
I stayed on a Chinese emulator forum, ppxclub, until July, when I got the idea to write a "Homebrew development history" to attract Switch developers to solve problems, and I had no technical support for Switch Homebrew development. Without any technical support for Switch Homebrew development, I was ready to look to older platforms as a target for development and investigate past development tools and techniques, so I began to try to write and investigate the history of Homebrew development for handheld consoles in China based on what I had learned a long time ago.
This is the reason why I started writing the China chapter of Nintendo and Sony's unofficial history of handheld game and software development. The first version of the original content and a few subsequent versions were posted on the ppxclub, and after we finished only 50,000 words from July to November, and the quality of the entire content was not that high, we decided to refer to the format of some history books in December to write it, and that's what I'm personally accomplishing right now. is one of the things I am personally accomplishing right now.
In late February 2024 I made personal contact with some PSVira Homebrew developers in China, and I bought a PSVita 1000 for developmental testing purposes, and in March 2024 I was trying to write a game based on Renpy on the PSVita, and the developer who tipped me off offered me a different platform in May 2024 to run Renpy on the Switch. A solution for running Renpy games on the Switch platform, so I don't need to rely on writing a Homebrew development history book so as to entice other people to tackle Switch tech, the goal of this book now is to include, to the best of my ability, some of the development that took place at the time and the software and hardware that was eventually released.
Nintendo & Sony Handheld Unofficial Homebrew Game & Software Development History China is a folk Homebrew history examination + software and hardware technical discussion book led by Wandering Hunter and many folk Homebrew enthusiasts/others in the know/many developers from the past.
The book was started in mid-July 2023, and after more than a year of organizing and investigating and writing, the total word count has now grown to around 300,000 words, and over 1,000 screenshots of various things have been recorded.
This book focuses on the history of the development of third-party libraries/homemade games/homemade software for Nintendo's and Sony's commercially available handhelds by Chinese handheld enthusiasts since the launch of Nintendo's GBA, as well as the records of the hardware development of Nintendo's and Sony's commercially available handhelds, the records of the Internet environment at that time, and the records of some of the book's authors' vagabonds who have been using the existing tools and other research. research, some of which is being released to the public for the first time.
This book in the process of writing through a lot of methods for evidence work (here to thank the Internet Archive on the web page snapshot of the preservation of the work) + Wandering Hunter in the Internet staff relations, Wandering Hunter has contacted more than a dozen of the past twenty years in the implementation of the development of handheld developers to add to the content, and there are another ten research on the handheld hardware and software development of the There are also ten other comrades who have studied handheld hardware and software development and answered a lot of handheld hardware and software questions for me, as well as some ppxclub forum friends and some people from other communities who have provided some of the content of the source and key information to be able to add.(The total number of people who have contributed/indirectly provided content and help for this book is currently 40, and is expected to grow in the future).Currently, this book has only completed most of the GBA content, and the PSP part is still in the process of filling in the holes, this book will include the development content of the six handheld consoles, GBA, NDS, PSP, 3DS, PSV, and Switch, to the greatest extent possible.(Although this book also indirectly includes part of the early Nintendo FC development records of domestic third-party companies)The book is still under internal testing/addition, and Wandering Hunter expects to finish writing it in 3 to 5 years.
到目前为止,我们已经记录了一些有趣的事件,比如神游过去与中国自制开发团队的接触,以及GBA硬盘K101+开发者的一些NES/GBA开发记录,以及FlashCard厂商GBalpha的一些GBA+NDS软件开发记录(我亲自联系了GBalpha的开发者, 燃烧器卡制造商,以了解发生了什么),这与 FlashCard 有关,以及 Homebrew 在中国的一些开发记录。如果我有时间,我稍后会尝试发布有关其中某些事情的另一条新闻。