recruiting people for Wii project friendly to blind people

Discussion in 'Wii - Emulation and Homebrew' started by marinos35, Apr 12, 2009.

  1. marinos35
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    Member marinos35 GBAtemp Fan

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    New Wii project

    A friend of mine wants to start a project that would be friendly to blind people.
    He is currently recruiting people to help him out with the project.

    This is the list that he send over to me:
    Graphics designer: 2d/3d item/characters modeling, animation, environments

    Sound designer: music, special effects, creature sounds, dialogue recording
    AI programming: artificial intelligence programming/ collision detection
    Programmers (to keep the code clean and combine everything)
    Graphic designer: Map design
    Cast of 7 voice actors, with some experience if possible

    Anyone that wants to help out for free should contact me at
    wii.ambassador AT gmail.com
     
  2. KiiWii

    Member KiiWii GBAtemp Psycho!

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    Silly question but if its for blind people why do you need:

    "Graphics designer: 2d/3d item/characters modeling, animation, environments" ?

    Sorry if I dont fully understand how a blind person would play a video game...

    [​IMG]
     
  3. marinos35
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    Member marinos35 GBAtemp Fan

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    2 reasons

    It's blind-friendly, not blind-only, so anyone can play it and find it appealing.

    We might need the graphic existence for the interaction
     
  4. Swifty69

    Member Swifty69 GBAtemp Regular

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    I still dont get it..... How would a blind person play this ?
     
  5. Apekop

    Member Apekop GBAtemp Regular

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    Im guessing this is one of those ideas that will never get off the ground but if you do get it to work (whatever it may turn out to be), massive kudos to you guys
     
  6. marinos35
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    Member marinos35 GBAtemp Fan

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    Look, my friend has already thought how it should work. I'm just here to find the guys to help him. He is probably thinking an audio guidance plus whatever-he-thought.

    Think that you are playing wii tennis. Now think that you can hear a sound getting louder from your wiimote as the ball get's near you. Wouldn't you be able to return it then with your eyes closed? Not only that, if you were used to the sound you could perform early and late returns on purpose to make it difficult for the other to return it.

    Imagine playing Ocarina of time now, but not as chaotic as it original was. Now, imagine that you were in a dungeon that you couldn't see anything and the navi was used as a radar. So by pressing the navi button, you were getting the info "3 enemies, one 2 feet ahead, two 3 feet at your right. No special items. Two traps. Next door, 6 feet ahead, 2 left. Locked by enemies (means kill them all)." And then suddenly "Alert, enemy at range" and you would slash him with your remote which would perform a round attack. Same way you could be alerted for traps. Now let's say there is a switch you should hit with an arrow. The radar navi will also add "Puzzle position 7 feet to your right, one ahead". So when you got there by blindly doing the steps and trusting navi, navi will scream with joy "Puzzle Time! Hit the target by pointing to your television (it's where the main sound comes from) and following the beeping sound. When you find the 'loud' spot press the under button to hit the target"

    Just some ideas that come right into my mind when I'm thinking this project
     
  7. kashin

    Member kashin GBAtemp Fan

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    Ofcourse it's possible, it just seems very improbable. If your friend already has a concrete idea of what the game will be, aside from just ideas for games that blind people might be able to play, then post it.

    Otherwise you'll never find people interrested in joining your project, which can already be quite hard.
     

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