Some Gamecube games have .szs (Yaz0 compresed) files that tend to store models and other data.
The tools for decompressing/recompressing Wii .szs seem to be different and are incompatible with the files I'm working with.
So far I've managed to find a Yaz0 decoder that changes the .szs file to a .rarc file, which seems to be some kind of archive.
There's a tool that lets you dump it, but I have no idea how to re-encode the files/folders within it once I'm done modifying the contents.
The encoder I have can successfully change .rarc to .szs, but can't change simple file folders directly into .szs.
Anybody know if encoding things into .rarc/.arc archives is yet possible or if there's anything else I can do about it?
EDIT: Nevermind, I figured it out by now. If anybody ever finds this post and wants help with it, message me!
The tools for decompressing/recompressing Wii .szs seem to be different and are incompatible with the files I'm working with.
So far I've managed to find a Yaz0 decoder that changes the .szs file to a .rarc file, which seems to be some kind of archive.
There's a tool that lets you dump it, but I have no idea how to re-encode the files/folders within it once I'm done modifying the contents.
The encoder I have can successfully change .rarc to .szs, but can't change simple file folders directly into .szs.
Anybody know if encoding things into .rarc/.arc archives is yet possible or if there's anything else I can do about it?
EDIT: Nevermind, I figured it out by now. If anybody ever finds this post and wants help with it, message me!