Real Time save problems!!

Discussion in 'CycloDS' started by Chemeleon, Jun 4, 2008.

  1. Chemeleon
    OP

    Chemeleon Member

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    May 27, 2008
    hey fam, just wondering if any eles is having probs with the Real Time Save on the Cyclo, in the settings I enable Real Time saving, once in a game I soft reset to the menu and all options are avaiable except Real Time Save, its not highlighted and cant be chosen, I have had many versions of firmware and it doesn't work on any of them, has anyone eles had this prob and if so can u help? [​IMG]
    thanx heap mates!!! [​IMG]
     
  2. paul3100

    paul3100 GBAtemp Advanced Fan

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    Oct 15, 2007
    scotland
    hi

    I had the same problem but on my supercard SCHC and the answers i received were...

    " untick "fix downplay" cause having it ticked disables RT cheats, RT guides & RT saves "

    and

    " Enable "Patch SD Card "

    Ok both cards are different but have all the same features so its worth a go!

    Regards , paul
     
  3. drkshinigami

    drkshinigami Member

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    May 4, 2007
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    I believe you have to hold select first and then select a game while still holding down select to enable rts on the cyclo
     
  4. Chemeleon
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    Chemeleon Member

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    May 27, 2008
    thanx heaps mate, i'll try it now!
     
  5. krazykirk

    krazykirk GBAtemp Fan

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    Jul 17, 2007
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    It's true, just make sure you're holding select down before you select a game.

    Real time save took me such a long time to figure out >_
     
  6. LagunaCid

    LagunaCid GBAtemp Fan

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    May 14, 2008
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  7. DeMoN

    DeMoN GBAtemp Guru

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    When you hold select, it creates a .RTS file for the game, I believe it's around 1 MB (all I know for sure is that it's larger than the regular 512KB .sav files). They make you hold select so that you don't waste space on the MicroSD for .RTS files that you don't use. As a general rule of thumb, always leave around 10 MB in the MicroSD free for saves.
     
  8. Destructobot

    Destructobot Crave the Hammer

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    Oct 15, 2006
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    Portland, OR
    More like 5MB. As you said, creating one of these files for every game would waste a lot of space.