RB2 Customs Method

Discussion in 'Wii - Hacking' started by icefireicefire, May 19, 2009.

?

How should you make them?

  1. PC app to make custom format, easy Wii installer

    0 vote(s)
    0.0%
  2. Wii app to create, install from music on SD, asks for song name

    0 vote(s)
    0.0%
  3. Wii preinstaller that puts files on SD, PC app that makes files, install with second wii app

    0 vote(s)
    0.0%
  4. I don't like any of these >_>

    0 vote(s)
    0.0%
May 19, 2009

RB2 Customs Method by icefireicefire at 6:14 AM (2,447 Views / 0 Likes) 22 replies

  1. icefireicefire
    OP

    Member icefireicefire GBATemp Fails.

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    We need your help! Choose what sounds best to you. NOTE: OPTIONS VERY SUBJECT TO CHANGE, CHECK BACK OFTEN.

    Yes, I am a bit involved in this, though I've never even played rockband Wii at all [​IMG]
     


  2. thc42O

    Banned thc42O Banned

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    well i picked option one and then option 3 both seem to be the most easy to use.
     
  3. Mrkinator

    Member Mrkinator Neil Peart Wannabe

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    I voted 1 and 1. I had an idea that I'll post on irc for the first.

    Oh and if you guys release shit while I'm at school or something I'll release the wad/bin packer on teh webz [​IMG]
     
  4. SFenton

    Member SFenton ಠ_ಠ

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    Saw the video. Awesome dude!
    ...But remember what happens when you install the WAD? You get all the DLC?
    I vote for the SD method (.bin file).
     
  5. tueidj

    Member tueidj I R Expert

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    We have a very easy way to prevent that, to allow proper DLC and custom DLC to exist together.
     
  6. Alexrose

    Member Alexrose Untitled

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    Awesome guys!

    Voted 1 and 2.
     
  7. AerialX

    Member AerialX Certified Sociopath

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    IMO this isn't debatable.

    Part 1:
    Option 1 because it's the only convenient way. You need a PC to put the files on the SD card anyway, so doing it on the Wii is redundant and unnecessary. Unless you plan on making some sort of Homebrew Browser style installer, but distributing the music for customs isn't exactly legal so [​IMG]

    Part 2:
    Option 1 and 2 because:
    2 is possible as long as you've installed the DLC with the app beforehand. A custom app is only needed if you add new DLC to the SD card. So it's the obvious "normal" method.
    1 is needed regardless to install new DLC into the game.
    You'll always need a custom launcher or patch IOS37 in place if you plan on using an SDHC card with RB2 (and we end up doing it), but that's obvious.

    SFenton:
    There are ways to do this without unlocking all DLC for people. And it's always going to be the SD method.
     
  8. kytran

    Member kytran GBAtemp Regular

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    To be honest i would like to be able to select my own songs and play them instead of the DLC that is presently available.

    just my taste in music can be abit different [​IMG]
     
  9. ExLex

    Newcomer ExLex Advanced Member

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    Come on guys!!!

    Release the method, i vote for:

    1 PC app to make custom format, easy Wii installer

    Already had ark, songs files for convert [​IMG]

    2 Load it via your own method, USB Loader, legit game, etc

    Because i use a special cIOS (222, uLoader) for support rock band isntruments...

    I CANT WAIT!!!
     
  10. crezwell

    Member crezwell GBAtemp Regular

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    I voted 1 and 3. But 1 and 2 as the next best.
     
  11. Fat Slaughter Ba

    Newcomer Fat Slaughter Ba Advanced Member

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    Sounds good to me. [​IMG] As long as we get customs working relatively easily in RB2, I'm good.
    I voted for option 1 and option 2.
    For a PC converter, would it just take your chart and music files and make the DLC files?
     
  12. fldash

    Newcomer fldash Advanced Member

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    Let me get this straight. You are trying to make it so whatever music you want you can put on RB2 for Wii? You'll simply have to build the 'track'. That's incredibly awesome. Too bad I own RB2 on PS3 and not Wii. [​IMG]
     
  13. zapu

    Member zapu GBAtemp Regular

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    Just release the method, different installers/exporters/whatever will come shortly from different people (see usbloader and how many different versions came out). This is how opensource works [​IMG]
     
  14. ExLex

    Newcomer ExLex Advanced Member

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    Its true... im 100% with you man.

    Remember 2 head think better that one [​IMG]
     
  15. tueidj

    Member tueidj I R Expert

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    Personally I don't see all the USB loaders as being a good thing. All they did was clog up the forum and cause confusion, thankfully they've been moved now.

    IMO we have enough people working on it already. We haven't discussed making it open-source but I don't think it will be since we don't want to provide a method to pirate the original RB2 DLC tracks.
     
  16. Vidboy10

    Member Vidboy10 Tsardom

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    I clicked on answer 2 and both question
    I think we should add the MP3 to our SD card and it generates it for RB2
     
  17. Alexrose

    Member Alexrose Untitled

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    Cause people haven't been doing that since guitar hero 2. Cough.
     
  18. tueidj

    Member tueidj I R Expert

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    We can't do that. It would be close to impossible to split an .mp3 into separate instruments (guitar, bass, vocals, drum tracks) and automatically generate note charts for those tracks for each difficulty.
     
  19. Alexrose

    Member Alexrose Untitled

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    So make the program convert it to ogg, change it to song.ogg and have the other as white noise for 1 second on audacity like gh customs?

    I think that's a waste of time though, just stick it in bulk into erightsoft's SUPER.

    However, I do think a nifty update would be to add an automatic midi -> .chart converter so I don't have to feed everything into feedback.
     
  20. icefireicefire
    OP

    Member icefireicefire GBATemp Fails.

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    Well, it seems pretty unanimous...so I guess thats the way we will go...
     

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