1. Dive

    Dive Newbie
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    It actually looks sexy as hell. Good job.
     
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  2. Pablikenemy

    Pablikenemy Newbie
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    Sorry to ask but is this proyect still alive? I mean there was an announcement about an update back in November but still nothing..
     
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  3. ital

    ital GBAtemp Maniac
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    Look reminds me of Auto Modelista but the drifting seems to use the same "pivot in the middle of the car" style that everyone has. Study the mechanics/feel of Outrun 2 to see the best car handling ever as its weighted wonderfully and made for drifting.

    Great work.
     
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  4. CTPEJIOK22

    OP CTPEJIOK22 Member
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    its a wip project. im making new models and levels, its not fast. and i cant say more about release.

    — Posts automatically merged - Please don't double post! —

    thanks. cog is adjustable, im thinking about garage and customisation for this things, like tyres, etc. and outrun is too arcade for my opinion, im prefere something like forza style. not fully realistic, but not too simple.
     
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  5. Taffer

    Taffer Newbie
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    Looks really good! Looking forward to release
     
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  6. CTPEJIOK22

    OP CTPEJIOK22 Member
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    few updates in one video. with all my materials, im making a small drift game for contest KyuHEN. its a psvita game contests. so, i took my old models and rewrited old game code. added lap system, checkpoint system, drift counter, rewind system, like at Forza Horizon (also its a base for ghost racer). yesterday i added realtime fake shadows system. contest will be end at 27 may, so, one release is coming.
     
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  7. Latiodile

    Latiodile Professionally dead inside
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    looking good, sorta reminds me of that one indie game for the xbox 360 called "toybox racing"

    if you plan on adding dedicated drift modes in the proper game might i suggest making it like the one in need for speed underground/carbon?, probably the most fun drifting mechanic in any racing game i've seen to date
     
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  8. CTPEJIOK22

    OP CTPEJIOK22 Member
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    now im thinking about drift for ps vita, because its not have much power. and i need a lot of optimisation to add 1-2 opponents for racing game. so, drift first, then ghost racer for time, other will see
     
  9. Latiodile

    Latiodile Professionally dead inside
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    the way carbon and underground do it is that there's only one player visible on screen, and the ai just does it's thing and occasionally calculates what they'd assume would be their current score, while you're doing your own thing trying to get your own score independently


    the game also has a seperate physics mode just for drifting that it toggles to, rather than trying to combine drifting physics with regular racing physics
     
  10. CTPEJIOK22

    OP CTPEJIOK22 Member
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    i already have 1 semi-realistic physics model. if you need to drift - you need to tune car. and this is on the video
     
  11. Latiodile

    Latiodile Professionally dead inside
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    i get that, it's just i figured the game could benefit from an arcade style drift mode that's all
     
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