Title says it all. Here are some premises: I use GW's in-game editor to find some offsets in FF:E and marked my finding with DE AD. In GW's editor, the offset 0825B924 but when I opened the file in HxD, the offset is 0x2FA48. I want to know if there is a way to easily convert hex offsets to GW virtual addresses so I can manipulate codes in real time. Thanks!