[Question] How to convert hex offsets to GW virtual addresses?

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Jan Tan, Jan 26, 2016.

  1. Jan Tan
    OP

    Jan Tan Advanced Member

    Newcomer
    1
    Jun 12, 2015
    Canada
    Title says it all.

    Here are some premises:
    I use GW's in-game editor to find some offsets in FF:E and marked my finding with DE AD. In GW's editor, the offset 0825B924 but when I opened the file in HxD, the offset is 0x2FA48. I want to know if there is a way to easily convert hex offsets to GW virtual addresses so I can manipulate codes in real time.

    Thanks!
     
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