Question about DOOM ports and DS DOOM.

Discussion in 'NDS - Emulation and Homebrew' started by test84, Jul 18, 2008.

  1. test84
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    test84 GBAtemp's last ninja 2.

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    Hi,
    It seems that best solution for playing DooM on DS is "DS DOOM" and I think its good but with one major problem, it doesnt play music.
    So, If you know how to turn the music on (I dont bother making the screen smaller to give more processing power for music playback) or knows a better commercial/homebrew GBA/NDS program, please let us know, tnx.

    -testguy
     
  2. myuusmeow

    myuusmeow GBAtemp Advanced Maniac

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    There is no way to turn on the music. If you are THAT desperate, try Doom and Doom II on the GBA, but they look much worse than DSDoom.
     
  3. test84
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    test84 GBAtemp's last ninja 2.

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    umm, Desperate? I wanted to have music with the game, whats wrong with that?
     
  4. myuusmeow

    myuusmeow GBAtemp Advanced Maniac

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    I meant if you're desperate enough for music, you could try the GBA versions, which have downgraded many things but have music.
     
  5. test84
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    test84 GBAtemp's last ninja 2.

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    I wish we could somehow turn music on.
    There are some strange options in the game, if you care, that may lead to something, but their names are so vague and them being like 12 make something like 12^12 possibilities if you want to just them them aside.
     
  6. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    DS DOOM itself does not support the in-game music as far as I can remember, so it doesn't matter what options you set. Keep in mind that decoding the music would take a substantial amount of processor power, so it was probably decided that full speed was more important than music support.
     
  7. test84
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    test84 GBAtemp's last ninja 2.

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    A-But it doesnt run at full speed, you have to reduce the screen like 2 times to get full speed.
    B- Even Midi processing takes that much of processing power?
     
  8. Unoalpho

    Unoalpho GBAtemp Regular

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    *Bump*