Quake wii

Discussion in 'User Submitted News' started by Brainy142, May 28, 2008.

  1. Brainy142
    OP

    Brainy142 GBAtemp Regular

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    Eluan has done it!!!

    after word spread the origonal devolpers would stop, he stepped in to give us this

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    Uploaded a work in progress version to show what I've been doing.

    For now:
    -It resets properly on the Wii (still not able to return to the loader, though.)
    -Reads files from the front Wii SD slot (saving disabled, forgot to reenable it before uploading, but you can remove the return lines on SYS_FileOpenWrite and SYS_FileWrite to make it work.)
    -Wiimote suport, tried to map the buttons on the wiimote and nunchuk more or less like the gamecube ones, wiimote IR aiming and nunchuk up-motion jumping.

    Bugs:
    -Wiimote disconnects too fast, need to read the libogc headers again and determine how to make the idle time longer.
    -If the wiimote disconnects, screen turns grey (only the game screen, not the status bar or menu) and stays this way until you reload the game (starting a new game won't help)
    -Maybe you'll have to disconnect and reconnect the nunchuk to your wiimote to make it work (again, this is a 1-day, no-prior-experience implementation, it will be fixed)
    -Something else I can't remember.

    Download it at the quake-gamecube official site: http://code.google.com/p/quake-gamecube/downloads/list

    That's it, please don't complain about the wiimote implementation and SD card reading yet. The wiimote code is completely new to me (and I don't know about the real stability of the code on the libogc cvs) and the SD reading doesn't use libfat yet, but use the wiisd functions from the latest libogc CVS.

    It works I tested it myself

    Get it at: http://code.google.com/p/quake-gamecube/downloads/list

    Have a nice day

    I will be posting another great release after testing it

    Remember, it's very early beta

    Forum thread http://www.tehskeen.com/forums/showthread....32237#post32237
     
  2. raid168

    raid168 Advanced Member

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    Sep 24, 2007
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    can you post some gameplay videos?
     
  3. CockroachMan

    CockroachMan Scribbling around GBATemp's kitchen.

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    OMG!

    [​IMG]
     
  4. Sonicandtails

    Sonicandtails GBAtemp Fan

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  5. cardyology

    cardyology GBAtemp Advanced Fan

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    THis is a fantastick WIP.

    I used your (^) icon too, thanks!

    Would it be possible to port other old games over such as blood and hexen?? Also, i know this is asking a lot but quake 2?? Surely the wii can handle it. Was porting this one a massive undertaking? I know virtually nothing about how you would go about porting something... [​IMG]
     
  6. link459

    link459 GBAtemp Fan

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    Wow, I love it! Eluan rocks!

    And thanks to sonicandtails as well. By the way, does yours have the edited version to allow saving?
     
  7. Sonicandtails

    Sonicandtails GBAtemp Fan

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    Didn't know there was one, made a new pack!
    http://www.mediafire.com/?mjxmblsmizm
     
  8. blu9987

    blu9987 GBAtemp Regular

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    May 24, 2007
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    I get code dump when I try running it