Hacking Discussion Qlaunch Wiki [for modifications]

bodyXY

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Qlaunch Wiki

A little wiki about Qlaunch 5.1 (maybe some parts of the Wiki also for 6.0, didn't compare it at this moment)
It is not complete yet

Code:
=> common.szs Colors and Pictures


- Homescreen Background Picture
 -- DDS Format Color, BC1 4bpp (Linear), Mip Auto
 -- common/timg/__Combined.bntx/White1x1_180^r
 -- Sarc compress Level = none
 
- Homescreen Background Gradient
 -- blyt/BgNml.bflyt
 -- Offset = 000001E0
 -- Sarc compress Level = none

- Icon Background Picture (also Batterie, Lockscreen, Highlights, Game-Info-Layer)
 -- timg/__Combined.bntx/White1x1^r
 -- Sarc compress Level = none

- QuitGame Background
 -- blyt/DBaseNml.bflyt
 -- Offset = 00000230
 -- Sarc compress Level = none
 
- ?
 -- blyt/BtnListNml
 -- Offset = 00000310
 -- Sarc compress Level = none


=> ResidentMenue.szs Colors and Pictures


- Custom Icon
 -- DDS Format BC4bpp (Linear, Grayscale) Mip None
 -- timg/__Combined.bntx/RdtIcoPvr_00^s (and the other Icon_Files)
 -- DDS Injecten with BNTX Injector
 -- Channel edit direct in HEX (__Combined.bntx) New HEX for Album-Icon = 01 01 01 02
    (to figure out which Offset, compare original and moddet __Combined.bntx after inject)
 -- Sarc compress Level = none

- HEX_CODE Levels:
 -- Zero   = 00
 -- One    = 01
 -- Red    = 02
 -- Green  = 03
 -- Blue   = 04
 
- Custom Homescreen Layout
 -- blyt/RdtBase.bflyt
 -- Tool = Wexos
 -- Translation for position and Scale to decrease & increase the Size
 -- RootPane/N_Root/N_System (bflyt.path to edit the translations (positions) of the Homescreen Menu-Buttons)
 -- RootPane/N_Root/N_GameRoot/N_Game (bflyt.path to edit the translations (positions) of the Game-Icons also User-Icon)

- ResidentMenue more then one Color (Offset FF Lines)
 -- blyt/BatteryConsole.bflyt     = 10
 -- blyt/HudBatteryNum.bflyt      = 4
 -- blyt/HudSignal.bflyt          = 4
 -- blyt/HudTime.bflyt            = 6
 -- blyt/IconError.bflyt          = 3
 -- blyt/RdtBalloon.bflyt         = 4
 -- blyt/RdtBalloonCtrl.bflyt     = 14
 -- blyt/RdtBtnChangeUser.bflyt   = 2
 -- blyt/RdtBtnChildLock.bflyt    = 11

- Controller Icon Button Homescreen
 -- blyt/RdtBtnCtrl.bflyt     
 -- Offset = totally = 10
 -- Offset = 000005D0 = Icon_Background_Color
 -- Offset = 00000890 = Icon_Symbol_Color_Black_Themes
 -- Sarc compress Level = none
 
 -- blyt/RdtBtnFullLauncher.bflyt = 12
 -- blyt/RdtBtnGift.bflyt         = 5
 -- blyt/RdtBtnIconGame.bflyt     = 12
 -- blyt/RdtBtnMyPage.bflyt       = 7
 
- News Icon Button Homescreen
 -- blyt/RdtBtnNtf.bflyt
 -- Offset = totally  = 6
 -- Offset = 0000580 = Icon_Background_Color
 -- Offset = 0000480 = Icon_Symbol_Color
 -- Sarc compress Level = none
 
- Power Icon Button Homescreen
 -- blyt/RdtBtnPow.bflyt
 -- Offset = totally  = 6
 -- Offset = 00000450 = ?
 -- Offset = 000006B0 = Icon_Background_Color
 -- Sarc compress Level = none
 
- Album Icon Button Homescreen
 -- blyt/RdtBtnPvr.bflyt
 -- Offset = totally  = 8
 -- Offset = 00000530 = Icon_Background_Color
 -- Offset = 000007F0 = ?
 -- Offset = 00000960 = ?
 -- Sarc compress Level = none
 
- Settings Icon Button Homescreen
 -- blyt/RdtBtnSet.bflyt
 -- Offset = totally  = 5
 -- Offset = 000003F0 = Icon_Background_Color
 -- Offset = 00000710 = Icon_Symbol_Color_Black_Themes
 -- Sarc compress Level = none
 
- Shop Icon Homescreen
 -- blyt/RdtBtnShop.bflyt
 -- Offset = totally  = 5
 -- Offset = 000004F0 = Icon_Background_Color
 -- Offset = 00000760 = Icon_Symbol_Color
 -- Offset = 000008B0 = ?
 -- Offset = 00000970 = ?
 -- Offset = 00000BF0 = ?
 -- Sarc compress Level = none

 -- blyt/RdtIconNewFrd.bflyt      = 4
 -- blyt/RdtProgressBar.bflyt     = 3
 -- blyt/RdtProgressBarErr.bflyt  = 3


- ResidentMenue none Colors
 -- blyt/Hud.bflyt
 -- blyt/RdtBase.bflyt
 -- blyt/RdtBg.bflyt
 -- blyt/RdtBalloonSystemApplet.bflyt
 -- blyt/RdtProgressBarDl.bflyt
 
- ? (Test = Yellow)
 -- blyt/BgNml.bflyt
 -- Offset = 00001D0
 -- Sarc compress Level = none

- Clock Color / White Theme
 -- blyt/GTNumL.bflyt
 -- Offset = 0000170
 -- Sarc compress Level = none
 
- ? (Test = Purple)
 -- blyt/GTNumM.bflyt
 -- Offset = 0000170
 -- Sarc compress Level = none

- ? (Test = Orange)
 -- blyt/Cursor3.bflyt
 -- Offset = 00001D0
 -- Sarc compress Level = none
 
- ? (Test = Red)
 -- blyt/IconNew.bflyt
 -- Offset = 00001C0
 -- Sarc compress Level = none
 
- ? (Test = Blue)
 -- blyt/RdtIconErr.bflyt
 -- Offset = 00001D0
 -- Sarc compress Level = none
 
- ? (Test = AquaBlue)
 -- blyt/RdtIconDl.bflyt
 -- Offset = 0000200
 -- Sarc compress Level = none
 
- ? (Test = Yellow-Red)
 -- blyt/RdtProgressBarOffline.bflyt
 -- Offset = 0000180
 -- Sarc compress Level = none
 
- ? (Test = Green-Orange)
 -- blyt/WaitIcon.bflyt
 -- Offset = 0000210
 -- Sarc compress Level = none
 
 
=> Entrance.szs Colors and Pictures

 
- Lockscreen Gradient
 -- blyt/EntMain.bflyt
 -- Offset = 00000410 = Higlights Color side
 -- Offset = 00000510 = Background Color
 -- Offset = 00000A30 = ?
 -- Offset = 00001190 = A Button Color / Black Theme
 -- Offset = 000014D0 = ?
 -- Offset = 000015C0 = Highlights Color Center Background
 -- Sarc compress Level = none

Feel free to help me to complete it (message me)

 
Last edited by bodyXY,

Dennieh

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really good job but one addition:

- to resize icons/buttons on home menu you can do it trough RdtBase.bflyt but if you want to resize the gameicons i would recommend you to edit the scale in `RdtBtnIconGame.bflyt` (set Scale of RootPane) instead of the one in
RdtBase unless you want to resize every icon seperatly
 
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SaulFemm

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Any idea where the tile highlight color would be?

*: Found it in RtdBtnIconGame.bflyt as UF_Cursor
 
Last edited by SaulFemm,

Cyan

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what do you call Wiki ? it's clearly not a wiki here, but a forum's post that nobody else can edit but you.
if it's supposed to be the sourcecode for a wiki on another site (github, switchbrew, etc.), why not post it directly there? I think switchbrew is a better place if you plan to decipher the qlaunch file format.
or if you want we have a wiki too, even if I don't think it's consulted a lot, you could link to the wiki page you create in that thread so other users can help too.
That's just a suggestion, if you are find maintaining it here, that's up to you but I think it will miss coverage and visibility :)
 

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