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I'm trying to make an application that will run and be able to perform functions while the game in the gamecard slot is running. I've stumbled upon APT_DoAppJump as well as as the NS service's app launch (whose call I don't remember.)
Do either of these allow the original homebrew to continue running while the game is running after the function calls, or does it exit the original app? If not, would I have to do something like multi-threading to get that to work?
Do either of these allow the original homebrew to continue running while the game is running after the function calls, or does it exit the original app? If not, would I have to do something like multi-threading to get that to work?