PuzzleManiak 1.3 released!

Discussion in 'GBAtemp & Scene News' started by shaunj66, Jun 19, 2007.

Jun 19, 2007

PuzzleManiak 1.3 released! by shaunj66 at 10:40 PM (1,658 Views / 0 Likes) 10 replies

  1. shaunj66
    OP

    Administrator shaunj66 Administrator

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    PuzzleManiak 1.3 released!
    With two new games!









    [​IMG] [​IMG]
    Alx06 has released version 1.3 of his popular Wi-Fi homebrew game PuzzleManiak! New in this version are 2 new games - Net (aka Netwalk) and Untangle (aka Planarity). Users are recommended to upgrade as Wi-Fi functionality is no longer available in versions 1.0 and 1.0 RC1.
    Alx06 has also launched a new site dedicated to PuzzleManiak at www.puzzlemaniak.com.

    [​IMG] Download
    [​IMG] Home page


     
  2. 4ppleseed

    Member 4ppleseed GBAtemp Fan

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    This looks great!

    Gonna test it out and will report back ... [​IMG]
     
  3. Alx

    Member Alx Advanced Member

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    Just to say that I uploaded a new "1.3" that improves the graphics of Net game.

    Now the white borders are not present anymore :
    [​IMG]
     
  4. Martijn

    Newcomer Martijn Member

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    I have been waiting for Untangle, finished up to 35 dots on my PC!
    Net is in my eyes a little to easy on this small canvas.

    Would like to see a link popping up to Simon Tatham though, he was the first one to collect these puzzles and port them.
    Although I, of course, do not now how far the original game binaries are used.

    Something that I think should be noted, wheter the exact binaries are used or not, are people originally credited for these games. This comes right of Simon Tatham's Help file from the Puzzle Collection:
    Dominosa
    Tents & Light Up
    Other credits he gives, but do not necessary are the first versions of these games:
    Net
    Untangle
    Pattern
    On a side note, all icons used on the highscore block at his website,except for 'Daily Challenge' and Pattern (seems to use the dominosa icon?) are direct copies of the icons used for the games from the downloadable collection.

    Just wanting to set some things straight.
    To make sure, this is not against this port, I love it! It's just to support the original collector!

    [​IMG]
     
  5. Alx

    Member Alx Advanced Member

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    Mart?n, you're right to precise that.

    In the "about" section of my site, it's clearly written that PuzzleManiak is a port of Simon's collection.
    => I reworked this page to be more precise.

    Before starting the port, I've contacted Simon.
    And he was OK with my work.

    Now, I've contacted him again to ask him wether the copyrights are respected or not. And I asked hime to tell me everything wrong.

    I'm not using his binaries, but his code.
    I'm "only" adapting the User Interface to the NDS.


    As Simon said on his website : Patches are welcome. Especially if they provide a new front end (to make all these games run on another platform), or a new game.

    Don't worry, I didn't steal his work, and I don't want to do that.
     
  6. jenngcia

    Member jenngcia GBAtemp Regular

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    Maybe including a short read-me txt file with the zip files mentioning about the originator and MIT license would clears up everything.

    Nice port. These games are really well-suited for the DS'es touchscreen and pick-up-and-play format.

    A big thank you from a grateful homebrew DS user...
     
  7. Alx

    Member Alx Advanced Member

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    So I've included a readme.txt file with the .rar.
    A new version has been released (1.3a) that corrects a bug with daily challenge...
     
  8. jalaneme

    Member jalaneme Female Gamer

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    it gives me a chance to try this auto patch dldi thing for the R4
     
  9. Alx

    Member Alx Advanced Member

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    so, does it work on R4 with new firmware ?
    I'm really interested by the answer
     
  10. Nero_

    Newcomer Nero_ Advanced Member

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    Just tried it out and it worked on my R4 without DLDI patching it manually. Great stuff.
     
  11. Martijn

    Newcomer Martijn Member

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    Didn't doubt that, just thought that authors and people he creditted should be creditted here aswell.

    Keep up, there are more puzzles to port!
    I myself would love to see Inertia* popup, especially with the differentsizes function (although I don't know wheter that's possible on the DS or not).

    Keep up the great work and thanks for your reply [​IMG]

    * Inerta was originally implemented for Windows by Ben Olmstead ( http://xn13.com/ )
     

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