I'm pretty much clueless on translations, but I wouldn't mind attempting to translate "0678 - Puzzle Series Vol. 5 - Slither Link" into English (and then possibly some of the others in the series).
The rom only contains 2 files: "sound_data.sdat" (obviously for audio) and "add01dat.bin". I think it's pretty safe to say that all the text is in the second one
Now, if I've got this right, with old roms you had to make a translation table to define which data corresponds to which characters, then use some sort of special app to search for text and replace it (it got harder when you had to insert/create your own font IIRC).
With this one I don't know where to start (a single bin file isn't exactly very helpful). I've had a look through the bin file in Tile Molester, but there's a whole bunch of formats I could try, and I'm not going to choose one then scroll through the whole file for each and every one, looking for a font or some graphics. What are some of the most common formats?
I also heard that in a lot of NDS roms, the text is encoded in standard unicode/japanese encoding.
So basically what I need to know is where I should start, and what are some of tools I'll need (I have a hex and tile editor - so those are accounted for unless I need ones with special functionality).
Cheers
The rom only contains 2 files: "sound_data.sdat" (obviously for audio) and "add01dat.bin". I think it's pretty safe to say that all the text is in the second one
Now, if I've got this right, with old roms you had to make a translation table to define which data corresponds to which characters, then use some sort of special app to search for text and replace it (it got harder when you had to insert/create your own font IIRC).
With this one I don't know where to start (a single bin file isn't exactly very helpful). I've had a look through the bin file in Tile Molester, but there's a whole bunch of formats I could try, and I'm not going to choose one then scroll through the whole file for each and every one, looking for a font or some graphics. What are some of the most common formats?
I also heard that in a lot of NDS roms, the text is encoded in standard unicode/japanese encoding.
So basically what I need to know is where I should start, and what are some of tools I'll need (I have a hex and tile editor - so those are accounted for unless I need ones with special functionality).
Cheers