PSX4Pandora Initial Release

Discussion in 'GBAtemp & Scene News' started by Tempbot, Jun 7, 2010.

Jun 7, 2010

PSX4Pandora Initial Release by Tempbot at 9:42 PM (1,724 Views / 0 Likes) 7 replies

  1. Tempbot
    OP

    Contributor Tempbot Tunnel Snakes rule

    pip
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    [​IMG] PSX4Pandora Initial Release
    PSX Emulator for Pandora System
    [​IMG]

    Release Notes

    [​IMG] Download
    [​IMG] Source
    [​IMG] Homepage
    [​IMG] Discuss
    Contributed by luke_c
     
  2. ether2802

    Former Staff ether2802 we have the techno...!!

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    Jeeeez this makes me want to actually spend 700 usd on a PANDORA system...!! [​IMG]
     
  3. Pliskron

    Banned Pliskron Banned

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    Try $320 not bad considering what a DSI XL or PSP GO cost these days.
     
  4. Ritsuki

    Member Ritsuki ORAORAORAORA

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    I want a job, then money, then a Pandora [​IMG] Did someone actually try it ? I wonder if the compatibility is good.
     
  5. ether2802

    Former Staff ether2802 we have the techno...!!

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    This thingys cost 320..?? [​IMG] then it is even better...!! [​IMG]


    OK found this:

    PANDORA

    would the price be on pounds or USD...??
     
  6. _Chaz_

    Member _Chaz_ GBAtemp's Official Mook™

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    WHAAAAAAAT?!

    That's crazy!
     
  7. GameDragon

    Member GameDragon Mugiwara RAWR!

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    Ya, I want one now too o.O
     
  8. Dunny

    Member Dunny GBAtemp Regular

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    That's USD - though the current releases (4,000 pre-orders are now shipping) are sold at a loss to get the system out there. The actual price may be as high as 350 USD for the second batch of 4,000 - which considering that this thing wipes the floor with the PSP and DS XL, is well worth it. Due to the open nature of the system they can't make money on software like Sony or Nintendo, so they have to charge full price for the unit.

    Pre-orders for the second batch are due to start in a month or two, with delivery expected about xmas time (but you can take that with a pinch of salt, it's taken 1.5 years to get this batch out - mind you, most of that was R&D and delays getting things "just right".

    This should be able to emulate an N64 at full speed, when the emulator that's being ported is finished (MUPEN64) and has even got a Dreamcast emu in development, but performance remains to be seen - currently appears to be getting about half speed at the moment.

    Bear in mind that OpenPandora are not a huge corporation with megabucks to throw at this. They need pre-orders to get enough capital together to build the things, and in reality it's four geeks in a shed who are doing all the work of building them. Well, not a shed, but a village hall in a small English village, but you get my drift. The real draw of this system for me is the fact that it's completely open - you don't have to buy a special battery or exploit a game or even buy a flashcart to get your software onto it - you just pop in an SD card and away you go.

    D.
     

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