PSP2 to have no UMDs, Power of the Xbox 360 (Rumour)

Discussion in 'PS Vita - Console, Accessories and Hardware' started by CarbonX13, Oct 28, 2010.

  1. CarbonX13
    OP

    Member CarbonX13 GBAtemp 台灣人

    Joined:
    Aug 27, 2010
    Messages:
    1,399
    Location:
    Vancouver, B.C.
    Country:
    Taiwan
    Kotaku says along with other new details on PSP2 from earlier this week, that the successor to the PSP will go UMD-less like the PSPgo. Games are said to be stored on the Memory Stick according to one source, though Sony has not finalised this.

    The PSP2 will also boast 1GB of RAM, which is twice as much as the Xbox 360, which only has 512MB of RAM. Other system specifications have not been confirmed, but it can be assumed that with Sony's traditions of creating platforms with raw power, you can expect the PSP2 to be reasonably close in line with the Xbox 360. And come with an extremely steep launch price.

    To compare, the Nintendo 3DS is said to have 64MB RAM, and processors clocking in at 729 MHz. The Xbox 360 has 512MB RAM, and a 3.2 GHz CPU.

    So with the 3DS looking to have Wii-level graphics, it does seem possible Sony will take the power route and dive into a world of portable HD gaming. Personally, I wouldn't be surprised if the PSP2 has the horsepower of an Xbox 360. Note that it appears that the PSP2 will not be the same as the Sony Ericsson PSPhone that was posted by Engadget.

    My largest concern would be that Sony's again opting to go with the digital download only service. The PSPgo failed at this, but I'd actually blame the lack of advertising, the fact it was released towards the end of a portable's life cycle, and that most games aren't even available on the PlayStation Store for download.

    Source
     


  2. narutofan777

    Member narutofan777 GBAtemp Advanced Fan

    Joined:
    Mar 27, 2010
    Messages:
    731
    Country:
    Afghanistan
    I wouldn't doubt the psp2 graphics being at least close to the ps3 or xbox 360 because, the 3DS already looks better than a ps2, (in some games) and umm sony is always about graphics so yea..
     
  3. trumpet-205

    Member trumpet-205 Embrace the darkness within

    Joined:
    Jan 14, 2009
    Messages:
    4,363
    Country:
    United States
    Lack of UMD is questionable. We all know how PSPGo performs in the market when they exlcuded UMD.
     
  4. Leein

    Newcomer Leein Member

    Joined:
    Oct 2, 2008
    Messages:
    24
    Country:
    United States
    The whole debacle with the PSP Go was not the lack of UMD, but more to the lack of anything being updated in the hardware. No graphical upgrades, no control improvements (fabled 2nd Analog stick), not to mention the lack of UMD conversion.

    Just... the $169.99 price for a normal PSP is already a pushoff for casuals, and the original $249.99 for the Go was too much for current PSP owners to upgrade to.

    One can only hope PSP2 is pizzawesome.
     
  5. ZaeZae64

    Member ZaeZae64 GBAtemp Advanced Fan

    Joined:
    Apr 11, 2010
    Messages:
    732
    Location:
    Check the flag dumby
    Country:
    United States
    A handheld that rivals the XBox 360! It only costs 400 dollars and weighs in at only five pounds!
    Also, the removal of physical games = PSPGo2
     
  6. Bulit

    Member Bulit GBAtemp Regular

    Joined:
    Sep 15, 2009
    Messages:
    293
    Location:
    San Jose, CA
    Country:
    United States
    Graphics close to the 360?

    I don't see the PSP2 costing less than $500.
     
  7. CarbonX13
    OP

    Member CarbonX13 GBAtemp 台灣人

    Joined:
    Aug 27, 2010
    Messages:
    1,399
    Location:
    Vancouver, B.C.
    Country:
    Taiwan
    I think it's partly because that they didn't really advertise the PSPgo as something different from a PSP. It never got its own campaign really. And the fact that the PSPgo doesn't have that many titles available for download in the first place is iffy for that steep price point.
     
  8. dilav

    Member dilav GBAtemp Maniac

    Joined:
    Nov 22, 2006
    Messages:
    1,225
    Country:
    United States
    Well imo PSPgo was more of a design/umd-less testing for their SE Phone

    But how does the PSP going to rival with the 360? In CPU power or GPU power? Is it really necessary on a small screen? (Unless you can plug and play on TV) But what about the battery life?
     
  9. CarbonX13
    OP

    Member CarbonX13 GBAtemp 台灣人

    Joined:
    Aug 27, 2010
    Messages:
    1,399
    Location:
    Vancouver, B.C.
    Country:
    Taiwan
    By raw power it appears that, if this rumour turns out to be true, that RAM will be double the Xbox itself. The CPU and GPU power is questionable, but with that much RAM, they could easily get in at least 1 GHz of CPU processing and make it look amazing on a small screen. Battery life would be an issue, but with the technology these days, I wouldn't be worried as Sony wouldn't likely release a portable that only lasts an hour and a half on battery.
     
  10. Rydian

    Member Rydian Resident Furvert™

    Joined:
    Feb 4, 2010
    Messages:
    27,883
    Location:
    Cave Entrance, Watching Cyan Write Letters
    Country:
    United States
    SAME GRAPHICAL DETAIL DOES NOT MEAN THE SAME KIND OF POWER WHEN YOU'RE RENDERING THE IMAGE AT A MUCH LOWER RESOLUTION!

    Why even a site like kotaku constantly fails to point out that extremely basic fact, I will never understand. :\
     
  11. tk_saturn

    Member tk_saturn GBAtemp Psycho!

    Joined:
    Jan 26, 2010
    Messages:
    3,327
    Country:
    United Kingdom
    but people will be expecting the PSP2 to have a HD screen too.
     
  12. Rydian

    Member Rydian Resident Furvert™

    Joined:
    Feb 4, 2010
    Messages:
    27,883
    Location:
    Cave Entrance, Watching Cyan Write Letters
    Country:
    United States
    Stop making me sad. XD
     
  13. tk_saturn

    Member tk_saturn GBAtemp Psycho!

    Joined:
    Jan 26, 2010
    Messages:
    3,327
    Country:
    United Kingdom
    I'm not a Sony person, but I gather they have previously used Samsung or Sharp LCD panels for the orginal PSP. I know Sony now have their own screens which have a resolution of 800 x 480, which is popping up in many 'Smart' phones, and the PSP2 is still some way off. These screens are very nice, i'd be amazed if it didn't have a 'traditional' capactive touchscreen as well as what ever crap on the back people are suggesting/

    Typically I'd guestimate the PSP2 will have ~8x the power or RAM of the original PSP, and the original res is 480 × 272 which means 800 x 480 is 2.94x the resolution of the PSP. Meaning you won't get X360 or PS3 graphics, but it's probably going to be a very big difference from the PSP2. I'd say halfway between a PS3 and a PSP.

    The Sony fanboy angle on this makes me laugh. Same graphics as the X360, twice the memory of the X360 blah blah blah. Lets not forget the PS3 has the same 512MB memory, and it's graphics are roughly on par to the X360 (ie I really can't be arsed to start a flame war).

    I remember before the PS3 came out, people seemed to think it would be capable of rendering all games in 1080p. That really worked out. People were also suggesting the 3DS woud have PS3/X360 graphics. People need to realistic, these are battery powered devices.
     
  14. ProtoKun7

    Global Moderator ProtoKun7 GBAtemp Time Lord Regenerations: 3

    Joined:
    Jan 3, 2009
    Messages:
    7,480
    Location:
    Gallifrey
    Country:
    United Kingdom
    If another console was download only, I'd hope they'd at least reduce the price of the games accordingly.

    Or each game could be sold on encrypted Memory Sticks, if Memory sticks were used (it would be closer to the cartridge/card system many of us may be familiar with.

    Still, I don't anticipate getting one particularly soon.
     
  15. Slyakin

    Member Slyakin See ya suckers

    Joined:
    Oct 15, 2008
    Messages:
    4,450
    Location:
    Soviet Slyakin
    Country:
    United States
    I can only imagine the pain and suffering of downloading PSP2 games.


    They are imaginably massive, so I think the downloads will be... oh god.
     
  16. themuddaload

    Member themuddaload Creepin' hardcore.

    Joined:
    May 4, 2008
    Messages:
    1,099
    Location:
    West of the equator Sex: sure
    Country:
    United States
    im surprised nobody has noted what a scam "HD" is anyways...

    its really all about pixels per inch...
     
  17. KingVamp

    Member KingVamp Great... AETHER!

    Joined:
    Sep 13, 2009
    Messages:
    9,597
    Country:
    United States
    It better have a UMD!!!! [​IMG]
     
  18. Midna

    Banned Midna Banned

    Joined:
    Apr 13, 2008
    Messages:
    3,336
    Country:
    Albania
    Word is, Sony's having big problems with battery and overheating.

    That's what you get for trying to build atomic nuclear powered hardware into a portable :\

    And with higher res graphics... Can you picture downloading PSP2 titles? Say, a full blown FMV driven Final Fantasy game? Are you still excited?
     
  19. themuddaload

    Member themuddaload Creepin' hardcore.

    Joined:
    May 4, 2008
    Messages:
    1,099
    Location:
    West of the equator Sex: sure
    Country:
    United States
    IMO sony needs to design a new form of cartridge... the UMD is just TOO SLOW, while it has about a 1.7gb capacity, it can only transfer data at about 2mb/s, and has a random access time of around 900ms!

    but they cant go to flash memory cartridges, or ninty fanboiz will call them copycats... soooo

    mini holographic disk drive?
     
  20. Midna

    Banned Midna Banned

    Joined:
    Apr 13, 2008
    Messages:
    3,336
    Country:
    Albania
    Nintendo didn't invent the cartridge format. Flash memory is becoming faster, cheaper and smaller all the time. Sony could try it. But I doubt they will, knowing they already tried to put a bloody disk drive into a handheld. If they ever go back to physical storage, I expect a smaller faster version of the UMD.
     

Share This Page