They always release a console better in term of hardware/feature than the others, but if the game doesn't follow, you just end up with an expensive system with no games.
699 games beg to differ. Plus PSN-Only games...
They always release a console better in term of hardware/feature than the others, but if the game doesn't follow, you just end up with an expensive system with no games.
Where have you been when they released the PS3, or the PS2 for that matter? (20GB for $499, 60GB for $599 for the PS3, $299 for the PS2, which now doesn't seem much but back then it was *alot* to ask for)Sony certainly won't take that risk unless they know what is good for them,
Myyyyeeeaaah, depends on the features, really. If the 60GB PS3's sold for $600 then whatever they'll pack into the PS4 will sell too. Maybe not at launch, but eventually it will.but both companies need to be looking at releasing new consoles in the 300-450 dollar price range if they expect to sell units at launch.
Well Sony has come a long way from the release of the PS3.They always release a console better in term of hardware/feature than the others, but if the game doesn't follow, you just end up with an expensive system with no games.
Sanzaru Games - Sly Cooper: Thieves in Time
Eat Sleep Play - Twisted Metal
ThatGameCompany - Journey (PSN)
Giant Sparrow - The Unfinished Swan (PSN)
Developer TBA - Until Dawn (unannounced)
Ready At Dawn - Unannounced Title
Quantic Dream - Two unannounced Titles
Tarsier Studios - Exclusive 1st party agreement. Currently working on LittleBigPlanet Vita and other projects
Novarama Studios - Exclusive 1st party agreement. Reality Fighters and other titles.
Minority - Papo and Yo (PSN)
Armature Studios - Unannounced Project
Superbot Entertainment - PlayStation Title Fight (unannounced)
Double Eleven - LittleBigPlanet Vita
Lightbox Interactive - Starhawk
The Workshop - Sorcery
Nihilistic - Resistance: Burning Skies
Q Games - PixelJunk 4 A.M, other Pixeljunk titles
Idol Minds - Ruin
Fun Bits - Escape Plan
Mass Media Inc - Jak & Daxter HD Collection
HouseMarque - SuperStardust Delta
HoneySlug - Frobisher Says
Queasy Games - Sound Shapes
Studio Cambridge - Killzone Vita
Naughty Dog - The Last of Us
SCEJ Studio Japan - Gravity Daze/Rush
Team ICO - The Last Guardian
San Diego Studios - MLB: The Show, Modnation Racers: Road Trip
Zipper Interactive - Unit 13
Studio Liverpool - WipEout 2098
Evolution Studios - MotorStorm R.C
Guerilla Games Team 1
Guerilla Games Team 2
Naughty Dog (Uncharted Team)
Polyphony Digital
Evolution Studios (Main team)
Media Molecule
Santa Monica (GOW Team)
Zipper Interactive (PS3 team)
Sucker Punch Productions
Studio London
BigBig Studios
They always release a console better in term of hardware/feature than the others, but if the game doesn't follow, you just end up with an expensive system with no games.
699 games beg to differ. Plus PSN-Only games...
I think there a lot of issues in this comment, but I will point out...*snip
How the hell has "PSM: PS4 specs more powerful than Xbox 720" gone onto Sony vs. Nintendo?
I think there a lot of issues in this comment, but I will point out...
Nintendo is only a game company unlike Microsoft and Sony, and really I didn't see that benefiting them in the long run unless you mean
selling old games on other hardware like Sony is doing.
Even then the more things the giving product has that they couldn't get anywhere else (at least legit wise) the more
people want that product. Some would be like, why get the Next PS and Nintendo when I possible can just get
both on another hardware.
It kind like asking Sony to put Uncharted, GOW ,Jak & Daxter,etc on other platforms.
Some people buy certain hardware for exclusives. If they just throw
around their "exclusives" all around then it is most likely Nintendo
hardware sells will go down.
You pretty much saying they should go 3rd party.(Why them and not Sony and Microsoft?)
I whether not have that happen since really, they are the only ones fighting the Norm
and they said it themselves, if they go down, everything goes down with them.
(I didn't see that happening anytime soon.)
I fail to see the logic in your reasoning that exclusive titles are "ridiculous". Exclusive IPs give people a reason to buy one console over another. Do you really think the Wii or the DS would have sold so much if Pokemon or Mario was on the PSP and 360?This. With one objection - it's unlikely that the XBox720/PS4(tentative titles) might be significantly more powerful then the WiiU for the simple reason that there isn't much of a curve right now when it comes to resources - the PS3 *may* launch just about any game, be it console or PC without much chocking and the 360 isn't far behind. Seeing that the WiiU is supposed to be 1,5 as powerful as a PS3 then... well, even if there is a significant gap between the three, it will not affect the end products. At all.I just don't for see this spoiling Nintendo unveiling of the Wii U console since we did get to see the system at last years E3. Remember its the games that people want to see and play, sure the system is important but the system isn't going to sell its self no matter what Nintendo, Sony or Microsoft stick in it seriously. Nintendo is taking this years show by storm you can put your money on that, They'll have tons more games and probably new IP's to show off and way more time for companies to develop games to be shown off at this years E3. So what if Sony's PS4 has faster processing they clearly haven't learnt anything from there past mistakes with the PSP or PS3, I know the 360 and PS3 are pretty close in a technical stand point, but when its all said an done games look and feel better on the 360.
I never really got why people think Nintendo are the masters of "exclusive IPs" (or why they even mattered over just having a good game) when Sony has proved that they can deliver plenty of exclusive IPs (see the Playstation 2). Also, exclusivity doesn't matter when being so "exclusive" means alienating yourself from an entire generation of phenomenal multiplats. I'd take the multiplats of this generation over Nintendo exclusives any day. It's not like they're getting a "best of both worlds" deal here, they're alienating one sector that they could easily not alienate by simply making a more powerful console with more universal controls. It's sad when it's basically a catch between all these "HD titles" and "Nintendo titles" when they can't be one and the same. And don't think the Wii U will be in on this multiplat game now, they've still missed like 5 solid years of titles that they probably won't get and god forbid if the "PS4" and "Xbox 720" are significantly more powerful than it, in which case it'll be another "Wii to everything else" situation.
As far as Nintendo's exclusive titles, it's one thing to have IP's that are nice and original and completely another to choose to release them for "their own consoles only". Nintendo's strategy is basically "if you want to play our games, you have to own one of our systems", which is ridiculous since their hardware and software departments are completely separate.
Sony released titles (admittedly in the past...) not only for the PlayStations but also for the PC and... of all possible choices, Windows Mobile, which showes that they at least *tried* to be multiplat with their software and reach distant audiences. A simple example of this could be the Everquest series which *completely dominated* the MMORPG genre before anybody even envisioned "World Of Warcraft" (which is by the way the scourge of the genre, the equivalent of Call of Duty in FPS'es). Another instance of extending their hand towards the end-user is for example the PlayStation suite. Sony's very much aware that not everyone may be interested in owning their home consoles, or even their hanhelds, this they're trying to create a platform-neutral envioriment in which certain certified devices from the palmtop/smartphone/tablet range will be capable of launching their software.
As far as Microsoft is concerned - we know they release for Windows aswell, even if with massive delays, so there.
Nintendo on the otherhand clings to this superstition from the 80'ties that the Cold War is a Good War and release their games for their devices and their devices only, literally hogging a whole lot of licensed franchises. "If you wanna play Nintendo, you need to be Nintendo" is the trend that alienated alot of people from their blockbuster games because lots of gamers simply *refused* to buy a DS or a Wii. I personally know a long-term fan of Zelda who thoroughly enjoyed OOT and Majora's Mask, but never played any later games simply because he found the Wii "far behind today's standards and too wiggly-waggly WiiMote'ey" and instead opted for the XBox360, never turning back.
Imagine a world in which Nintendo releases an HD Zelda for the PS3 or the XBox360. Or a world where you play Pokemon in full 3D, online, with voicechat and whatnot. You COULD have those games for the last 5 years if Nintendo wasn't hogging them - the world was ready for them. Sega bailed out of the console wars and instead chose to release games that were multiplatform, and from what we're seeing so-far, that was a good decision for them. I can't see why Nintendo wouldn't be able to make certain titles have exclusive features on their hardware, but still relatively available for other users.
If I were confronted with the possibility of playing a *good* Nintendo game on *good* hardware with *good* graphics and *good* gameplay, I'd pull out my wallet and throw it at whoever proposed this deal to me. I would literally become a better person to play HD Metroid.
If Nintendo's IP's are so "wonderful" and their games are so "top notch" like everybody states, then why are they only on Nintendo consoles? Are they afraid that they may lose the Aura of Awesome when they're objectively compared to other games on other consoles?
I agree that certain titles are the selling point of given consoles, I just dislike the practice. Halo was actually going to be released for the DS from what I remember.
Thing is, a hardware developer (in my honest opinion) should try to release consoles that are up-to-par, not "just rely on their IP's to sell them". I only mentioned Nintendo because it specifically applies to them moreso than other companies - their consoles (especially portables) tend to be "a generation backwards" compared to the competitors. Do I think that the DS or the Wii would sell if not for exclusive IP's? I think they wouldn't sell nearly as well - that is exactly my point.
Perhaps my thinking is "wishful", I tend to daydream like that from time to time.
What I meant about the PlayStation suite was that it extends the support of *some* products towards the *Android userbase* rather than any specific product owners. They're trying to reach different markets, experiment.
Nintendo's not the only one with exclusive games. The games are usually higher quality on the other consoles, too.Who cares. The same thing is going to happen next gen like it did this gen. Both consoles get the exact same fucking games while Nintendo's console will be the only one with original shovelware.
Where have you been when they released the PS3, or the PS2 for that matter? (20GB for $499, 60GB for $599 for the PS3, $299 for the PS2, which now doesn't seem much but back then it was *alot* to ask for)Sony certainly won't take that risk unless they know what is good for them,
Myyyyeeeaaah, depends on the features, really. If the 60GB PS3's sold for $600 then whatever they'll pack into the PS4 will sell too. Maybe not at launch, but eventually it will.but both companies need to be looking at releasing new consoles in the 300-450 dollar price range if they expect to sell units at launch.
in addition welcome to gbatemp, perhaps your new hereHow the hell has "PSM: PS4 specs more powerful than Xbox 720" gone onto Sony vs. Nintendo?
because Ninty fanboys are obsessed with Sony.

