Tutorial  Updated

PS5 Exploit Guide

PS5 HACK STATUS:

Golden FWs: 4.51 = etaHEN / 2.50 = HV

Hypervisor:
Highest HV exploit: 1.00-*4.51* (FlatZ)
Highest Public HV exploit: 1.00-2.50/2.70 (byepervisor Specter)
*unreleased

Kernel:
Highest possible KEX:
1.00-*7.61 UMTX*
Highest public KEX: 1.00-4.51 (IPV6 UAF)
KEX offsets found: 1.00-5.50
*unreleased

Userland:
Webkit: 1.00-5.50 (PSFREE)
Mast1C0re: 1.00-7.61 (PS2 backups)
BD-JB: 1.00-7.61
PPPWN: 1.00-8.20
Highest Lua entry point: 1.00-10.40

Homebrew Enabler: etaHEN (3.XX-4.5X) latest
HERE
PS5 backup loading: Itemzflow for 3.XX-4.5X HERE
PS4 backup loading: FPKG Enabler 2.XX-4.5X (rest mode & backports work, can crash).
PS5debug released:
HERE
PS5 trainers/cheats: Work
PS5 dumper: 3.XX-4.5X works with most games, use Itemzflow
(Dumps need rebuilding/cracking to avoid crashing)

UART:
HERE
Full chain exploit: 1.00-2.70 (byepervisor)
Linux Kexec: Coming Soon
PSN access: NEVER
Latest OFW: 10.40 (11/12/24)
Latest beta OFW: 10.00 b2 (25/07/24)
OFW Updates:
HERE
Legit PKG Updates: HERE

https://github.com/PS5Dev/PS5-UMTX-Jailbreak/releases/tag/v1.2

UMTX 1.2 exploit works on 1.00-5.xx with WebKit:
https://zecoxao.github.io/umtx/ or https://es7in1.site/ (payloads not working on 5.xx yet)

UMTX 6.xx-7.61 will require a new webkit exploit for digital consoles

PS5 Itemzflow compatibility list:

Recommended hosts:
AL-AZIF WEB HOST:
DNS 1: 165.227.83.145
DNS 2: 192.241.221.79

https://cthugha.thegate.network/
https://ithaqua.thegate.network/

NOMADIC20000 HOST:
DNS 1: 62.210.38.117

(Leave DNS 2 blank)
http://es7in1.site/
https://zecoxao.github.io/ps5jb/

https://ps5jb.pages.dev/
https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

PS5 game updates: https://psxpatches.com/

Summarised OFW/Model guide: HERE

1.XX-7.61 game compatibility list: HERE

Update OFW manually via USB by getting the firmware file from HERE and installing from <USB>:/PS5/UPDATE/PS5UPDATE.PUP

SYSTEM UPDATES:
7.61 SYS MD5: d5eca8b171a8d7df7ba225167f77e645 (ready for exploit)
6.50 SYS MD5: 98db854ba47a75dff0cb09355bca9025 (ready for exploit)
5.50 SYS MD5: edb3513ec531b2bd28f3a0b52a82a54f (exploited)
4.51 SYS MD5: 1330b7bf63bf5c93d809b1eb1f4e1f01 (exploited)
4.03 SYS MD5: 3716e4e6e0d223cd94cd4a8e5bd4fb94 (exploited)

RECOVERY UPDATES (wipes all data):

7.61 REC MD5: 932f24e934723050fe49561b67e95226 (ready for exploit)
6.50 REC MD5: 4305223c12bd6dda9b944c0ee49c94c0 (ready for exploit)
5.50 REC MD5: c939ac8b37e07bbc129816a61002d30a (exploited)
4.51 REC MD5: da78ca268da90a963d89b0f45db0f061 (exploited)
4.03 REC MD5: e6dcc800d8d1dcada4f2bcd6e7ff162c (exploited)


OFW 1.xx cannot run PS4 games.
OFW 2.xx runs PS4 games up to 8.03
OFW 3.xx runs PS4 games up to 8.52
OFW 4.xx runs PS4 games up to 9.04
OFW 5.xx runs PS4 games up to 9.60
OFW 6.xx runs PS4 games up to 10.50
OFW 7.xx runs PS4 games up to 11.00
OFW 8.xx/9.xx runs PS4 games up to 11.50

PS4 backported FPKGs work perfectly on PS5.

To determine your OFW version:
Go to settings > system > console information.

Version string info:
Year.Half (1st/2nd half of the year)-Major Version No.Minor Version No.Extended info-Further Info.Retail/Debug

21.02-04.03.00.00-00.00.00.0.1

First BD-J + Kernel access exploit provided by Sleirsgoevy (29/9/22)


Note: There are several USERLAND exploits, a couple of KERNEL exploits, and there is now a public HYPERVISOR exploits available for 1.xx-2.70 to complete the full exploit chain (23/10/24).

Recently Flatz confirmed he has developed his own HV exploit (1.xx-4.51 which is kept private) which was chained from a PS4 save game, and has successfully dumped PlayStation Secure Processor (27/07/23).


As of August 4th 2022: We can now install PS4/PS5 PKG games and updates (and by extension FPKGs) however official PKGs cannot be run unless you legitimately owned them previously digitally and have a licence for them on your current console, or if you own the disc (for update pkgs).

As of October 6th PS4 FPKG can be played on 4.03 OFW thanks to Sliersgoevy FPKG enabler!

Payload: https://gbatemp.net/download/4-03-fpkg-enabler-hen.38248/

As of October 21st PS4 FPKG can be played on 4.50 thanks to cheburek3000 porting offsets.

Payload: https://gbatemp.net/download/4-50-fpkg-enabler-hen.38279/

As of October 25th theflow0 fixes BD-J path traversal and native code execution for 7.61
https://x.com/theflow0/status/1717088032031982066?s=46&t=PIYQV4jmWEyCbVfx3Nx26g

As of November 4th ktuff is fixed for 4.51:

Payload: https://gbatemp.net/download/fpkg-enabler-4-51-hen.38306/

Nov 7th PS5 backups loaded via Itemzflow by Lightningmodz and Echostretch. Fully decrypted dumps require system files bundled into them in order to run without crashing with Libhijacker (no hen required), details here: https://gbatemp.net/threads/ps5-exploit-guide.613891/page-109#post-10290677

As of November 30th ps5debug has been released by SiSTR0: https://github.com/GoldHEN/ps5debug
Mirror: https://gbatemp.net/download/ps5debug.38333/

Dec 1st: first PS5 trainer (Dark Souls) is completed ready for the imminent release of REAPER Multi Trainer II by CTN.

Dec 25th: PS5 back up loading via ITEMZFLOW now released: https://pkg-zone.com/details/ITEM00001

As of Jan 2nd 2024 Sleirsgoevy has ported K-Stuff offsets for 3.xx firmwares.

As of Jan 4th 2024 LM had added 3.XX Kstuff to Itemzflow meaning 3.XX-4.51 is now supported for PS4/PS5 backups and dumping.


Oct 8th 2024: BD-JB + Kernel works on 7.61 thanks to user Hammer.
1: Never enable IDU mode.
If you do you will need to enter staff mode by holding L1 + L2 and tapping this combo: circle, cross, square, triangle, right D-Pad. Release L1 + L2 and you can access settings to exit IDU.

2: Try to stay on the lowest FW possible and wait it out for hacks on that firmware.

3: PS5 FPKGs cannot work as a hack for the a53 processor does not publicly exist to enable PS5 content as FPKG/PKG.

4: Installing legit game PKGs you do not own will not work, even if spoofed.

5: If you get stuck in a boot loop at the PS logo, this means the SNVS is corrupted (if hash check fails on boot this causes a “soft brick”).

It’s not “bricked”, just reinstall your current firmware RECOVERY PUP in safe mode!

USB: PS5 > UPDATE > PS5UPDATE.PUP

WEBKIT EXPLOIT:
Webkit > Kernel exploit chain for 3.00-4.51 via SpectreDev & ChendoChap:
https://github.com/Cryptogenic/PS5-4.03-Kernel-Exploit

https://github.com/ChendoChap/PS5-IPV6-Kernel-Exploit/tree/wip_branch

4.03 only: https://sleirsgoevy.github.io/ps4jb2/ps5-403/index.html

BD-JB EXPLOIT:
BD-JB > Kernel exploit chain for 4.51 via Sleirsgoevy:
https://github.com/sleirsgoevy/bd-jb/commit/159253464afde59c3007a706210bec65b91f38f3

PS2 CLASSICS EXPLOIT:
PS2 Classics > Userland via CTurt:
(Implementation by McCaulay)

Note: this is currently limited to swapping the loaded PS2 iso, or loading PS2 elf homebrew on PS5 (or PS4) for emulators or basic PS2 brew.

Mast1c0re PS2 exploit for PS2 homebrew:
https://cturt.github.io/mast1c0re.html

Mast1c0re part 2:
https://cturt.github.io/mast1c0re-2.html

Mast1c0re payload framework:
https://github.com/McCaulay/mast1c0re

Okrager save game exploit generator for Okage:
https://github.com/McCaulay/okrager

Mast1c0re payloader TCP Client GUI for PS5 6.50:
https://github.com/Master-s/PS4-PS5-Mast1c0re-Payloader/releases

TCP network ISO loader:
https://github.com/McCaulay/mast1c0re-ps2-network-elf-loader/releases

ExFat USB ISO loader:
https://github.com/McCaulay/mast1c0re-ps2-usb-game-loader/releases

4.03 PAYLOADS:
PS5 self dumper (Sleirsgoevy):
https://github.com/sleirsgoevy/ps4jb-payloads/tree/bd-jb/ps5-self-dumper

PS4 FPKG Enabler (Sleirsgoevy):
https://gbatemp.net/download/4-03-fpkg-enabler-hen.38248/

4.5X PAYLOADS:
(Coming soon)

MISC PAYLOADS + TOOLS:
PS5 version display payload by SiSTR0 (compiled by Logic-68):
https://github.com/logic-68/Portage_PS5Version_Mast1c0re/releases/tag/V1.0.0

Libhijacker (by Astrelsky):
https://github.com/astrelsky/libhijacker

60 FPS patches for Libhijacker (by illusion0001):
https://github.com/illusion0001/libhijacker
Console/exploit information:

PS5 SDK REPO:

https://github.com/PS5Dev

PS5 factory mode PUP installation path:
/usb/PROSPERO/UPDATE/PROSPEROUPDATE.PUP

You can install free/demo PKGS (legit pkgs) via debug pkg installer, providing you have all the files/json/licences required.

(Astro’s Playroom has no licences and can be installed and played from official pkgs and update up to 1.60)
 
Last edited by KiiWii,

White_Raven_X

Hack everything, hack the world!
Member
Joined
Sep 23, 2019
Messages
683
Trophies
0
Age
45
XP
1,845
Country
Canada

The issues I have with that video are the following:

He could have a low fw and is spoofing higher for optics.

He could also have been connected to a local server and not psn.

Pkg installer does work on lower fw and so this doesn't prove anything.

I have to admit, I am skeptical. BUT (i like big buts) if this is legit then this is definitely a good step forward... so now where is the public jailbreak?!?!
 

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
The issues I have with that video are the following:

He could have a low fw and is spoofing higher for optics.

He could also have been connected to a local server and not psn.

Pkg installer does work on lower fw and so this doesn't prove anything.

I have to admit, I am skeptical. BUT (i like big buts) if this is legit then this is definitely a good step forward... so now where is the public jailbreak?!?!
I believe it’s legit.

IDU/OMSK will allow PKG/licence installation, editing the DB will allow a shortcut to the installer, and it works on any firmware.

But it’s risky in that you might accidentally update, he obviously wants to use this on latest OFW, which is fine, but there is no HEN, so obviously FPKG won’t work.

Only demos and official PKGs you have a licence dumped for will work.
 

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
I believe it’s legit.

IDU/OMSK will allow PKG/licence installation, editing the DB will allow a shortcut to the installer, and it works on any firmware.

But it’s risky in that you might accidentally update, he obviously wants to use this on latest OFW, which is fine, but there is no HEN, so obviously FPKG won’t work.

Only demos and official PKGs you have a licence dumped for will work.
Update, licences CAN be installed but on PS5 (at least) they need to be verified online in order to start the game.
 

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
https://github.com/shahrilnet/remote_lua_loader/tree/dev

Lua Loader fork by Shahrilnet. Contains new payload:

Sigsegv_crash_trigger.lua - Triggers a SIGSEGV crash that should be signal handled without crashing the game process.

Currently this loader is specific for the following list of games:

  1. Raspberry Cube (CUSA16074)
  2. Aibeya (CUSA17068)
  3. Hamidashi Creative (CUSA27389)
  4. Hamidashi Creative Demo (CUSA27390) - Requires latest firmware to download from PSN
  5. Aikagi Kimi to Issho ni Pack (CUSA16229)
 

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
Update, licences CAN be installed but on PS5 (at least) they need to be verified online in order to start the game.
I forgot to mention that free demos do not need license checking online. Hence why Lua game demos installed by magic USB in TeRex777 videos work :)

I want to know if the Lua entrypoint is even valid for userland. I’ve heard no confirmation.
 

RaZoRNo1

Member
Newcomer
Joined
Mar 19, 2019
Messages
10
Trophies
0
Age
32
XP
610
Country
Germany
I forgot to mention that free demos do not need license checking online. Hence why Lua game demos installed by magic USB in TeRex777 videos work :)

I want to know if the Lua entrypoint is even valid for userland. I’ve heard no confirmation.
Wouldn't that mean, that everyone could somehow install the demo without connecting an older PS5 to PSN?
Maybe using a up to date PS4, download it and copy it to a PS5 so the PS5 can somehow see/play the demo?
This way, alot of people with a second console could at least a game/demo which supports the LUA exploit.

Or is this some kind of an chicken egg situation?
We need a LUA game to be able to use the installer for the demo.
 

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
https://github.com/rajeshca911/Save-Transfer-Wizard

"Save Transfer Wizard" is a versatile tool designed to streamline the process of transferring game saves between a PlayStation 5 console and a Windows PC. With its user-friendly interface and powerful features, it enables users to effortlessly copy, upload, and delete their game saves via FTP (File Transfer Protocol).

Features​

  • Decrypt Saves
  • FTP integrated
  • Can Transfer Saves Back & Forth
  • Browse & Upload Saves
  • Windows platform
V1.0.2 released: https://github.com/rajeshca911/Save-Transfer-Wizard/releases/download/1.0.2/SaveTransferWizard.zip
 
  • Like
Reactions: White_Raven_X

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
Wouldn't that mean, that everyone could somehow install the demo without connecting an older PS5 to PSN?
Maybe using a up to date PS4, download it and copy it to a PS5 so the PS5 can somehow see/play the demo?
This way, alot of people with a second console could at least a game/demo which supports the LUA exploit.

Or is this some kind of an chicken egg situation?
We need a LUA game to be able to use the installer for the demo.
You can use IDU mode to install the demo, so yes; this could be a good entry point, especially for digital console users who are on 6.xx-7.xx.
 

Wolf85

Well-Known Member
Member
Joined
Feb 29, 2016
Messages
115
Trophies
0
Age
39
XP
447
Country
United States
So I found out that if you put your ps5 in rest mode and then change the input source as you are waking it from rest mode it will put it directly back into rest mode. Maybe that's how they figured out the Byepervisor exploit, however this is my slim with 10.20 firmware, haven't update to 10.40 yet.
 
  • Like
Reactions: KiiWii

KiiWii

Editorial Team
OP
Editorial Team
Joined
Nov 17, 2008
Messages
17,366
Trophies
3
Website
defaultdnb.github.io
XP
30,981
Country
United Kingdom
So I found out that if you put your ps5 in rest mode and then change the input source as you are waking it from rest mode it will put it directly back into rest mode. Maybe that's how they figured out the Byepervisor exploit, however this is my slim with 10.20 firmware, haven't update to 10.40 yet.
That sounds like a HDMI-CEC thing too.

Powering on my tv, if the source is still set to the PS5 hdmi, powers the PS5 Pro on; and I can’t stop it happening… driving me mad, is there a setting on the PS5 to stop that?

I can’t turn off CEC because my soundbar is connected through HDMI too, it’s weird.
 
  • Like
Reactions: Newhouse-Estates

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Xdqwerty @ Xdqwerty: @SylverReZ, Yeah I remember when your pfps were sylveon and not lain