I've been having an issue for quite some time now, where trying to move in diagonal directions (especially up-right and down-right) with the left analog stick in PSP games in Adrenaline just makes the character walk instead of run.
The games I've tested this for were 7th Dragon 2020 (most likely also occurs in 2020 II) and Fate/Extra. I also tested analog movements with the right analog stick by setting it as the left one in the official settings, and the diagonal issue was still happening. This is actually something I was able to reproduce with the Vita version of Ys Origin, but it's mostly occurring in the PSP games I've tried that allow analog movements. On top of that my analog movements worked fine with other PSVita games like Digimon Cyber Sleuth and Ys Memories of Celceta so I don't think the issue is related to the left analog stick itself.
Still, just in case I decided to perform the usual troubleshooting steps; I replaced the left analog stick with a new one, rebuilt the vita database and tried using the AnalogsEnhancer plugin. Nothing seems to work. At this point I'm fairly confident this is not just an hardware issue. I tried to look for a way to somehow increase the left analog stick's "range", but found nothing so far.
Has anyone else experienced a similar problem? If so, were you able to figure out a solution?
The games I've tested this for were 7th Dragon 2020 (most likely also occurs in 2020 II) and Fate/Extra. I also tested analog movements with the right analog stick by setting it as the left one in the official settings, and the diagonal issue was still happening. This is actually something I was able to reproduce with the Vita version of Ys Origin, but it's mostly occurring in the PSP games I've tried that allow analog movements. On top of that my analog movements worked fine with other PSVita games like Digimon Cyber Sleuth and Ys Memories of Celceta so I don't think the issue is related to the left analog stick itself.
Still, just in case I decided to perform the usual troubleshooting steps; I replaced the left analog stick with a new one, rebuilt the vita database and tried using the AnalogsEnhancer plugin. Nothing seems to work. At this point I'm fairly confident this is not just an hardware issue. I tried to look for a way to somehow increase the left analog stick's "range", but found nothing so far.
Has anyone else experienced a similar problem? If so, were you able to figure out a solution?