Here's a list of stuff I've had working on Prometheus so far.
PS1
- Soul Edge (Japanese version)
- Vagrant Story
- Saga Frontier 1+2 (my eboot of 2 seems to have no intro screen or anything, but it works)
- Evil Zone
- Alundra
- Castlevania SOTN
- Tales of Destiny
- DDR Best Hits (J)
- Star Wars Jedi Power Battles. Music cuts out sometimes, just go into the menu and out again to restart it. As I recall this fault was present on the disks too, so it's not a Prometheus problem.
- Crash Bandicoot 2 + 3
SNES emulator
- Everything except games requiring the SuperFX chip (Star Fox), Mario Kart and the Donkey Kong Country series, they run terribly slow.
GBA emulator
- Most stuff seems to work fine except Robot Wars Extreme Destruction (freezes after intro) and there's minor slowdown on some of the Sonic games.
PSP
- Harvest Moon Hero Of Leaf Valley. Not extensively tested but seems to be working so far. On my card to test the analogue stick, mostly.
- Soul Calibur Broken Destiny (EU). Despite getting the .cso link from a youtube vid it seems to work perfectly so far. Not even giving me any trouble with my analogue stick. I'm starting to think the analogue stick is either fixed or it only meses up on older games. It went crazy in Burnout Legends and Rock Band Unplugged (both running from UMD) but doesn't seem to be affected by anything else.
It is worth noting that I don't faff about with settings for the most part, so some of these issues could possibly be bypassed by experimentation.