Project CARS - Wii U-specific details, Wii U uses Ni-Fi, apparently.

Discussion in 'Wii U - Games & Content' started by soulx, Apr 28, 2012.

  1. soulx
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    Member soulx GBAtemp Legend

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    [​IMG]

    - TV screen as primary view
    - transfer play of the game between the TV and controller
    - screen as secondary view, switch between rear-view mirror, overhead map, telemetry
    - primary input method, drive by tilting the controller, onscreen buttons replicate the buttons/switches on a real wheel
    - Secondary input method, manage decisions in the pits (swiping through tire choices, setting fuel amount)
    - Camera: Personalize your profile, pose for the podium
    - Menu navigation method: Flick photos from your gallery to the TV, private chat with teammates

    http://gonintendo.com/?mode=viewstory&id=176335

    ---
    And in other news, the Wii U apparently uses Ni-Fi now (think the same stuff used for DS Download Play). This should allow for a much farther range - think playing in the bathroom! - which would be awesome. The source for this is a member from Neogaf who was confirmed to be "in the know" so it's very likely that this is real.

    http://m.neogaf.com/showpost.php?p=37358394
     
  2. Gahars

    Member Gahars Bakayaro Banzai

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    That project name is awful unless they get Gary Numan involved somehow.

    Here with the Wii U / You can play all your games / While you're taking a dump / It's the only way to live / With CARS!
     
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  3. prowler

    Member prowler Sony

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    just get a handheld.
     
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  4. xwatchmanx

    Member xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    This is pretty cool... WAYYYY too complicated for my tastes personally, but still pretty cool. lol


     
  5. yuyuyup

    Member yuyuyup GBAtemp Psycho!

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    Boy oh boy, I wish the Wii U controller had analog triggers. Oh well. Guess that goes in the pile of dreams deffered (which by the way is a DISGUSTING poem)

    Before this post gets deleted, at least let me present my case; this thread has to do with an upcoming Wii-U driving title. Personally, I believe that analog controls are superior to digital in regard to braking and accelerating. I'm sorry if my post is so wildly off topic that it requires immediate moderation.
     
  6. xwatchmanx

    Member xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    You mean like the Gamecube controller had? But why would this matter in a racing game?
     
  7. spinal_cord

    Member spinal_cord Knows his stuff

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    Realism. Do you know of a single real life car that allows only full speed or stop, with no variance in between? A car that either stands still or goes ad a constant 120mph?
     
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  8. xwatchmanx

    Member xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    Touche.

    That said, it might be possible with a different controller. I personally can't imagine the touchscreen being needed for anything in a racing game. And those classic controllers that aren't wireless just won't cut it, and I suspect seeing a wireless version of the classic controller being released for the Wii-U. Perhaps that might have analog triggers? It could be a hybrid between the classic controller pro and the gamecube controller.

    Just a speculation.
     
  9. soulx
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    Member soulx GBAtemp Legend

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    The slide pad is analog.


    I thought you might like to know that the Wii U controller apparently has analog sticks with the latest revision.
     
  10. Eerpow

    Member Eerpow *swoosh*

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    No one knows what the final build will have, not even devs since they're still stuck with last E3 hardware for the controller. (Thanks to what we have seen in the Rayman trailer)
    I'm expecting analog L and R triggers like those on the Classic Controller, mainly because of future GameCube VC and quite possibly even Dreamcast VC.
     
  11. soulx
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    Member soulx GBAtemp Legend

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    The larger developers do get the newer dev kits. And on a certain place that I lurk, there are people that have info on the latest devkit and word is that the newer kits have analog sticks. Then again, it's not confirmed so take it with a grain of salt.
     
  12. xwatchmanx

    Member xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    interesting. .. but soulx, he's talking about analog triggers, not control sticks.
     
  13. soulx
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    Member soulx GBAtemp Legend

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    Oh, thought he was talking about analog sticks. :x

    Well they should add analog triggers if they want proper GC compatibility.
     
  14. xwatchmanx

    Member xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    or they could do the easy thing and just keep Gamecube controller compatibility. lol. i doubt it though
     
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  15. Hielkenator

    Member Hielkenator GBAtemp Psycho!

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    first version of the classic controller have analog shoulder buttons.
     
  16. xwatchmanx

    Member xwatchmanx GBAtemp's (Un)Ironic Weeaboo

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    Really? WTF did they get rid of that functionality??
     
  17. Eerpow

    Member Eerpow *swoosh*

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    Yeah, only the Classic Controller have pressure sensitive triggers, not the Pro.
    Makes sense because no Wii game used that and it would only have made the Pro more expensive by adding them.
     
  18. mjh2260

    Newcomer mjh2260 Member

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    yeah I hate digital controls for racing games, thats why I stick with PC and my logitech wheel.

    btw what's wrong with "a dream deferred"? I did a short paper on it in English...
     
  19. loco365

    Member loco365 GBAtemp Guru

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    Play the Wii U while in the bathroom? There's other goals that need to be accomplished besides the one at the end of that level you're playing.
     
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