Problems sending save file with SavSender

Discussion in 'NDS - ROM Hacking and Translations' started by loathsome, Jul 15, 2007.

Jul 15, 2007
  1. loathsome
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    Member loathsome GBAtemp Fan

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    Hi there,

    I'm using port 5311 and I'm 100% sure it's open.

    Anyway, so I open up SavReciever and then start sending my save file. At first it says
    Code:
    Resolving host...
    Resolved to Â10.0.0.4
    Connecting to server...
    Sending EEPROM contents......
    .............Done!
    Press A to dump, or B to restore. *PRESSING A*
    Detected EEPROM of type 2, size 65536
    Reading 65536 bytes from EEPROM...
    Resolving host...
    Resolved to 10.0.0.4
    Connection to server...
    Error!
    It seems like it cant connect the second time, wtf? [​IMG]
    I'm trying to dump my FF3 save-file.

    Thanks for your help!
     
  2. kazumi213

    Member kazumi213 GBAtemp Regular

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    Try using netcat instead of SavReceiver.
     
  3. loathsome
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    Member loathsome GBAtemp Fan

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    Yeah, I've been trying that - or at least, I've been trying to download it ... Please provide me with a link to netcat for Windows, and I'll give you a free cookie. It's impossible to find.

    [​IMG]
     
  4. kazumi213

    Member kazumi213 GBAtemp Regular

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  5. loathsome
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    Member loathsome GBAtemp Fan

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    Awesome, many thanks kazumi213!!

    100 posts [​IMG] That went freaking fast

    edit;
    Okay, so I have my save file [​IMG] .. now, how the heck do I get my DS-X to recognize it?

    (The save file is located at this link)

    I'm feeling that I'm very close now [​IMG]
     
  6. loathsome
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    Member loathsome GBAtemp Fan

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    -wrong,delete-
     
  7. loathsome
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    Member loathsome GBAtemp Fan

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    To quote from the savsender web page:
    Okay. I figure I need to convert it to "your card format" - in other words, DS-X format. How the heck do I do that?
     
  8. kazumi213

    Member kazumi213 GBAtemp Regular

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    Here you can download your save ready to use on your DS-X. I've included 2 sizes:

    If you're using FW 1.1.2: you can use any, but you should be using the 512 kbytes one.
    If you're not using FW 1.1.2: You must use the 256 kbytes one.

    In any case remember to rename the save exactly as your ROM in the DS-X.

    A couple of pics: Your "Continue" and your "Load Game->Slot 1"

    [​IMG] [​IMG]
     
  9. loathsome
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    Member loathsome GBAtemp Fan

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    Oh my, that is SO DAMN FREAKING AWESOME! Thank you ever so much!
    Your save files worked flawlessly.

    Please tell me how you did that, as I've got some other games I'd like to do it with as well.

    SWEET! [​IMG]
     
  10. kazumi213

    Member kazumi213 GBAtemp Regular

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    Without those last bytes, your save would be erased upon ROM loading.
     
  11. Wolfsclaw

    Member Wolfsclaw GBAtemp Fan

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    Btw, is there any way to _write_ a .sav file to an original game card?
     
  12. loathsome
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    Member loathsome GBAtemp Fan

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    Yep! SavSender can do that as well. I've tried it, and it works flawlessly.
     
  13. loathsome
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    Member loathsome GBAtemp Fan

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    Hi there, kazumi213!

    I just tried to add lots of 00s so my save file ended up as 512KB, but that didn't work. What am I doing wrong?

    Thanks!
     
  14. Wolfsclaw

    Member Wolfsclaw GBAtemp Fan

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    So basically I could go out and buy a legit copy of Pokemon Pearl and transfer my .sav file from the illegal rom (175hours spent) onto it?
    very cool [​IMG]
     
  15. Starcom.fr

    Newcomer Starcom.fr Member

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    Loathsome> Can you put your save file here please ?

    Wolfsclaw> That's right [​IMG]
     
  16. kazumi213

    Member kazumi213 GBAtemp Regular

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    What save are you trying to convert? Is it the same FF3 save you already posted? Because I said that your save was underdumped. It was missing the latest 256 bytes (shown in my previous post). You must add those to your save, then add the required 00 bytes to reach 512 kbytes size.

    If you don't add those 256 bytes, your save is erased ("initialized") when loading the ROM.
     

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