Hacking Prince of Persia: The Forgotten Sands

arevir711

Active Member
Newcomer
Joined
Mar 9, 2010
Messages
44
Trophies
0
Age
37
Location
Connecticut
XP
35
Country
United States
I've successfully patched my PAL version of PoP using the WiiScrubber method and a hex editor. Game now plays perfectly with WiiFlow. Although it will NOT play with USB Loader GX. I am using 249 v19 x57 and hermes v5. No issues so far, about 1hr into the game, no crashes. Thanks for everyones diligence into this issue!
 

mayu29

Well-Known Member
Member
Joined
May 19, 2010
Messages
113
Trophies
0
XP
33
Country
Romania
This is the only wip patch that works. You only need it for NeoGamma because last version of Cfg loader works without it. If you read the post 160 you have a tutorial there. Good luck!
Wip code:

007AAC6A 7A6B6F6A 6F6A7A6B
007AAC75 7C7A6939 69397C7A
007AAC82 7376686B 686B7376
007AAC92 80717570 75708071
007AAC9D 82806F3F 6F3F8280
 

mayu29

Well-Known Member
Member
Joined
May 19, 2010
Messages
113
Trophies
0
XP
33
Country
Romania
Kovani said:
@mayu29

This is not true. The correct format is

007AAC60: 7A6B6F6A 6F6A7A6B
007AAC70: 7C7A6939 69397C7A
007AAC80: 7376686B 686B7376
007AAC90: 8071757082806F 757080716F3F82
007AACA0: 3F 80

Like I said, here's the link for the NTSC and PAL version.

http://www.mediafire.com/?yqgj2zynmzr

I play the game with that wip in NeoGamma folder right now.
 

ocdetective

Well-Known Member
Member
Joined
Mar 19, 2008
Messages
601
Trophies
0
XP
81
Country
Malaysia
Is there confusion because there are 3 PAL versions (RPWZ, RPWX, SPXP) and 1 NTSC version (RPWE)? Is the patch the same for all?
 

IceIceBird

Well-Known Member
Member
Joined
Nov 14, 2009
Messages
407
Trophies
0
XP
119
Country
007AAC62: 6C 6B
007AAC72: 6C 6B
007AAC7E: 6C 6B
007AAC8A: 72 71
007AAC9A: 72 71

Use this information if you want the game to work on Dolphin. (should work as an .wip also)
(Dolphin doesnt work correct with /dev/ devices so the above changes them to /ddv/ devices)
Edit: Ohh... and disable the "Use panic Handlers" option, otherwise theres gonna be a bunch of messages.
 

papermanzero

Well-Known Member
Member
Joined
Nov 20, 2009
Messages
353
Trophies
0
XP
273
Country
Gambia, The
mayu29 said:
This is the only wip patch that works. You only need it for NeoGamma because last version of Cfg loader works without it. If you read the post 160 you have a tutorial there. Good luck!
Wip code:

007AAC6A 7A6B6F6A 6F6A7A6B
007AAC75 7C7A6939 69397C7A
007AAC82 7376686B 686B7376
007AAC92 80717570 75708071
007AAC9D 82806F3F 6F3F8280

This is working!
I copied this code in a new text file renamed the textfile to "SPXP41.wip" and put it in the NeoGamma Folder on the root of the Sd Card.

But it works just in NeoGamma. I tried it also in Wiiflow r42 without success. But it could be also a bug in Wiiflow.
 

pepxl

GFX W!Z4RD
Member
Joined
Jun 19, 2009
Messages
3,263
Trophies
0
XP
303
Country
ocdetective said:
Is there confusion because there are 3 PAL versions (RPWZ, RPWX, SPXP) and 1 NTSC version (RPWE)? Is the patch the same for all?


RPWZ = Not sure, i havent see any other Z titled games
RPWX = Not a real region code, probably region freed
SPXP = Europe, Australia and other PAL regions
 

Helsionium

Alpha and Omega
Member
Joined
Jul 18, 2008
Messages
371
Trophies
1
Age
33
Location
Innsbruck, Austria
Website
www.helsionium.eu
XP
342
Country
Austria
pepxl, I assume you got this info from WiiBrew, because I added that way back then... However, X and Z have since appeared as legitimate region codes (not often, though) for games which have two (or three) languages, but not all five or six European (Wii) languages. IIRC, X is usually German & French, Y Italian & Spanish, Z any other languages. This is very strange though, because the SPXP PAL version already has all 5 major languages (The majority of multi-language PAL games do not support the sixth language, Dutch).

They are, however, all PAL and because the main.dol seems to be the same for all regions anyway, this shouldn't matter.
 

ocdetective

Well-Known Member
Member
Joined
Mar 19, 2008
Messages
601
Trophies
0
XP
81
Country
Malaysia
Hmmm perhaps it shouldn't matter but I have a hunch that the new Cfg patch only works with SPXP and not RPWZ (least it doesnt for me!)
 

Dr. Clipper

Well-Known Member
Member
Joined
Aug 28, 2007
Messages
2,485
Trophies
0
XP
92
Country
ocdetective said:
Hmmm perhaps it shouldn't matter but I have a hunch that the new Cfg patch only works with SPXP and not RPWZ (least it doesnt for me!)
From my code:
QUOTEif (memcmp("SPX", (char *)0x80000000, 3) == 0 || memcmp("RPW", (char *)0x80000000, 3) == 0) {

As a precautionary note, check my most recent post in the Cfg thread that lists some of the things you should avoid.
 

[email protected]

Well-Known Member
Member
Joined
Apr 30, 2007
Messages
273
Trophies
0
XP
148
Country
so no GX fix yet???

the title of this thread is very misleading
wink.gif
 

ocdetective

Well-Known Member
Member
Joined
Mar 19, 2008
Messages
601
Trophies
0
XP
81
Country
Malaysia
Dr. Clipper said:
ocdetective said:
Hmmm perhaps it shouldn't matter but I have a hunch that the new Cfg patch only works with SPXP and not RPWZ (least it doesnt for me!)
From my code:
QUOTEif (memcmp("SPX", (char *)0x80000000, 3) == 0 || memcmp("RPW", (char *)0x80000000, 3) == 0) {

As a precautionary note, check my most recent post in the Cfg thread that lists some of the things you should avoid.
How is the Return to Channel set to off?
 

pepxl

GFX W!Z4RD
Member
Joined
Jun 19, 2009
Messages
3,263
Trophies
0
XP
303
Country
Helsionium said:
pepxl, I assume you got this info from WiiBrew, because I added that way back then... However, X and Z have since appeared as legitimate region codes (not often, though) for games which have two (or three) languages, but not all five or six European (Wii) languages. IIRC, X is usually German & French, Y Italian & Spanish, Z any other languages. This is very strange though, because the SPXP PAL version already has all 5 major languages (The majority of multi-language PAL games do not support the sixth language, Dutch).

They are, however, all PAL and because the main.dol seems to be the same for all regions anyway, this shouldn't matter.

lol yeah a while back, didnt know they had been updated to include X and Z
 

vinzanity

Well-Known Member
Member
Joined
May 25, 2004
Messages
153
Trophies
1
Age
44
XP
620
Country
Confirming that it works on Wiiflow R25 and Cios38 Rev 17 with main.dol manually HxD. Amazing Job by the Scene! Finally reverted back to Hermes 223 V4 instead of using an old USb Loader GX and Cios Rev 9.
 

panmusic

Well-Known Member
Member
Joined
Sep 11, 2009
Messages
833
Trophies
0
Age
46
XP
296
Country
Greece
Well,while the patched main.dol works perfectly with Wiiflow r42,the game does not boot with the newest rev of Cfg Loader.I tried even the alt.dol method with the same results.
I have the feeling that IF I use an unpatched iso,I will fix Cfg Loader problem but I will broke Wiiflow's compatibility...Difficult times...
unsure.gif
 

D34DL1N3R

Nephilim
OP
Member
Joined
Dec 6, 2008
Messages
3,670
Trophies
1
XP
3,209
Country
United States
QUOTE([email protected] @ May 20 2010, 10:02 AM) so no GX fix yet???

the title of this thread is very misleading
wink.gif


That's only because others derailed the thread early on.
tongue.gif
The first post is exactly what the topic of the thread is.

As far as GX goes, I'm pretty sure I'll be switching loaders rather than using my original method in the fist post 'cuz it seems like the GX team could care less about updates at this point. It's already been over a month since cIOSX rev19 support has been broken with no mention of fixing it, let alone making changes for specific games. While the WiiFlow and CFG teams are right on top of it. Now I just have to figure out which of those two I'll be using.

EDIT: Do both WiiFlow and CFG have cover art and disc image download features? And if so, do both have full (front/back) cover support?
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Skelletonike @ Skelletonike:
    3h left until work finishes, bah
  • Skelletonike @ Skelletonike:
    link doesn't work
    +2
  • Skelletonike @ Skelletonike:
    1H left, such a slow week.
  • Sonic Angel Knight @ Sonic Angel Knight:
    Okay, I had spaghetti :P
  • SylverReZ @ SylverReZ:
    Hope they made lots of spaget
  • K3N1 @ K3N1:
    Chill dog
  • SylverReZ @ SylverReZ:
    Chilli dog
  • Skelletonike @ Skelletonike:
    Damn, I'm loving the new zelda.
  • xtremegamer @ xtremegamer:
    loving the new zelda, i started a game, it was so fucking good, so i
    am waiting on my friend to get home so we can start a new one together
  • Skelletonike @ Skelletonike:
    I just dislike that they don't let me choose the voices before the game starts. Happened with botw as well, had to change to japanese and restart.
  • K3N1 @ K3N1:
    But the important question is can you choose gender
  • Skelletonike @ Skelletonike:
    Same way you can choose Gerald's gender.
  • Skelletonike @ Skelletonike:
    *Geralt, damn autocorrect.
  • Psionic Roshambo @ Psionic Roshambo:
    But can he be trans? Lol
  • K3N1 @ K3N1:
    Zelda transforms into link
  • Psionic Roshambo @ Psionic Roshambo:
    Link I'm not the princess your looking for.... *Pulls a crying game*
  • K3N1 @ K3N1:
    *skirt up* it's exactly what I always wanted
  • Skelletonike @ Skelletonike:
    Just scanned all my zelda amiibos, took a while but didn't get anything that cool, did get the lon lon ranch hylian fabrics though.
  • Skelletonike @ Skelletonike:
    It was pretty funny when I scanned wolf link and got a shit load of meat.
  • K3N1 @ K3N1:
    @Skelletonike, btw I ran that custom for mgs4 on the deck I'm amazed it got that far in game
  • K3N1 @ K3N1:
    Plug in*
    K3N1 @ K3N1: Plug in*