Prince of Persia: Fallen Prince DS Hands On

Discussion in 'User Submitted News' started by Hadrian, Jul 17, 2008.

Jul 17, 2008
  1. Hadrian
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    Former Staff Hadrian Better than Craigslist

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    From Pocket Gamer

    "Conjuring compelling action on DS is a tough proposition, with few games managing to unleashed a satisfying experience. Prince of Persia: The Fallen King could be the remedy spell, bridging the most recent incarnations of the Prince of Persia series with the classic side-scrolling gameplay of the original.

    Here, you're guiding the Prince through 2D levels with the stylus activating all manner of acrobatic moves and magical abilities. Everything is stylus-driven, yet the gameplay is firmly rooted in the tradition of old-skool side-scrolling action and platforming.

    As the Prince, you begin the game traversing the desert only to stumble upon a massive garden. There's a bit of a catch, however, as a dark corruption has infested the domain. A semi-corrupted magician who appears at the Prince's side offers help in navigating through the treacherous area. While his motivations are questionable, the aid on offer can't be denied. Together the two set off to conquer said corruption and restore the garden to normality.

    Through the entire course of the game, the magician follows right behind the Prince with magical support. While his highness is capable of pulling off fanciful acrobatic moves, only the magician has the ability to execute spells vital in solving puzzles and defeating certain enemies. For example, corruption hot spots littering each level can only be used by the magician who summons a magical grappling hook. Using this, the Prince is able to scale up heights using those corruption hot spots to reach new areas or grab coins needed to unlock secret locations.

    Of course, the Prince isn't helpless. He's more than able to make his way through the countless platform challenges thrown his way. Holding the stylus on the screen instructs him to move toward that point, whereas a quick double tap triggers a roll. Climbing platforms is done by holding the stylus on whatever you want the Prince to surmount.

    The most interesting addition to his arsenal of acrobatics is a gauntlet that enables him to 'grip fall' down vertical surfaces. Simply put, whenever the Prince is falling parallel to a wall, he'll dig his hand into it to slow his descent. We tackled one puzzle that had the Prince grip fall to trigger a switch tied to a nearby door, then magically grappling with the magician through the opened passageway.

    Progressing deeper into Prince of Persia: The Fallen King's ten levels that break down into smaller stages, you'll encounter increasing numbers of enemies. While the magician's spells do away with them quite easily, his partner can engage them in direct combat. Tapping an enemy issues a basic attack, whereas swiping instigates a slower, yet altogether more powerful hit. You can even block incoming blows by tapping the Prince.

    All of the creative new platforming elements being packed into Prince of Persia: The Fallen King have us extremely excited for this exclusive DS adventure. Perhaps equally as pleasing are the vivid graphics that go for a more painterly style, which seems appropriate given the game's mystical tinge. We'll be keeping a close eye on the game in anticipation of its Christmas release. "


    Sounds like one to look forward to, the DS could do with a good new platformer.
     
  2. GeekyGuy

    Global Moderator GeekyGuy Professional loafer

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    Nice find. This is definitely one I have been awaiting. Its announcement was a joy to me. I'm glad it's already shaping up nicely.
     
  3. Trolly

    Member Trolly GBAtemp Advanced Maniac

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    Ooh yay, Prince of Persia looks absolutely awesome this generation. I hope the console version comes to PC as well this time. The last 3 did, but they were fairly basic ports (the PS2 buttons still showed up in the game lol).

    2 PoP games to enjoy, whoo!
     
  4. Hadrian
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    Former Staff Hadrian Better than Craigslist

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    More screens:
    [​IMG] [​IMG] [​IMG]

    [​IMG] [​IMG]

    Not the clearest of screens.
     
  5. fateastray

    Member fateastray GBAtemp Advanced Fan

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    NOOOooo looks awful....Dunno how it plays...Hopefully not as bad as Assassin's Creed DS...awful framerate....

    Judging from those screens I don't even wan to look forward to that...

    Of course, looks can be deceiving....But what the hell is that...
     
  6. Hadrian
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    Former Staff Hadrian Better than Craigslist

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    Various previews say it plays very well.
     
  7. GeekyGuy

    Global Moderator GeekyGuy Professional loafer

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    Yeah, I'll wait to see it in action, but I'm not discouraged. The only negative thing IGN has said thus far has to do with the style of how the prince looks, which I could care less about. I'm very enthusiastic about the mostly stylus gameplay.

    Anyway, if memory serves, Gameloft did Assassin's Creed DS, and though it was okay for a romp, it was a slop job. PoP DS is being handled in-house, and I have hope for it.

    As for the game's look, the style, I think, looks good for the DS. I think trying for that photo-realistic thing is not the way to go in most cases, unless it's an FPS. If you're gonna do 3D on the DS, cel-shading should always be a consideration, unless you're doing something like Dragon Sword where you can meld 3D and 2D with a lot of clarity (and a fast frame rate).
     
  8. Hadrian
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    Former Staff Hadrian Better than Craigslist

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    When Gameloft did the DS version they had the intention to bring it to the mobile from the day they started it, some sort of clause in their contract with Ubisoft. Hence why it was sloppy.

    The mobile version was released only a few months back and was pretty much identical just missing certain DS elements.
     
  9. AndreXL

    Member AndreXL GBAtemp Advanced Fan

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    Wow! Images reminds me of Alladin of the SNES, which is still great even with today's standards.
    I remember the Genesis version boasts better animations as well.
     
  10. fateastray

    Member fateastray GBAtemp Advanced Fan

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    Yeah, my bad, didn't read a word, just looked at the images. =p

    Still, I'd want a POP in the style of the latest console/psp versions. full 3D 3rd person action, and not a stepback to 1995
     
  11. shakirmoledina

    Member shakirmoledina Legend

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    nice but i was hoping for a 3d one, still not bad
    Looks more like alladin for the gba and sega gen... let's hope the moves are easily executable and there are many puzzles
    It's gonna be a great winter
     

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