Preview GC Backup Launcher for Wii

teusjuh

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The First Thing I Hate Is Wait
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The Second Thing I Hate Is An Unknown Release Date
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smurphyzeke

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I'm very happy about hearing this. I haven't been on here for weeks and come here to see this, awesome.

Now just to make some multigame discs
 

Mrkinator

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Just want to let guys know that I get my USBGecko by next week hopefully (the wait is killing me!). I won it at tehskeen and brakk3n said he shipped it on the 31st.

Reason I'm telling you guys this is because to get Metal Gear to work, I need to give WiiGator the error report when the game freezes. Only way to do this is with the gecko
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teusjuh

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Mrkinator said:
Just want to let guys know that I get my USBGecko by next week hopefully (the wait is killing me!). I won it at tehskeen and brakk3n said he shipped it on the 31st.

Reason I'm telling you guys this is because to get Metal Gear to work, I need to give WiiGator the error report when the game freezes. Only way to do this is with the gecko
frown.gif


what does that mean??

longer waiting for the release??
 

Rainy

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no it means wiigator can not attempt to fix it without the error report so no MGS in first release.
 

JoeyGennaro

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Let me get this straight...there is only ONE person who can and has tested Metal Gear??? And on top of that Wiigator can't test it either? I find this particular thing a little odd....also another question...for this multigame option does this mean that we can just burn a couple gamecube isos onto one blank dvd...and if so, how in the world do you do that???
 

teusjuh

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RockmanForte said:
He will release it for tonight, tomorrow, or next week. We don't know. Please just be patient.
wink.gif

that was not my question when the release was i asked that because i tought the release wold be later

we seen the release A.S.A.P
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kashin

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JoeyGennaro said:
for this multigame option does this mean that we can just burn a couple gamecube isos onto one blank dvd...and if so, how in the world do you do that???

No, there are programs available who will take multiple ISOs, and then compile them to form one ISO containing the selected games with an integrated menu with GUI allowing you to select which game you want to play upon loading the ISO.
 

highanimalhouse

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It's awesome to see a GC backup launcher for the Wii -- I'm excited to see it, but I don't want to download it yet until other people have been able to get it to work.

I have a few questions for those who have been able to beta test the program. I'm not sure if these questions have already been covered, so please forgive me.

Does a particular cIOS version work best with the GC backup launcher or which ones cause problems? I realize that GC uses mIOS to work, just wanted to know if one is better than the other.
Has anyone had any problems with certain games of one region on systems in another reason (i.e. PAL games may not work on NTSC-U/J machines, games locking up for no reason, etc.)?
Has anyone had problems running Wii games on 0.3G or original Wii games after installing mIOS/GCBackup?
Do mini-DVD's work for the games or stick with DVD-R's for the program?
Finally, has anyone played around with GC Action Replay and does the system recognize the codes? I understand that Nintendo at one point has Action Replay blocked from working on the Wii.

Keep up the good work guys!
 

WiiGator

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A tester made a comparison of modchip, old delta version and new zeta version of the gc backup launcher:

http://www.megaupload.com/?d=HOSRDXJA

The game is Zelda Collection. This game starts DOLs, so the patcher is required to stay alive and need to check all DVD transfers. So it can patch itself into the new game loaded. This method makes it really slow. There is the possiblity to put a configuration into it. So the patcher knows the memory addresses to patch. An USB Gecko is currently required to get this information. A game of this type will load fast, if someone uses a USB Gecko to get this information. You can also try to guess the addresses. A few tries could lead to success. In the video you can see a game which was optimized as described (it runs at full speed). It is possible to configure it, to disable the patcher after the final DOL is loaded, so the gameplay is not disturbed. There is no other way to get around this problem, so you will need to collect the desired information.
 

vettacossx

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I wondered (being so many apps have support for usb mass storage devices) would it be possible to make a wii or gc backup loader that say "mounted" a disc image (like daemon tools or magic disc) then play the mounted iso styreaming from the external hdd (the new geexbox unofficial build works a treat from a external as do most of the emulators with the suffix GX....Just curious because this would be an ideal fit given a western digital 500 gig book hdd is a lil over 100$ and 500 gigs can fit a ton of info (i use it for my roms and media already!)

just some food for thought!

thank you for providing us with so much to look forward to wiigator and team! much love for all you do!
 

purechaos996

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WiiGator said:
A tester made a comparison of modchip, old delta version and new zeta version of the gc backup launcher:

http://www.megaupload.com/?d=HOSRDXJA

The game is Zelda Collection. This game starts DOLs, so the patcher is required to stay alive and need to check all DVD transfers. So it can patch itself into the new game loaded. This method makes it really slow. There is the possiblity to put a configuration into it. So the patcher knows the memory addresses to patch. An USB Gecko is currently required to get this information. A game of this type will load fast, if someone uses a USB Gecko to get this information. You can also try to guess the addresses. A few tries could lead to success. In the video you can see a game which was optimized as described (it runs at full speed). It is possible to configure it, to disable the patcher after the final DOL is loaded, so the gameplay is not disturbed. There is no other way to get around this problem, so you will need to collect the desired information.


So, sorry if this seems like a stupid question but as i know nothing about wii code or any code for that matter. Ok so to the question do we need a USB gecko to actually use the loader? because from that post (if im understanding it correctly) it sounds like we might need one, now i have no problem with that I was just asking. Also i would like to thank you and waninkoko one more time for your great work in the wii homebrew scene.
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jinxvorheeze

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People need to stop asking for more features/new features. Let him get an initial release, then let him add stuff to it at his own pace. This reminds me of the Wan Backup Loader release and eventually it was leaked and then abandoned. We don't need a repeat of that. And realize that it isn't going to work 100% when it comes out and it will be fixed in time just like the other loaders. Take earlier advice and start building a nice collection of games to play when it is released. Some games you might enjoy:
Eternal Darkness
Metroid Prime
Zelda OoT & Master Quest Collection
Tales of Symphonia
Baten Kaitos Origins
Ikaruga
Congrats on the success WiiGator. Looks like a very promising project, and I can't wait for release to test my new Multi-Game Disk Creator project. It'll either be extremely handy, or not work with the loader at all. I've had hit or miss support on a modded GC, so itwill be interesting to see the compatibility with your loader.
 

jimpolsky

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QUOTE said:
People need to stop asking for more features/new features. Let him get an initial release, then let him add stuff to it at his own pace. This reminds me of the Wan Backup Loader release and eventually it was leaked and then abandoned. We don't need a repeat of that. And realize that it isn't going to work 100% when it comes out and it will be fixed in time just like the other loaders. Take earlier advice and start building a nice collection of games to play when it is released. Some games you might enjoy:
Eternal Darkness
Metroid Prime
Zelda OoT & Master Quest Collection
Tales of Symphonia
Baten Kaitos Origins
Ikaruga
Congrats on the success WiiGator. Looks like a very promising project, and I can't wait for release to test my new Multi-Game Disk Creator project. It'll either be extremely handy, or not work with the loader at all. I've had hit or miss support on a modded GC, so itwill be interesting to see the compatibility with your loader.



this guy is wise people listen to him and wait and whoever leaked winanakos loader they better fess up cause that guy is an an asshole
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be patient its coming out in a week
 
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